Nichesdata 1 Oct 2026
Tag pairs matching "3D Fighter"
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
Find a niche
Results
51 to 66, page 2Ordered by how many games launched in the last 12 months.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| Cartoony + 3D FighterNo price: under 30 launches | n/a | n/a | under 30 | 8−27% |
| Racing + 3D FighterNo price: under 30 launches | n/a | n/a | under 30 | 8−47% |
| Swordplay + 3D FighterNo price: under 30 launches | n/a | n/a | under 30 | 8−27% |
| Fighting + 3D FighterNo price: under 30 launches | n/a | n/a | under 30 | 7−50% |
| 3D Fighter + Local MultiplayerNo price: under 30 launches | n/a | n/a | under 30 | 6−45% |
| 3D Fighter + VRNo price: under 30 launches | n/a | n/a | under 30 | 6−50% |
| 4 Player Local + 3D FighterNo price: under 30 launches | n/a | n/a | under 30 | 6−14% |
| Violent + 3D FighterNo price: under 30 launches | n/a | n/a | under 30 | 60% |
| 3D Fighter + Life SimNo price: under 30 launches | n/a | n/a | under 30 | 5−17% |
| Comedy + 3D FighterNo price: under 30 launches | n/a | n/a | under 30 | 5−17% |
| Roguelike + 3D FighterNo price: under 30 launches | n/a | n/a | under 30 | 5−29% |
| Roguelite + 3D FighterNo price: under 30 launches | n/a | n/a | under 30 | 5−38% |
| Medieval + 3D FighterNo price: under 30 launches | n/a | n/a | under 30 | 4−33% |
| 3D Fighter + RunnerNo price: under 30 launches | n/a | n/a | under 30 | 3−57% |
| Dungeon Crawler + 3D FighterNo price: under 30 launches | n/a | n/a | under 30 | 3−63% |
| Platformer + 3D FighterNo price: under 30 launches | n/a | n/a | under 30 | 3−81% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.