Nichesdata 1 Oct 2026
Tag pairs matching "Dungeon Crawler"
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
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Results
101 to 136, page 3Ordered by how many games launched in the last 12 months.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| Dungeon Crawler + Immersive SimNo price: under 30 launches | n/a | n/a | under 30 | 13+18% |
| Dungeon Crawler + MysteryNo price: under 30 launches | n/a | n/a | under 30 | 13+18% |
| Dungeon Crawler + Walking SimulatorNo price: under 30 launches | n/a | n/a | under 30 | 13−28% |
| Dungeon Crawler + CollectathonNo price: under 30 launches | n/a | n/a | under 30 | 12+33% |
| Dungeon Crawler + ManagementNo price: under 30 launches | n/a | n/a | under 30 | 12+140% |
| Dungeon Crawler + Multiple EndingsNo price: under 30 launches | n/a | n/a | under 30 | 12+20% |
| Dungeon Crawler + Side ScrollerNo price: under 30 launches | n/a | n/a | under 30 | 12+100% |
| Dungeon Crawler + Visual NovelNo price: under 30 launches | n/a | n/a | under 30 | 12+9% |
| Dungeon Crawler + 2.5DNo price: under 30 launches | n/a | n/a | under 30 | 11−35% |
| Dungeon Crawler + 3D PlatformerNo price: under 30 launches | n/a | n/a | under 30 | 11−52% |
| Dungeon Crawler + Looter ShooterNo price: under 30 launches | n/a | n/a | under 30 | 11+57% |
| Dungeon Crawler + UndergroundNo price: under 30 launches | n/a | n/a | under 30 | 11+38% |
| Dungeon Crawler + LinearNo price: under 30 launches | n/a | n/a | under 30 | 10+25% |
| Dungeon Crawler + Resource ManagementNo price: under 30 launches | n/a | n/a | under 30 | 10+100% |
| Dungeon Crawler + Shoot 'Em UpNo price: under 30 launches | n/a | n/a | under 30 | 10−33% |
| Dungeon Crawler + Time ManagementNo price: under 30 launches | n/a | n/a | under 30 | 10+43% |
| Dungeon Crawler + Post-apocalypticNo price: under 30 launches | n/a | n/a | under 30 | 9+50% |
| Dungeon Crawler + Twin Stick ShooterNo price: under 30 launches | n/a | n/a | under 30 | 9−18% |
| Metroidvania + Dungeon CrawlerNo price: under 30 launches | n/a | n/a | under 30 | 9−10% |
| Stealth + Dungeon CrawlerNo price: under 30 launches | n/a | n/a | under 30 | 9+50% |
| Tactical + Dungeon CrawlerNo price: under 30 launches | n/a | n/a | under 30 | 9+13% |
| Comedy + Dungeon CrawlerNo price: under 30 launches | n/a | n/a | under 30 | 8+33% |
| Dungeon Crawler + CartoonNo price: under 30 launches | n/a | n/a | under 30 | 8−27% |
| Dungeon Crawler + Dark HumorNo price: under 30 launches | n/a | n/a | under 30 | 8+60% |
| Dungeon Crawler + DemonsNo price: under 30 launches | n/a | n/a | under 30 | 8+14% |
| Dungeon Crawler + DiceNo price: under 30 launches | n/a | n/a | under 30 | 8+100% |
| Dungeon Crawler + Gun CustomizationNo price: under 30 launches | n/a | n/a | under 30 | 8+60% |
| Dungeon Crawler + LogicNo price: under 30 launches | n/a | n/a | under 30 | 7−36% |
| Dungeon Crawler + Real Time TacticsNo price: under 30 launches | n/a | n/a | under 30 | 7−13% |
| Tower Defense + Dungeon CrawlerNo price: under 30 launches | n/a | n/a | under 30 | 70% |
| Zombies + Dungeon CrawlerNo price: under 30 launches | n/a | n/a | under 30 | 7+75% |
| Surreal + Dungeon CrawlerNo price: under 30 launches | n/a | n/a | under 30 | 6−45% |
| Dungeon Crawler + 1980sNo price: under 30 launches | n/a | n/a | under 30 | 5−44% |
| Dungeon Crawler + MythologyNo price: under 30 launches | n/a | n/a | under 30 | 5−17% |
| Dungeon Crawler + VRNo price: under 30 launches | n/a | n/a | under 30 | 5−38% |
| Dungeon Crawler + 3D FighterNo price: under 30 launches | n/a | n/a | under 30 | 3−63% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.