Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

Text size
Game Market DataSteam market, quoted daily
Live games
191,514
on 30 Sep 2026

Nichesdata 1 Oct 2026

Tag pairs matching "Multiple Endings"

A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.

Find a niche

Results

101 to 140, page 3

Ordered by how many games launched in the last 12 months.

Tag pairs matching "Multiple Endings". Releases in the last 12 months.
NichePrice / YoYYoYLaunches pricedReleases, 12 mo
Magic + Multiple EndingsNo price: under 30 launchesn/an/aunder 3013+225%
Multiple Endings + IdlerNo price: under 30 launchesn/an/aunder 3013+63%
Multiple Endings + Party-Based RPGNo price: under 30 launchesn/an/aunder 3013+44%
Perma Death + Multiple EndingsNo price: under 30 launchesn/an/aunder 3013+160%
Side Scroller + Multiple EndingsNo price: under 30 launchesn/an/aunder 3013−24%
Space + Multiple EndingsNo price: under 30 launchesn/an/aunder 3013+117%
Card Game + Multiple EndingsNo price: under 30 launchesn/an/aunder 3012+20%
Cooking + Multiple EndingsNo price: under 30 launchesn/an/aunder 3012+100%
Dungeon Crawler + Multiple EndingsNo price: under 30 launchesn/an/aunder 3012+20%
Multiple Endings + Action RoguelikeNo price: under 30 launchesn/an/aunder 3012+33%
Psychedelic + Multiple EndingsNo price: under 30 launchesn/an/aunder 3012+100%
Sandbox + Multiple EndingsNo price: under 30 launchesn/an/aunder 3012+20%
Shooter + Multiple EndingsNo price: under 30 launchesn/an/aunder 3012−8%
Stealth + Multiple EndingsNo price: under 30 launchesn/an/aunder 3012+20%
2.5D + Multiple EndingsNo price: under 30 launchesn/an/aunder 3011+22%
Abstract + Multiple EndingsNo price: under 30 launchesn/an/aunder 3011+83%
Puzzle Platformer + Multiple EndingsNo price: under 30 launchesn/an/aunder 3011+22%
Action RPG + Multiple EndingsNo price: under 30 launchesn/an/aunder 3010−9%
Crime + Multiple EndingsNo price: under 30 launchesn/an/aunder 3010+67%
Difficult + Multiple EndingsNo price: under 30 launchesn/an/aunder 3010−29%
Multiple Endings + Tactical RPGNo price: under 30 launchesn/an/aunder 3010+43%
Multiple Endings + Time TravelNo price: under 30 launchesn/an/aunder 3010+67%
Family Friendly + Multiple EndingsNo price: under 30 launchesn/an/aunder 309+13%
Logic + Multiple EndingsNo price: under 30 launchesn/an/aunder 309−18%
Multiple Endings + 1980sNo price: under 30 launchesn/an/aunder 309+200%
Multiple Endings + DemonsNo price: under 30 launchesn/an/aunder 309+80%
Physics + Multiple EndingsNo price: under 30 launchesn/an/aunder 309+50%
Precision Platformer + Multiple EndingsNo price: under 30 launchesn/an/aunder 3090%
Combat + Multiple EndingsNo price: under 30 launchesn/an/aunder 308+60%
Comic Book + Multiple EndingsNo price: under 30 launchesn/an/aunder 308−11%
Modern + Multiple EndingsNo price: under 30 launchesn/an/aunder 308+33%
Multiplayer + Multiple EndingsNo price: under 30 launchesn/an/aunder 308+167%
Multiple Endings + Strategy RPGNo price: under 30 launchesn/an/aunder 308−47%
Cartoon + Multiple EndingsNo price: under 30 launchesn/an/aunder 307−42%
Multiple Endings + LovecraftianNo price: under 30 launchesn/an/aunder 307−42%
Violent + Multiple EndingsNo price: under 30 launchesn/an/aunder 307−56%
Collectathon + Multiple EndingsNo price: under 30 launchesn/an/aunder 306−40%
Multiple Endings + UndergroundNo price: under 30 launchesn/an/aunder 306+100%
Parody + Multiple EndingsNo price: under 30 launchesn/an/aunder 306−33%
Old School + Multiple EndingsNo price: under 30 launchesn/an/aunder 303−67%

How to read this

Price
Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
Releases
Games released in the last 12 months, with the change on the 12 months before.
Boards
Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
Method
Every definition and threshold is on the method page.
Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.