Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

Text size
Game Market DataSteam market, quoted daily
Live games
191,514
on 30 Sep 2026

Nichesdata 1 Oct 2026

Tag pairs matching "Time Management"

A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.

Find a niche

Results

101 to 134, page 3

Ordered by how many games launched in the last 12 months.

Tag pairs matching "Time Management". Releases in the last 12 months.
NichePrice / YoYYoYLaunches pricedReleases, 12 mo
FPS + Time ManagementNo price: under 30 launchesn/an/aunder 3015+7%
Time Management + Creature CollectorNo price: under 30 launchesn/an/aunder 30150%
Racing + Time ManagementNo price: under 30 launchesn/an/aunder 3014+133%
Time Management + AgricultureNo price: under 30 launchesn/an/aunder 3013+86%
Time Management + Automobile SimNo price: under 30 launchesn/an/aunder 3013+86%
Difficult + Time ManagementNo price: under 30 launchesn/an/aunder 3012−8%
Logic + Time ManagementNo price: under 30 launchesn/an/aunder 30120%
Mystery + Time ManagementNo price: under 30 launchesn/an/aunder 30120%
Retro + Time ManagementNo price: under 30 launchesn/an/aunder 3012+33%
Time Management + Action RoguelikeNo price: under 30 launchesn/an/aunder 3012+71%
Transportation + Time ManagementNo price: under 30 launchesn/an/aunder 3012+200%
Driving + Time ManagementNo price: under 30 launchesn/an/aunder 3011+22%
JRPG + Time ManagementNo price: under 30 launchesn/an/aunder 3011+120%
Space + Time ManagementNo price: under 30 launchesn/an/aunder 3011+38%
Survival Horror + Time ManagementNo price: under 30 launchesn/an/aunder 3011+10%
Dungeon Crawler + Time ManagementNo price: under 30 launchesn/an/aunder 3010+43%
Perma Death + Time ManagementNo price: under 30 launchesn/an/aunder 3010+43%
Procedural Generation + Time ManagementNo price: under 30 launchesn/an/aunder 3010+233%
Tactical + Time ManagementNo price: under 30 launchesn/an/aunder 3010+100%
Time Management + Tactical RPGNo price: under 30 launchesn/an/aunder 309+125%
1990's + Time ManagementNo price: under 30 launchesn/an/aunder 308−20%
2D Platformer + Time ManagementNo price: under 30 launchesn/an/aunder 308−33%
Grand Strategy + Time ManagementNo price: under 30 launchesn/an/aunder 308−20%
Runner + Time ManagementNo price: under 30 launchesn/an/aunder 308−11%
Side Scroller + Time ManagementNo price: under 30 launchesn/an/aunder 3080%
Time Management + TabletopNo price: under 30 launchesn/an/aunder 308−38%
Open World + Time ManagementNo price: under 30 launchesn/an/aunder 307+75%
Platformer + Time ManagementNo price: under 30 launchesn/an/aunder 307−46%
Shooter + Time ManagementNo price: under 30 launchesn/an/aunder 306−33%
God Game + Time ManagementNo price: under 30 launchesn/an/aunder 305−38%
Puzzle Platformer + Time ManagementNo price: under 30 launchesn/an/aunder 305−50%
Flight + Time ManagementNo price: under 30 launchesn/an/aunder 3040%
Space Sim + Time ManagementNo price: under 30 launchesn/an/aunder 304−50%
Time Management + VRNo price: under 30 launchesn/an/aunder 3040%

How to read this

Price
Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
Releases
Games released in the last 12 months, with the change on the 12 months before.
Boards
Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
Method
Every definition and threshold is on the method page.
Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.