Nichesdata 1 Oct 2026
Tag pairs matching "First-Person"
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
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Results
201 to 228, page 5Ordered by how many games launched in the last 12 months.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| First-Person + Hero ShooterNo price: under 30 launches | n/a | n/a | under 30 | 12−20% |
| First-Person + MemesNo price: under 30 launches | n/a | n/a | under 30 | 12+20% |
| Western + First-PersonNo price: under 30 launches | n/a | n/a | under 30 | 120% |
| First-Person + DestructionNo price: under 30 launches | n/a | n/a | under 30 | 11−21% |
| First-Person + Grid-Based MovementNo price: under 30 launches | n/a | n/a | under 30 | 11+22% |
| First-Person + Card BattlerNo price: under 30 launches | n/a | n/a | under 30 | 10+25% |
| First-Person + Battle RoyaleNo price: under 30 launches | n/a | n/a | under 30 | 9−25% |
| First-Person + Combat RacingNo price: under 30 launches | n/a | n/a | under 30 | 9+13% |
| First-Person + DinosaursNo price: under 30 launches | n/a | n/a | under 30 | 9−10% |
| First-Person + Jump ScareNo price: under 30 launches | n/a | n/a | under 30 | 9−44% |
| First-Person + On-Rails ShooterNo price: under 30 launches | n/a | n/a | under 30 | 9−40% |
| First-Person + Time ManipulationNo price: under 30 launches | n/a | n/a | under 30 | 9+50% |
| First-Person + AssassinsNo price: under 30 launches | n/a | n/a | under 30 | 8+33% |
| First-Person + MythologyNo price: under 30 launches | n/a | n/a | under 30 | 8−50% |
| First-Person + SubmarineNo price: under 30 launches | n/a | n/a | under 30 | 8+33% |
| Heist + First-PersonNo price: under 30 launches | n/a | n/a | under 30 | 8+33% |
| Satire + First-PersonNo price: under 30 launches | n/a | n/a | under 30 | 8+60% |
| Trains + First-PersonNo price: under 30 launches | n/a | n/a | under 30 | 80% |
| First-Person + AgricultureNo price: under 30 launches | n/a | n/a | under 30 | 7+17% |
| First-Person + ConspiracyNo price: under 30 launches | n/a | n/a | under 30 | 7−30% |
| First-Person + ExperimentalNo price: under 30 launches | n/a | n/a | under 30 | 7+75% |
| First-Person + SwordplayNo price: under 30 launches | n/a | n/a | under 30 | 7−30% |
| First-Person + Dynamic NarrationNo price: under 30 launches | n/a | n/a | under 30 | 6+20% |
| First-Person + JRPGNo price: under 30 launches | n/a | n/a | under 30 | 6+20% |
| First-Person + Open World Survival CraftNo price: under 30 launches | n/a | n/a | under 30 | 6−40% |
| First-Person + HackingNo price: under 30 launches | n/a | n/a | under 30 | 5+25% |
| First-Person + MechsNo price: under 30 launches | n/a | n/a | under 30 | 4−50% |
| First-Person + Time TravelNo price: under 30 launches | n/a | n/a | under 30 | 1−88% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.