Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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Game Market DataSteam market, quoted daily
Live games
191,514
on 30 Sep 2026

Nichesdata 1 Oct 2026

Tag pairs matching "Fast-Paced"

A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.

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1 to 46, page 1

Ordered by how many games launched in the last 12 months.

Tag pairs matching "Fast-Paced". Releases in the last 12 months.
NichePrice / YoYYoYLaunches pricedReleases, 12 mo
Action + Fast-Paced63 launches priced$1,415+32.0%+32.0%63118+57%
Fast-Paced + Arcade36 launches priced$384−24.0%−24.0%3683+98%
Fast-Paced + Difficult37 launches priced$1,415+366.8%+366.8%3762+41%
Fast-Paced + ShooterNo price: under 30 launchesn/an/aunder 3044+100%
Casual + Fast-PacedNo price: under 30 launchesn/an/aunder 3041+86%
Platformer + Fast-PacedNo price: under 30 launchesn/an/aunder 3038+124%
Fast-Paced + Score AttackNo price: under 30 launchesn/an/aunder 3035+150%
FPS + Fast-PacedNo price: under 30 launchesn/an/aunder 3034+48%
Fast-Paced + 2DNo price: under 30 launchesn/an/aunder 3033+3%
Fast-Paced + 3D PlatformerNo price: under 30 launchesn/an/aunder 3033+175%
Fast-Paced + Precision PlatformerNo price: under 30 launchesn/an/aunder 3030+88%
Fast-Paced + MultiplayerNo price: under 30 launchesn/an/aunder 3028+133%
Fast-Paced + 3DNo price: under 30 launchesn/an/aunder 3027+93%
Fast-Paced + First-PersonNo price: under 30 launchesn/an/aunder 3027+80%
Fast-Paced + ParkourNo price: under 30 launchesn/an/aunder 3027+145%
Fast-Paced + Arena ShooterNo price: under 30 launchesn/an/aunder 3026+100%
Fast-Paced + Bullet HellNo price: under 30 launchesn/an/aunder 3026+189%
Fast-Paced + Action RoguelikeNo price: under 30 launchesn/an/aunder 3024−11%
Fast-Paced + PvPNo price: under 30 launchesn/an/aunder 3022+120%
Racing + Fast-PacedNo price: under 30 launchesn/an/aunder 3021+320%
Fast-Paced + RetroNo price: under 30 launchesn/an/aunder 3020+33%
Fast-Paced + 2D PlatformerNo price: under 30 launchesn/an/aunder 3018−5%
Fast-Paced + RogueliteNo price: under 30 launchesn/an/aunder 3018−14%
Fast-Paced + Pixel GraphicsNo price: under 30 launchesn/an/aunder 3016−41%
Fast-Paced + Time AttackNo price: under 30 launchesn/an/aunder 3016+300%
Roguelike + Fast-PacedNo price: under 30 launchesn/an/aunder 3016+60%
Fast-Paced + RhythmNo price: under 30 launchesn/an/aunder 3015+150%
Fast-Paced + RunnerNo price: under 30 launchesn/an/aunder 3015+114%
Fast-Paced + Top-DownNo price: under 30 launchesn/an/aunder 30150%
Fast-Paced + ColorfulNo price: under 30 launchesn/an/aunder 3014+8%
Fast-Paced + FunnyNo price: under 30 launchesn/an/aunder 3014+250%
Fast-Paced + Sci-fiNo price: under 30 launchesn/an/aunder 3014+180%
Fast-Paced + PhysicsNo price: under 30 launchesn/an/aunder 3013−13%
Fast-Paced + StylizedNo price: under 30 launchesn/an/aunder 3013+63%
Adventure + Fast-PacedNo price: under 30 launchesn/an/aunder 3012+71%
Hack and Slash + Fast-PacedNo price: under 30 launchesn/an/aunder 30110%
Fast-Paced + Boomer ShooterNo price: under 30 launchesn/an/aunder 3010+25%
Fast-Paced + CombatNo price: under 30 launchesn/an/aunder 3010−9%
Fast-Paced + Action-AdventureNo price: under 30 launchesn/an/aunder 309+13%
Fast-Paced + Female ProtagonistNo price: under 30 launchesn/an/aunder 309+80%
Fast-Paced + Procedural GenerationNo price: under 30 launchesn/an/aunder 308+60%
Simulation + Fast-PacedNo price: under 30 launchesn/an/aunder 308+100%
Fast-Paced + CyberpunkNo price: under 30 launchesn/an/aunder 307+133%
Fast-Paced + PvENo price: under 30 launchesn/an/aunder 307+40%
Fast-Paced + GoreNo price: under 30 launchesn/an/aunder 306−50%
Fast-Paced + ViolentNo price: under 30 launchesn/an/aunder 305−38%

How to read this

Price
Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
Releases
Games released in the last 12 months, with the change on the 12 months before.
Boards
Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
Method
Every definition and threshold is on the method page.
Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.