Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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Game Market DataSteam market, quoted daily
Live games
191,514
on 30 Sep 2026

Nichesdata 1 Oct 2026

Tag pairs matching "Mythology"

A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.

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1 to 45, page 1

Ordered by how many games launched in the last 12 months.

Tag pairs matching "Mythology". Releases in the last 12 months.
NichePrice / YoYYoYLaunches pricedReleases, 12 mo
Adventure + Mythology38 launches priced$1,658+26.2%+26.2%3845−6%
RPG + MythologyNo price: under 30 launchesn/an/aunder 3042+24%
2D + MythologyNo price: under 30 launchesn/an/aunder 3040+33%
Strategy + MythologyNo price: under 30 launchesn/an/aunder 3040+300%
Action + Mythology32 launches priced$950+96.1%+96.1%3234−26%
Casual + MythologyNo price: under 30 launchesn/an/aunder 3031+19%
Fantasy + MythologyNo price: under 30 launchesn/an/aunder 3026+37%
Exploration + MythologyNo price: under 30 launchesn/an/aunder 3024−8%
Roguelite + MythologyNo price: under 30 launchesn/an/aunder 3021+91%
Puzzle + MythologyNo price: under 30 launchesn/an/aunder 30200%
Action-Adventure + MythologyNo price: under 30 launchesn/an/aunder 3019−32%
Horror + MythologyNo price: under 30 launchesn/an/aunder 3018−5%
Story Rich + MythologyNo price: under 30 launchesn/an/aunder 3017−29%
3D + MythologyNo price: under 30 launchesn/an/aunder 3016−27%
Hack and Slash + MythologyNo price: under 30 launchesn/an/aunder 3015+114%
Action RPG + MythologyNo price: under 30 launchesn/an/aunder 3014−18%
Pixel Graphics + MythologyNo price: under 30 launchesn/an/aunder 3014−42%
Simulation + MythologyNo price: under 30 launchesn/an/aunder 3014+75%
Dark + MythologyNo price: under 30 launchesn/an/aunder 3013+86%
Dark Fantasy + MythologyNo price: under 30 launchesn/an/aunder 3013+8%
Roguelike + MythologyNo price: under 30 launchesn/an/aunder 3013+86%
Female Protagonist + MythologyNo price: under 30 launchesn/an/aunder 3011+22%
Arcade + MythologyNo price: under 30 launchesn/an/aunder 3010+100%
Combat + MythologyNo price: under 30 launchesn/an/aunder 30100%
Visual Novel + MythologyNo price: under 30 launchesn/an/aunder 3010+67%
Historical + MythologyNo price: under 30 launchesn/an/aunder 309−18%
Mythology + Action RoguelikeNo price: under 30 launchesn/an/aunder 309+13%
Psychological Horror + MythologyNo price: under 30 launchesn/an/aunder 309+80%
Stylized + MythologyNo price: under 30 launchesn/an/aunder 3090%
First-Person + MythologyNo price: under 30 launchesn/an/aunder 308−50%
Mystery + MythologyNo price: under 30 launchesn/an/aunder 3080%
Retro + MythologyNo price: under 30 launchesn/an/aunder 308+60%
2D Platformer + MythologyNo price: under 30 launchesn/an/aunder 307−22%
Platformer + MythologyNo price: under 30 launchesn/an/aunder 307−36%
Survival + MythologyNo price: under 30 launchesn/an/aunder 307−22%
Loot + MythologyNo price: under 30 launchesn/an/aunder 306+20%
Top-Down + MythologyNo price: under 30 launchesn/an/aunder 306−45%
Dungeon Crawler + MythologyNo price: under 30 launchesn/an/aunder 305−17%
Magic + MythologyNo price: under 30 launchesn/an/aunder 305−38%
Open World + MythologyNo price: under 30 launchesn/an/aunder 305−38%
Supernatural + MythologyNo price: under 30 launchesn/an/aunder 305−50%
Point & Click + MythologyNo price: under 30 launchesn/an/aunder 304−33%
3D Platformer + MythologyNo price: under 30 launchesn/an/aunder 302−78%
Survival Horror + MythologyNo price: under 30 launchesn/an/aunder 302−71%
Co-op + MythologyNo price: under 30 launchesn/an/aunder 301−88%

How to read this

Price
Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
Releases
Games released in the last 12 months, with the change on the 12 months before.
Boards
Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
Method
Every definition and threshold is on the method page.
Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.