Nichesdata 1 Oct 2026
Tag pairs matching "Programming"
A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.
Find a niche
Genres
1 named "Programming"A genre page shows the genre on every board, with its best pairs.
Results
1 to 14, page 1Ordered by how many games launched in the last 12 months.
| Niche | Price / YoY | YoY | Launches priced | Releases, 12 mo |
|---|---|---|---|---|
| Simulation + Programming31 launches priced | $2,893+47.6% | +47.6% | 31 | 43+16% |
| Puzzle + ProgrammingNo price: under 30 launches | n/a | n/a | under 30 | 37+48% |
| 2D + ProgrammingNo price: under 30 launches | n/a | n/a | under 30 | 30+100% |
| Programming + AutomationNo price: under 30 launches | n/a | n/a | under 30 | 29+61% |
| Programming + LogicNo price: under 30 launches | n/a | n/a | under 30 | 28+8% |
| Strategy + ProgrammingNo price: under 30 launches | n/a | n/a | under 30 | 24+60% |
| Casual + ProgrammingNo price: under 30 launches | n/a | n/a | under 30 | 22+100% |
| Sandbox + ProgrammingNo price: under 30 launches | n/a | n/a | under 30 | 20+82% |
| Programming + HackingNo price: under 30 launches | n/a | n/a | under 30 | 17+42% |
| Pixel Graphics + ProgrammingNo price: under 30 launches | n/a | n/a | under 30 | 14+100% |
| Building + ProgrammingNo price: under 30 launches | n/a | n/a | under 30 | 9+13% |
| Programming + Text-BasedNo price: under 30 launches | n/a | n/a | under 30 | 8−11% |
| Typing + ProgrammingNo price: under 30 launches | n/a | n/a | under 30 | 8+33% |
| Difficult + ProgrammingNo price: under 30 launches | n/a | n/a | under 30 | 3−67% |
How to read this
- Price
- Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
- Releases
- Games released in the last 12 months, with the change on the 12 months before.
- Boards
- Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
- Method
- Every definition and threshold is on the method page.