Best niches
All pricesPairs that hit $100k+ beyond the oddsFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Genres 3 Oct
Of 255 genres with 30+ launches at any price, Without the breakout, 134 beat the 1 in 17 base rate. Price moves the odds most: 1 in 219 under $5, 40 in 100 at $20 to $40.134 of 255 genres beat the 1 in 17 base rate.134 beat the base rate.
Cohort median $540
Every genre, screened by how often its indie launches earned $100k or more in their first year. Pick your price first: price moves the odds more than genre does.
Indie paid Steam launches 6 to 30 months old, data 3 Oct 2026. A hit is an estimated first year of $100k+. The revenue estimate is soft: about 5 to 8 in 100 launches overall.
Pairs that hit $100k+ beyond the oddsFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewThe Without the breakout lens is computed across all prices only for now, so this list reads All prices. Pick Standard to read $10 to $20.
255 of 256 genres have 30+ launches at any price, Without the breakout. Sorted by chance of $100k+, highest first.
| Rank# | Genre | Chance of $100k+ | Typical year | Top 1 in 10 | Launches | Markers | Pin |
|---|---|---|---|---|---|---|---|
| All games at any price, Without the breakoutthe base rate: the row to beat | 1 in 171,546 of 26,280 | $540 | not computed | 26,280 | |||
| 1 | Desktop Companion37 in 100 earned $100k+, from 30 launches | 37 in 10011 hits | $32,516 | not computed | 30 | Small | Pin Desktop Companion |
| 2 | Open World Survival Craft30 in 100 earned $100k+, from 108 launches | 30 in 10032 hits | $18,701 | not computed | 108 | 1-hit | Pin Open World Survival Craft |
| 3 | Shop Keeper27 in 100 earned $100k+, from 70 launches | 27 in 10019 hits | $20,791 | not computed | 70 | 1-hit | Pin Shop Keeper |
| 4 | Base Building21 in 100 earned $100k+, from 582 launches | 21 in 100124 hits | $3,034 | not computed | 582 | none | Pin Base Building |
| 5 | FMV20 in 100 earned $100k+, from 147 launches | 20 in 10029 hits | $9,576 | not computed | 147 | Audience | Pin FMV |
| 6 | Colony Sim20 in 100 earned $100k+, from 218 launches | 20 in 10043 hits | $2,870 | not computed | 218 | none | Pin Colony Sim |
| 7 | Online Co-Op19 in 100 earned $100k+, from 646 launches | 19 in 100125 hits | $4,883 | not computed | 646 | none | Pin Online Co-Op |
| 8 | Building19 in 100 earned $100k+, from 843 launches | 19 in 100156 hits | $2,297 | not computed | 843 | none | Pin Building |
| 9 | Co-op18 in 100 earned $100k+, from 676 launches | 18 in 100120 hits | $3,619 | not computed | 676 | none | Pin Co-op |
| 10 | Open World18 in 100 earned $100k+, from 860 launches | 18 in 100152 hits | $1,856 | not computed | 860 | none | Pin Open World |
| 11 | Mechs17 in 100 earned $100k+, from 101 launches | 17 in 10017 hits | $3,619 | not computed | 101 | none | Pin Mechs |
| 12 | City Builder17 in 100 earned $100k+, from 506 launches | 17 in 10084 hits | $1,856 | not computed | 506 | none | Pin City Builder |
| 13 | Economy16 in 100 earned $100k+, from 477 launches | 16 in 10078 hits | $3,962 | not computed | 477 | none | Pin Economy |
| 14 | Crafting16 in 100 earned $100k+, from 643 launches | 16 in 100105 hits | $2,085 | not computed | 643 | none | Pin Crafting |
| 15 | Management16 in 100 earned $100k+, from 1,005 launches | 16 in 100163 hits | $3,730 | not computed | 1,005 | none | Pin Management |
| 16 | Trains16 in 100 earned $100k+, from 74 launches | 16 in 10012 hits | $7,150 | not computed | 74 | Audience | Pin Trains |
| 17 | Trading16 in 100 earned $100k+, from 124 launches | 16 in 10020 hits | $5,411 | not computed | 124 | Audience | Pin Trading |
| 18 | Sandbox16 in 100 earned $100k+, from 1,218 launches | 16 in 100192 hits | $1,882 | not computed | 1,218 | none | Pin Sandbox |
| 19 | Roguelike Deckbuilder16 in 100 earned $100k+, from 229 launches | 16 in 10036 hits | $7,712 | not computed | 229 | none | Pin Roguelike Deckbuilder |
| 20 | Job Simulator15 in 100 earned $100k+, from 86 launches | 15 in 10013 hits | $7,362 | not computed | 86 | none | Pin Job Simulator |
| 21 | Cozy15 in 100 earned $100k+, from 491 launches | 15 in 10074 hits | $2,411 | not computed | 491 | none | Pin Cozy |
| 22 | Crime15 in 100 earned $100k+, from 204 launches | 15 in 10030 hits | $1,351 | not computed | 204 | 1-hit | Pin Crime |
| 23 | World War II14 in 100 earned $100k+, from 77 launches | 14 in 10011 hits | $2,106 | not computed | 77 | none | Pin World War II |
| 24 | Automation14 in 100 earned $100k+, from 297 launches | 14 in 10042 hits | $2,195 | not computed | 297 | 1-hitAudience | Pin Automation |
| 25 | Resource Management14 in 100 earned $100k+, from 560 launches | 14 in 10078 hits | $1,915 | not computed | 560 | none | Pin Resource Management |
Under 30 launches a chance is written as a count ("3 of 12"), never as odds. Typical year is the middle launch's first-year earnings. Lenses, the one-hit share and the audience split are measured across all prices.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.