Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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Game Market DataBuild what sells
Live games
191,514
on 30 Sep 2026
GMD Gold: free until launch

Free shows the odds. Gold shows where they break your way.

Free pages give every genre's plain odds. Gold names the tag pairs that beat them at your price, marks the ones that may be luck, and lists who earned the most. Everything gold is free until launch.

Showing Cozy at $10 to $20. Change the genre or price in the bar above.

Inside gold
  • Best nichesthe pairs that beat the odds at your price
  • Spotlightevery figure for one genre, on one card
  • Comparablesthe top lifetime earners here
  • Lateralerts, exports and history, with accounts

No price yet. You will see it before anything is charged.

The answer Out of 100 launches at $10 to $20, how many earned $100k+ in their first year?

FreeAll games at $10 to $2019 in 100893 of 4,810 launches
FreeCozy at $10 to $2045 in 10059 of 131 launches
GoldCasual + Cozy at $10 to $2055 in 10032 of 58 launches

Casual + Cozy at $10 to $20: 55 in 100 launches earned $100k+ in their first year, about 3 times as often as all games at $10 to $20 (19 in 100) and 23% more often than Cozy at $10 to $20 (45 in 100). Over the luck line, so it is unlikely to be chance.

Next best at $10 to $20
  • Typical first year$120,225Casual + Cozy at $10 to $20, against $62,342 for Cozy at $10 to $20
  • Over the luck line7 of 7Cozy pairs with 30+ launches at $10 to $20 that earn $100k+ over twice as often as all games at that price
  • Biggest game’s share15%of Casual + Cozy’s money, all prices: no single game carries it
Gold for Cozy at $10 to $20Best pairOdds of $100k+Typical first yearOver the luck lineOut of 100 launchesAll gamesCozyBest pairGMD GoldFree until launchClick to openOut of 100 launchesAll gamesCozyBest pairWhere the odds break your way

What gold unlocks

For Cozy at $10 to $20, the genre and price in the bar above. The three gold cards are the real ones from the Home, Genre, Niche and Idea check pages: click one to open it with the Vault doors. Free until launch, nothing to pay.

Spotlight

every board

Figures $10 to $20Free until launch

Cozytop game 10%$62,342
Typical$62,342first year
Odds of $100k+45 in 10059 of 131
Launch rankUnrankednot on the board
Coming soon1,791on 30 Sep

Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
SpotlightFree until launchClick to unlockEvery board, one card

Comparables

lifetime

Estimated lifetime grossFree until launch

Hello Kitty Island Adventure9,691 reviews, 2025$7.7M
1Hello Kitty Island Adventure$7.7M2025
2Tiny Glade$6.7M2024
3Little Kitty, Big City$5M2024
4Luma Island$4M2024
5ReStory: Chill Electronics Repairs$3.8M2026
Open free preview
ComparablesFree until launchClick to unlockWho earned the most here

Later

with accounts

Needs accounts or daily dataLater

Alerts and morefirst daily readings13 Oct
Alertsneeds accounts
Exportsneeds accounts
Historyfrom 30 Sep
Daily datasince 30 Sep
Every lensopen now
Hear when they open

Free until launch one click opens it, for everyone, until launch. Later needs accounts, or the daily data collected since 30 Sep (first readings 13 Oct). Every lens is already open, in the lens check row on every card.

Why it matters: four market figures

Plain odds are true but blunt. These four counts are why gold exists. Each says what it counts and out of what.

  • 352of 5,145 tag pairs

    earn $100k+ in their first year over twice as often as games at the same prices, and more often than the 1 in 16 for all indie launches.

    Base: every tag pair with 40+ launches.

    Best niches names them, with the luck line marked.

  • 29of 194 big genres

    are one-hit markets: one game holds over half the money. In Trading Card Game, TCG Card Shop Simulator holds 93%.

    Base: every genre with 100+ launches.

    Spotlight flags them before you commit.

  • 43of 194 big genres

    change typical first-year earnings by over 10% in the West-facing view (games mostly reviewed outside China). FMV: $10,510 becomes $4,855.

    Base: every genre with 100+ launches.

    The West-facing view shows the market you would sell to.

  • 11of 127 big genres

    change their odds by over 25% on launches from the last 18 months. Time Management: 1 in 14 becomes 1 in 28.

    Base: genres with 100+ launches and 10+ hits in both views.

    Last 18 months shows where the market is now.

From 29,637 indie paid launches 6 to 30 months old, figures of 1 Oct 2026. A hit is an estimated first-year revenue of $100k or more. Each bar is the count out of its base, one cell per 2%.

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What happens next
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Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.