Comparables
LifetimeTop earners with these tags, est. lifetime grossFree until launch
Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Pick up to three tags and a price. Get a plain answer: your odds of a $100k first year, what launches like yours earned, what you are up against, and what to watch for.
26 in 100 Roguelike Deckbuilder launches at $10 to $20 earned $100k+ in their first year. That is better than the 19 in 100 for all indie launches at $10 to $20: about 1.4 times the rate.
26 in 100
Notch: 19 in 100 for all indie launches at $10 to $20.
$33,382
33% of the way to $100k. Half earned less. Notch: $9,226, every game at $10 to $20.
124 launches
At $10 to $20, in two years (about 62 a year). Busier than 66 in 100 single tags; the notch is the middle one.
782 games
Coming-soon games with this tag. More than 65 in 100 single tags. Highest on wishlists: Drill Keeper (#561), GET YOKED: Extreme Bodybuilding (#1,369).
The $100k line sits between the typical launch and the top quarter.
Roguelike Deckbuilder at $10 to $20 past the $100k line (squeezed to fit, not to scale) every game at $10 to $20
Slay the Spire 2 earned 67% of all the money. Read the typical figure, not the hits.
Clear.
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Lens checkOne-hit market. Standard: the yardstick. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Standard, West-facing view, Without the breakout, Last 18 months. Lenses use all prices.Earnings are estimated from store reviews, so the $100k line is soft: across the estimate's range, the share of all indie launches above it runs from about 5 to 8 in 100.
Indie paid launches 6 to 30 months old, measured 1 Oct 2026. Coming-soon counts from the store, 30 Sep 2026.
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Top earners with these tags, est. lifetime grossFree until launch
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.