Comparables
LifetimeTop earners with these tags, est. lifetime salesFree until launch
Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Pick up to three tags and a price. Get a plain answer: your odds of a $100k first year, what launches like yours earned, what you are up against, and what to watch for.
10 in 100 3D + Character Customization launches at any price earned $100k+ in their first year. That is better than the 1 in 15 for all indie launches: about 1.6 times the rate.
10 in 100
Notch: 1 in 15 for all indie launches.
Not computed yet
58 launches, too few for a typical figure (it needs 100). $1k+: not computed yet. Notch: 18 in 100, all indie launches.
58 launches
At any price, in two years (about 29 a year). Busier than 27 in 100 tag pairs; the notch is the middle one.
769 games
Coming-soon games with these tags. More than 97 in 100 tag pairs. Highest on wishlists: Attack on Titan 3 / A.O.T. 3 (#353), OMEGA PHENEX COMMENCED PROJECT SIX (#412).
Odds by size: the chance of a first year past each line.
3D + Character Customization at any price all indie launches. 58 launches, too few for a typical figure (it needs 100).
Clear.
In the West-facing view (games mostly reviewed outside China), typical earnings rise 25% (to $682). Review language is measured for games with 2,000+ reviews; for smaller games it is guessed from the name.
Clear.
Reads better than the 1 in 15 for all indie launches, but with 58 launches a gap this size often comes from chance alone.
Clear.
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Standard, West-facing view, Without the breakout, Last 18 months. Lenses use all prices.Earnings are estimated from store reviews, so the $100k line is soft: across the estimate's range, the share of all indie launches above it runs from about 6 to 7.5 in 100. Sales on Steam before Steam's cut; about 58% of it reaches the developer.
Indie paid launches 12 to 36 months old, measured 3 Oct 2026. Coming-soon counts from the store, 4 Oct 2026.
Once a month we re-measure your odds at any price and tell you in plain words what changed.
One email a month. No spam, leave with one click.
Top earners with these tags, est. lifetime salesFree until launch
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.