Comparables
LifetimeTop earners with these tags, est. lifetime salesFree until launch
Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Pick up to three tags and a price. Get a plain answer: your odds of a $100k first year, what launches like yours earned, what you are up against, and what to watch for.
1 in 14 Collectathon + Simulation launches at any price earned $100k+ in their first year. That is about the same as the 1 in 15 for all indie launches.
1 in 14
Notch: 1 in 15 for all indie launches.
$788
Under 1% of the way to $100k. Half earned less. Notch: $552, all indie launches.
129 launches
At any price, in two years (about 65 a year). Busier than 67 in 100 tag pairs; the notch is the middle one.
393 games
Coming-soon games with these tags. More than 92 in 100 tag pairs. Highest on wishlists: Never Sort By Color (#655), Wing Haven (#1,158).
Only the typical figure is measured for this lens.
Collectathon + Simulation at any price past the $100k line (squeezed to fit, not to scale) all indie launches
TCG Card Shop Simulator earned 73% of all the money. Read the typical figure, not the hits.
In the West-facing view (games mostly reviewed outside China), typical earnings rise 68% (to $788). Review language is measured for games with 2,000+ reviews; for smaller games it is guessed from the name.
Clear.
Clear.
Too few to tell: it needs 5+ hits in both views.
Lens checkAudience split +1. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: moves the answer. Last 18 months: too few to tell.
Standard, West-facing view, Without the breakout, Last 18 months. Lenses use all prices.Earnings are estimated from store reviews, so the $100k line is soft: across the estimate's range, the share of all indie launches above it runs from about 6 to 7.5 in 100. Sales on Steam before Steam's cut; about 58% of it reaches the developer.
Indie paid launches 12 to 36 months old, measured 3 Oct 2026. Coming-soon counts from the store, 4 Oct 2026.
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Top earners with these tags, est. lifetime salesFree until launch
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.