Comparables
LifetimeTop earners with these tags, est. lifetime salesFree until launch
Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Pick up to three tags and a price. Get a plain answer: your odds of a $100k first year, what launches like yours earned, what you are up against, and what to watch for.
7 of 22 Swordplay launches at $10 to $20 earned $100k+ in their first year.
7 of 22
7 of 22 launches: too few for a steady rate. Notch: 20 in 100 for all indie launches at $10 to $20.
14 of 22 launches
22 launches, too few for a typical figure (it needs 100). $1k+: 19 of 22 launches. Notch: 51 in 100, every game at $10 to $20.
22 launches
At $10 to $20, in two years (about 11 a year). Busier than 24 in 100 single tags; the notch is the middle one.
322 games
Coming-soon games with this tag. More than 43 in 100 single tags. Highest on wishlists: Sword Hero (#179), Decrepit (#313).
Odds by size: the chance of a first year past each line.
Swordplay at $10 to $20 every game at $10 to $20. 22 launches, too few for a typical figure (it needs 100).
Ghostrunner 2 earned 58% of all the money. Read the typical figure, not the hits.
Clear.
Only 22 launches at $10 to $20. A few games either way would move this a lot.
Reads better than the 20 in 100 for all indie launches at $10 to $20, but with 22 launches a gap this size often comes from chance alone.
Too few to tell: it needs 5+ hits in both views.
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: too few to tell.
Standard, West-facing view, Without the breakout, Last 18 months. Lenses use all prices.Earnings are estimated from store reviews, so the $100k line is soft: across the estimate's range, the share of all indie launches above it runs from about 6 to 7.5 in 100. Sales on Steam before Steam's cut; about 58% of it reaches the developer.
Indie paid launches 12 to 36 months old, measured 3 Oct 2026. Coming-soon counts from the store, 3 Oct 2026.
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Top earners with these tags, est. lifetime salesFree until launch
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.