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on 11 Nov 2026

Niches / 2D + Turn-Based Tactics

Niche

2D + Turn-Based Tactics

Games tagged both 2D and Turn-Based Tactics: 354 indie paid launches, 8 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing 2D + Turn-Based Tactics priced $10 to $20. This filter changes the answer: at all prices the pair is about level with 2D and trails Turn-Based Tactics; priced $10 to $20 it trails both its tags.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

2D + Turn-Based Tactics trails both its tags: 7.4 in 100 of its launches earned $100k+ priced $10 to $20, against 16.6 in 100 for 2D and 16.9 in 100 for Turn-Based Tactics.

That is 1 in 14, about 0.4 times the 20.5 in 100 expected for any launch at this price.

TIEA tie
Tag onemood tag2D
16.6in 100 earned
$100k+
Odds16.6 in 100
Typical earnings$8,118
Launches953 / 158 hits
Pair trails by9.2 in 100
3RDThird
This pair2D + Turn-Based Tactics
7.4in 100 earned
$100k+
Odds1 in 14
$1k+71 in 100
$10k+40 in 100
Launches68 / 5 hits
Expected20.5 in 100
TIEA tie
16.9in 100 earned
$100k+
Odds16.9 in 100
Typical earnings$8,788
Launches249 / 42 hits
Pair trails by9.5 in 100
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $202D is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 68 games tagged both 2D and Turn-Based Tactics priced $10 to $20. 7.4 in 100 of them earned $100k+, against 17.3 in 100 for 2D-only games and 20.4 in 100 for Turn-Based Tactics-only games, so games with both tags did worse than games with either tag alone.

Both: 68 games priced $10 to $20; 7.4 in 100 earned $100k+ (1 in 14), odds by size $1k+ 71 in 100 · $10k+ 40 in 100 · $100k+ 7 in 100.

Circle areas follow launch counts; the gold overlap is exactly the pair's 68 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

SteamWorld Heist IIleads this pair31.7%
PairSteamWorld Heist II31.7%
2DHollow Knight: Silksong39.4%
Turn-Based TacticsTactical Breach Wizards10.6%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkChanged recently. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.

Open free preview
ComparablesFree until launchClick to unlockWho leads 2D + Turn-Based Tactics

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • SteamWorld Heist II earned 31.7% of the estimated first-year money of the 354 2D + Turn-Based Tactics launches.
  • 2D is led by Hollow Knight: Silksong, with 39.4% of its money.
  • Turn-Based Tactics is led by Tactical Breach Wizards, with 10.6% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

2D + Turn-Based Tactics is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

2D + Turn-Based Tactics through every lens, all prices
This pairBaseStandardevery launchWest-facing view304 of 354 launchesWithout the breakout353 of 354 launchesLast 18 months104 of 354 launches
Launches counted3548 hits3046 hits3537 hits1042 hits
Earned $100k+2.3 in 1001 in 442.0 in 1001 in 512.0 in 1001 in 502 of 104too few for a rate
Typical first-year earnings$383top tenth $14,226+$383$363$214
Chance against standardthe base-12.7%0.3 fewer in 100-12.3%0.3 fewer in 100-14.9%0.3 fewer in 100; too few to tell
Typical against standardthe base0.0%no change-5.2%$20 less-44.1%$169 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged both 2D and Turn-Based Tactics, 12 to 36 months old: 354 launches.

Launches counted
3548 hits
Earned $100k+
2.3 in 1001 in 44
Typical first-year earnings
$383top tenth $14,226+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 50 of 354 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
3046 hits
Earned $100k+
2.0 in 1001 in 51
Typical first-year earnings
$383
Chance against standard
-12.7%0.3 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, SteamWorld Heist II (31.7% of the money): 353 launches left. It moves the answer when that one game earned over half the money.

Launches counted
3537 hits
Earned $100k+
2.0 in 1001 in 50
Typical first-year earnings
$363
Chance against standard
-12.3%0.3 fewer in 100
Typical against standard
-5.2%$20 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 104 of 354.

Launches counted
1042 hits
Earned $100k+
2 of 104too few for a rate
Typical first-year earnings
$214
Chance against standard
-14.9%0.3 fewer in 100; too few to tell
Typical against standard
-44.1%$169 less
Standard
Every indie paid launch tagged both 2D and Turn-Based Tactics, 12 to 36 months old: 354 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 50 of 354 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, SteamWorld Heist II (31.7% of the money): 353 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 104 of 354.

2D holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

2D through every lens, all prices
2DBaseStandardevery launchWest-facing view7,851 of 8,361 launchesWithout the breakout8,360 of 8,361 launchesLast 18 months2,328 of 8,361 launches
Launches counted8,361283 hits7,851261 hits8,360282 hits2,32884 hits
Earned $100k+3.4 in 1001 in 303.3 in 1001 in 303.4 in 1001 in 303.6 in 1001 in 28
Typical first-year earnings$290top tenth $13,574+$295$290$273
Chance against standardthe base-1.8%0.1 fewer in 100-0.3%no change+6.6%0.2 more in 100
Typical against standardthe base+1.7%$5 more0.0%no change-5.9%$17 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged 2D, 12 to 36 months old: 8,361 launches.

Launches counted
8,361283 hits
Earned $100k+
3.4 in 1001 in 30
Typical first-year earnings
$290top tenth $13,574+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 510 of 8,361 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
7,851261 hits
Earned $100k+
3.3 in 1001 in 30
Typical first-year earnings
$295
Chance against standard
-1.8%0.1 fewer in 100
Typical against standard
+1.7%$5 more
Without the breakoutHolds

Drops the single biggest earner, Hollow Knight: Silksong (39.4% of the money): 8,360 launches left. It moves the answer when that one game earned over half the money.

Launches counted
8,360282 hits
Earned $100k+
3.4 in 1001 in 30
Typical first-year earnings
$290
Chance against standard
-0.3%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 2,328 of 8,361.

Launches counted
2,32884 hits
Earned $100k+
3.6 in 1001 in 28
Typical first-year earnings
$273
Chance against standard
+6.6%0.2 more in 100
Typical against standard
-5.9%$17 less
Standard
Every indie paid launch tagged 2D, 12 to 36 months old: 8,361 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 510 of 8,361 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hollow Knight: Silksong (39.4% of the money): 8,360 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 2,328 of 8,361.

Turn-Based Tactics holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Turn-Based Tactics through every lens, all prices
Turn-Based TacticsBaseStandardevery launchWest-facing view876 of 981 launchesWithout the breakout980 of 981 launchesLast 18 months301 of 981 launches
Launches counted98172 hits87665 hits98071 hits30125 hits
Earned $100k+7.3 in 1001 in 147.4 in 1001 in 137.2 in 1001 in 148.3 in 1001 in 12
Typical first-year earnings$717top tenth $63,122+$772$717$581
Chance against standardthe base+1.1%0.1 more in 100-1.3%0.1 fewer in 100+13.2%1.0 more in 100
Typical against standardthe base+7.7%$55 more0.0%no change-19.0%$136 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Turn-Based Tactics, 12 to 36 months old: 981 launches.

Launches counted
98172 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$717top tenth $63,122+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 105 of 981 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
87665 hits
Earned $100k+
7.4 in 1001 in 13
Typical first-year earnings
$772
Chance against standard
+1.1%0.1 more in 100
Typical against standard
+7.7%$55 more
Without the breakoutHolds

Drops the single biggest earner, Tactical Breach Wizards (10.6% of the money): 980 launches left. It moves the answer when that one game earned over half the money.

Launches counted
98071 hits
Earned $100k+
7.2 in 1001 in 14
Typical first-year earnings
$717
Chance against standard
-1.3%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 301 of 981.

Launches counted
30125 hits
Earned $100k+
8.3 in 1001 in 12
Typical first-year earnings
$581
Chance against standard
+13.2%1.0 more in 100
Typical against standard
-19.0%$136 less
Standard
Every indie paid launch tagged Turn-Based Tactics, 12 to 36 months old: 981 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 105 of 981 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Tactical Breach Wizards (10.6% of the money): 980 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 301 of 981.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when 2D + Turn-Based Tactics moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

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