Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkChanged recently +1. Standard: the yardstick. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / 4 Player Local + Local Co-Op
4 Player Local + Local Co-Op
Games tagged both 4 Player Local and Local Co-Op: 66 indie paid launches, 3 of them earned $100k+ in their first year.
Showing 4 Player Local + Local Co-Op priced $10 to $20. This filter changes the answer: at all prices the pair is level with 4 Player Local and trails Local Co-Op; priced $10 to $20 it trails both its tags.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
4 Player Local + Local Co-Op trails both its tags: 1 of its 24 launches earned $100k+ priced $10 to $20, against 5.5 in 100 for 4 Player Local and 15.7 in 100 for Local Co-Op.
Small sample: 24 launches, 1 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 24 games tagged both 4 Player Local and Local Co-Op priced $10 to $20. 4.2 in 100 of them earned $100k+, against 6.5 for 4 Player Local-only games and 20.3 for Local Co-Op-only games, so games with both tags did worse than games with either tag alone.
Both: 24 games priced $10 to $20; 4.2 in 100 earned $100k+ (1 in 24), typical first-year earnings $6,072.
Circle areas follow launch counts; the gold overlap is exactly the pair's 24 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkChanged recently +1. Standard: the yardstick. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
4 Player Local + Local Co-Op is changed recently +1: Last 18 months moves the answer by more than a quarter, and 1 more lens too. It holds in 1 of 3.
| This pair | BaseStandardevery launch | West-facing view66 of 66 launches | Without the breakout65 of 66 launches | Last 18 months33 of 66 launches |
|---|---|---|---|---|
| Launches counted | 663 hits | 663 hits | 652 hits | 333 hits |
| Earned $100k+ | 4.5 in 1001 in 22 | 4.5 in 1001 in 22 | 3.1 in 1001 in 32 | 9.1 in 1001 in 11 |
| Typical first-year earnings | $2,225top tenth $27,524+ | $2,225 | $2,103 | $1,780 |
| Chance against standard | the yardstick | 0.0%no change | -31.1%1.4 fewer in 100 | +102.2%4.6 more in 100 |
| Typical against standard | the yardstick | 0.0%no change | -5.5%$122 less | -20.0%$445 less |
| Does it hold? | The base view | Holds | Moves the answer | Moves the answer |
Every indie paid launch tagged both 4 Player Local and Local Co-Op, 6 to 30 months old: 66 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 66 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Scott Pilgrim EX (26.4% of the money): 65 launches left.
Keeps only launches 18 months old or newer: 33 of 66.
4 Player Local is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| 4 Player Local | BaseStandardevery launch | West-facing view224 of 224 launches | Without the breakout223 of 224 launches | Last 18 months122 of 224 launches |
|---|---|---|---|---|
| Launches counted | 2249 hits | 2249 hits | 2238 hits | 1226 hits |
| Earned $100k+ | 4.0 in 1001 in 25 | 4.0 in 1001 in 25 | 3.6 in 1001 in 28 | 4.9 in 1001 in 20 |
| Typical first-year earnings | $809top tenth $16,930+ | $809 | $809 | $606 |
| Chance against standard | the yardstick | 0.0%no change | -10.0%0.4 fewer in 100 | +22.5%0.9 more in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | -25.1%$203 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged 4 Player Local, 6 to 30 months old: 224 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 224 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Rivals of Aether II (53.5% of the money): 223 launches left.
Keeps only launches 18 months old or newer: 122 of 224.
Local Co-Op holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Local Co-Op | BaseStandardevery launch | West-facing view305 of 312 launches | Without the breakout311 of 312 launches | Last 18 months159 of 312 launches |
|---|---|---|---|---|
| Launches counted | 31223 hits | 30522 hits | 31122 hits | 15910 hits |
| Earned $100k+ | 7.4 in 1001 in 14 | 7.2 in 1001 in 14 | 7.1 in 1001 in 14 | 6.3 in 1001 in 16 |
| Typical first-year earnings | $1,150top tenth $44,621+ | $1,150 | $1,112 | $1,112 |
| Chance against standard | the yardstick | -2.7%0.2 fewer in 100 | -4.1%0.3 fewer in 100 | -14.9%1.1 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | -3.3%$38 less | -3.3%$38 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Local Co-Op, 6 to 30 months old: 312 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 7 of 312 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, PowerWash Simulator 2 (22.9% of the money): 311 launches left.
Keeps only launches 18 months old or newer: 159 of 312.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when 4 Player Local + Local Co-Op moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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