Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Action + Souls-like
Action + Souls-like
Games tagged both Action and Souls-like: 225 indie paid launches, 23 of them earned $100k+ in their first year.
Showing Action + Souls-like priced $10 to $20. This filter changes the answer: at all prices the pair beats Action and is about level with Souls-like; priced $10 to $20 it is about level with Action and is about level with Souls-like.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Action + Souls-like is about level with Action and is about level with Souls-like: 21.6 in 100 of its launches earned $100k+ priced $10 to $20, against 18.9 in 100 for Action and 22.8 in 100 for Souls-like.
That is about 1.0 times the 20.5 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 51 games tagged both Action and Souls-like priced $10 to $20. 21.6 in 100 of them earned $100k+, against 18.8 in 100 for Action-only games and 24.0 in 100 for Souls-like-only games, so the mix is about level with Action alone and is about level with Souls-like alone.
Both: 51 games priced $10 to $20; 21.6 in 100 earned $100k+, odds by size $1k+ 78 in 100 · $10k+ 53 in 100 · $100k+ 22 in 100.
Circle areas follow launch counts; the gold overlap is exactly the pair's 51 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Action + Souls-like is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view216 of 225 launches | Without the breakout224 of 225 launches | Last 18 months53 of 225 launches |
|---|---|---|---|---|
| Launches counted | 22523 hits | 21621 hits | 22422 hits | 536 hits |
| Earned $100k+ | 10.2 in 100 | 9.7 in 1001 in 10 | 9.8 in 1001 in 10 | 11.3 in 100 |
| Typical first-year earnings | $766top tenth $106,416+ | $779 | $766 | under 100 launches |
| Chance against standard | the base | -4.9%0.5 fewer in 100 | -3.9%0.4 fewer in 100 | +10.7%1.1 more in 100 |
| Typical against standard | the base | +1.7%$13 more | 0.0%no change | under 100 launches |
| Does it hold? | The base view | Holds | Moves the answer | Holds |
Every indie paid launch tagged both Action and Souls-like, 12 to 36 months old: 225 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 225 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Path of Exile 2 (69.6% of the money): 224 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 53 of 225.
Action holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Action | BaseStandardevery launch | West-facing view7,762 of 8,002 launches | Without the breakout8,001 of 8,002 launches | Last 18 months2,181 of 8,002 launches |
|---|---|---|---|---|
| Launches counted | 8,002415 hits | 7,762398 hits | 8,001414 hits | 2,181126 hits |
| Earned $100k+ | 5.2 in 1001 in 19 | 5.1 in 1001 in 20 | 5.2 in 1001 in 19 | 5.8 in 1001 in 17 |
| Typical first-year earnings | $378top tenth $23,253+ | $383 | $378 | $386 |
| Chance against standard | the base | -1.1%0.1 fewer in 100 | -0.2%no change | +11.4%0.6 more in 100 |
| Typical against standard | the base | +1.3%$5 more | 0.0%no change | +2.1%$8 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Action, 12 to 36 months old: 8,002 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 240 of 8,002 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Path of Exile 2 (15.3% of the money): 8,001 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 2,181 of 8,002.
Souls-like holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Souls-like | BaseStandardevery launch | West-facing view372 of 389 launches | Without the breakout388 of 389 launches | Last 18 months94 of 389 launches |
|---|---|---|---|---|
| Launches counted | 38949 hits | 37247 hits | 38848 hits | 9411 hits |
| Earned $100k+ | 12.6 in 100 | 12.6 in 100 | 12.4 in 100 | 11.7 in 100 |
| Typical first-year earnings | $1,072top tenth $161,131+ | $1,148 | $1,072 | under 100 launches |
| Chance against standard | the base | +0.3%no change | -1.8%0.2 fewer in 100 | -7.1%0.9 fewer in 100 |
| Typical against standard | the base | +7.1%$76 more | 0.0%no change | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Souls-like, 12 to 36 months old: 389 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 17 of 389 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hollow Knight: Silksong (44.7% of the money): 388 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 94 of 389.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Action + Souls-like moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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