Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Action-Adventure + Roguelike
Action-Adventure + Roguelike
Games tagged both Action-Adventure and Roguelike: 152 indie paid launches, 16 of them earned $100k+ in their first year.
Showing Action-Adventure + Roguelike priced $10 to $20. This filter changes the answer: at all prices the pair beats Action-Adventure and is about level with Roguelike; priced $10 to $20 it is too small to compare with Action-Adventure and is too small to compare with Roguelike.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Action-Adventure + Roguelike is too small to compare with Action-Adventure and is too small to compare with Roguelike: 11 of its 27 launches earned $100k+ priced $10 to $20, against 14.5 in 100 for Action-Adventure and 24.9 in 100 for Roguelike.
Small sample: 27 launches, 11 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.
The overlap is this niche: the 27 games tagged both Action-Adventure and Roguelike priced $10 to $20. 11 of 27 of them earned $100k+, against 13.1 in 100 for Action-Adventure-only games and 23.8 in 100 for Roguelike-only games, so the mix is too small to compare with Action-Adventure alone and is too small to compare with Roguelike alone.
Both: 27 games priced $10 to $20; 11 of 27 earned $100k+, typical first-year earnings $54,279.
Circle areas follow launch counts; the gold overlap is exactly the pair's 27 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Action-Adventure + Roguelike is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view143 of 152 launches | Without the breakout151 of 152 launches | Last 18 months36 of 152 launches |
|---|---|---|---|---|
| Launches counted | 15216 hits | 14313 hits | 15115 hits | 366 hits |
| Earned $100k+ | 10.5 in 100 | 9.1 in 1001 in 11 | 9.9 in 1001 in 10 | 16.7 in 100 |
| Typical first-year earnings | $367top tenth $102,571+ | $341 | $341 | $517 |
| Chance against standard | the base | -13.6%1.4 fewer in 100 | -5.6%0.6 fewer in 100 | +58.3%6.1 more in 100 |
| Typical against standard | the base | -7.1%$26 less | -7.1%$26 less | +40.9%$150 more; too few to tell |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged both Action-Adventure and Roguelike, 12 to 36 months old: 152 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 152 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Lost Castle 2 (19.2% of the money): 151 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 36 of 152.
Action-Adventure is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Action-Adventure | BaseStandardevery launch | West-facing view3,251 of 3,405 launches | Without the breakout3,404 of 3,405 launches | Last 18 months879 of 3,405 launches |
|---|---|---|---|---|
| Launches counted | 3,405167 hits | 3,251159 hits | 3,404166 hits | 87955 hits |
| Earned $100k+ | 4.9 in 1001 in 20 | 4.9 in 1001 in 20 | 4.9 in 1001 in 21 | 6.3 in 1001 in 16 |
| Typical first-year earnings | $376top tenth $21,454+ | $383 | $376 | $383 |
| Chance against standard | the base | -0.3%no change | -0.6%no change | +27.6%1.4 more in 100 |
| Typical against standard | the base | +1.9%$7 more | 0.0%no change | +1.9%$7 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Action-Adventure, 12 to 36 months old: 3,405 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 154 of 3,405 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, AI LIMIT (7.5% of the money): 3,404 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 879 of 3,405.
Roguelike holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Roguelike | BaseStandardevery launch | West-facing view1,939 of 2,082 launches | Without the breakout2,081 of 2,082 launches | Last 18 months639 of 2,082 launches |
|---|---|---|---|---|
| Launches counted | 2,082166 hits | 1,939152 hits | 2,081165 hits | 63954 hits |
| Earned $100k+ | 8.0 in 1001 in 13 | 7.8 in 1001 in 13 | 7.9 in 1001 in 13 | 8.5 in 1001 in 12 |
| Typical first-year earnings | $965top tenth $63,646+ | $1,065 | $958 | $1,052 |
| Chance against standard | the base | -1.7%0.1 fewer in 100 | -0.6%no change | +6.0%0.5 more in 100 |
| Typical against standard | the base | +10.4%$100 more | -0.7%$7 less | +9.0%$87 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Roguelike, 12 to 36 months old: 2,082 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 143 of 2,082 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hades II (15.9% of the money): 2,081 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 639 of 2,082.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Action-Adventure + Roguelike moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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