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on 2 Oct 2026

Niches / Action Roguelike + Beat 'em up

Niche

Action Roguelike + Beat 'em up

Games tagged both Action Roguelike and Beat 'em up: 67 indie paid launches, 6 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Action Roguelike + Beat 'em up priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Action Roguelike and is about level with Beat 'em up; priced $10 to $20 it is too small to compare with Action Roguelike and is too small to compare with Beat 'em up.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Action Roguelike + Beat 'em up is too small to compare with Action Roguelike and is too small to compare with Beat 'em up: 3 of its 10 launches earned $100k+ priced $10 to $20, against 24.3 in 100 for Action Roguelike and 16.7 in 100 for Beat 'em up.

Small sample: 10 launches, 3 hits.

TIEA tie
24.3in 100 earned
$100k+
Odds24.3 in 100
Typical earnings$13,214
Launches243 / 59 hits
Pair against ittoo few hits to compare
TIEA tie
This pairAction Roguelike + Beat 'em up
3 of 10launches earned
$100k+ small
Odds3 of 10 launches
Typical earnings$42,514
Launches10 / 3 hits
Expected17.6 in 100
TIETied
16.7in 100 earned
$100k+
Odds16.7 in 100
Typical earnings$13,192
Launches60 / 10 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 10 games tagged both Action Roguelike and Beat 'em up priced $10 to $20. 3 of 10 of them earned $100k+, against 24.0 in 100 for Action Roguelike-only games and 14.0 in 100 for Beat 'em up-only games, so the mix is too small to compare with Action Roguelike alone and is too small to compare with Beat 'em up alone.

Both: 10 games priced $10 to $20; 3 of 10 earned $100k+, typical first-year earnings $42,514.

Circle areas follow launch counts; the gold overlap is exactly the pair's 10 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Lost Castle 2leads this pair46.7%
PairLost Castle 246.7%
Action RoguelikeHades II23.0%
Beat 'em upRotwood21.9%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Action Roguelike + Beat 'em up

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Lost Castle 2 earned 46.7% of the estimated first-year money of the 67 Action Roguelike + Beat 'em up launches.
  • Action Roguelike is led by Hades II, with 23.0% of its money.
  • Beat 'em up is led by Rotwood, with 21.9% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Action Roguelike + Beat 'em up is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout.

Action Roguelike + Beat 'em up through every lens, all prices
This pairBaseStandardevery launchWest-facing view65 of 67 launchesWithout the breakout66 of 67 launchesLast 18 months17 of 67 launches
Launches counted676 hits655 hits665 hits173 hits
Earned $100k+9.0 in 1001 in 117.7 in 1001 in 137.6 in 1001 in 133 of 17too few for a rate
Typical first-year earnings$478top tenth $47,449+$478$478$478
Chance against standardthe base-14.1%1.3 fewer in 100-15.4%1.4 fewer in 100+97.1%8.7 more in 100; too few to tell
Typical against standardthe base0.0%no change; too few to tell0.0%no change0.0%no change; too few to tell
Does it hold?The base viewMoves the answerHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Action Roguelike and Beat 'em up, 12 to 36 months old: 67 launches.

Launches counted
676 hits
Earned $100k+
9.0 in 1001 in 11
Typical first-year earnings
$478top tenth $47,449+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 67 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
655 hits
Earned $100k+
7.7 in 1001 in 13
Typical first-year earnings
$478
Chance against standard
-14.1%1.3 fewer in 100
Typical against standard
0.0%no change; too few to tell
Without the breakoutHolds

Drops the single biggest earner, Lost Castle 2 (46.7% of the money): 66 launches left. It moves the answer when that one game earned over half the money.

Launches counted
665 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$478
Chance against standard
-15.4%1.4 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 17 of 67.

Launches counted
173 hits
Earned $100k+
3 of 17too few for a rate
Typical first-year earnings
$478
Chance against standard
+97.1%8.7 more in 100; too few to tell
Typical against standard
0.0%no change; too few to tell
Standard
Every indie paid launch tagged both Action Roguelike and Beat 'em up, 12 to 36 months old: 67 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 67 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Lost Castle 2 (46.7% of the money): 66 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 17 of 67.

Action Roguelike holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Action Roguelike through every lens, all prices
Action RoguelikeBaseStandardevery launchWest-facing view1,657 of 1,738 launchesWithout the breakout1,737 of 1,738 launchesLast 18 months476 of 1,738 launches
Launches counted1,738117 hits1,657108 hits1,737116 hits47635 hits
Earned $100k+6.7 in 1001 in 156.5 in 1001 in 156.7 in 1001 in 157.4 in 1001 in 14
Typical first-year earnings$657top tenth $47,933+$705$639$765
Chance against standardthe base-3.2%0.2 fewer in 100-0.8%0.1 fewer in 100+9.2%0.6 more in 100
Typical against standardthe base+7.3%$48 more-2.7%$18 less+16.4%$108 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Action Roguelike, 12 to 36 months old: 1,738 launches.

Launches counted
1,738117 hits
Earned $100k+
6.7 in 1001 in 15
Typical first-year earnings
$657top tenth $47,933+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 81 of 1,738 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,657108 hits
Earned $100k+
6.5 in 1001 in 15
Typical first-year earnings
$705
Chance against standard
-3.2%0.2 fewer in 100
Typical against standard
+7.3%$48 more
Without the breakoutHolds

Drops the single biggest earner, Hades II (23.0% of the money): 1,737 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,737116 hits
Earned $100k+
6.7 in 1001 in 15
Typical first-year earnings
$639
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
-2.7%$18 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 476 of 1,738.

Launches counted
47635 hits
Earned $100k+
7.4 in 1001 in 14
Typical first-year earnings
$765
Chance against standard
+9.2%0.6 more in 100
Typical against standard
+16.4%$108 more
Standard
Every indie paid launch tagged Action Roguelike, 12 to 36 months old: 1,738 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 81 of 1,738 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hades II (23.0% of the money): 1,737 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 476 of 1,738.

Beat 'em up is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.

Beat 'em up through every lens, all prices
Beat 'em upBaseStandardevery launchWest-facing view394 of 399 launchesWithout the breakout398 of 399 launchesLast 18 months90 of 399 launches
Launches counted39924 hits39422 hits39823 hits909 hits
Earned $100k+6.0 in 1001 in 175.6 in 1001 in 185.8 in 1001 in 1710.0 in 100
Typical first-year earnings$297top tenth $32,415+$297$297$478
Chance against standardthe base-7.2%0.4 fewer in 100-3.9%0.2 fewer in 100+66.3%4.0 more in 100
Typical against standardthe base0.0%no change0.0%no change+60.9%$181 more; too few to tell
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Beat 'em up, 12 to 36 months old: 399 launches.

Launches counted
39924 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$297top tenth $32,415+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 399 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
39422 hits
Earned $100k+
5.6 in 1001 in 18
Typical first-year earnings
$297
Chance against standard
-7.2%0.4 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Rotwood (21.9% of the money): 398 launches left. It moves the answer when that one game earned over half the money.

Launches counted
39823 hits
Earned $100k+
5.8 in 1001 in 17
Typical first-year earnings
$297
Chance against standard
-3.9%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 90 of 399.

Launches counted
909 hits
Earned $100k+
10.0 in 100
Typical first-year earnings
$478
Chance against standard
+66.3%4.0 more in 100
Typical against standard
+60.9%$181 more; too few to tell
Standard
Every indie paid launch tagged Beat 'em up, 12 to 36 months old: 399 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 399 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Rotwood (21.9% of the money): 398 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 90 of 399.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Action Roguelike + Beat 'em up moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.