Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

Settings
Text size
Game Market DataBuild what sells
Live games
192,217
on 3 Oct 2026

Niches / Action Roguelike + Procedural Generation

Niche

Action Roguelike + Procedural Generation

Games tagged both Action Roguelike and Procedural Generation: 141 indie paid launches, 10 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Action Roguelike + Procedural Generation priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Action Roguelike and is about level with Procedural Generation; priced $10 to $20 it is too small to compare with Action Roguelike and is too small to compare with Procedural Generation.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Action Roguelike + Procedural Generation is too small to compare with Action Roguelike and is too small to compare with Procedural Generation: 6 of its 26 launches earned $100k+ priced $10 to $20, against 24.3 in 100 for Action Roguelike and 19.7 in 100 for Procedural Generation.

Small sample: 26 launches, 6 hits.

TIEA tie
24.3in 100 earned
$100k+
Odds24.3 in 100
Typical earnings$13,214
Launches243 / 59 hits
Pair against ittoo few hits to compare
TIEA tie
This pairAction Roguelike + Procedural Generation
6 of 26launches earned
$100k+ small
Odds6 of 26 launches
Typical earnings$19,427
Launches26 / 6 hits
Expected17.6 in 100
TIETied
Tag twomood tagProcedural Generation
19.7in 100 earned
$100k+
Odds19.7 in 100
Typical earnings$10,381
Launches117 / 23 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 2 in 100 all indie at $10 to $20Procedural Generation is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 26 games tagged both Action Roguelike and Procedural Generation priced $10 to $20. 6 of 26 of them earned $100k+, against 24.4 in 100 for Action Roguelike-only games and 18.7 in 100 for Procedural Generation-only games, so the mix is too small to compare with Action Roguelike alone and is too small to compare with Procedural Generation alone.

Both: 26 games priced $10 to $20; 6 of 26 earned $100k+, typical first-year earnings $19,427.

Circle areas follow launch counts; the gold overlap is exactly the pair's 26 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Content Warningleads this pair37.8%
PairContent Warning37.8%
Action RoguelikeHades II23.0%
Procedural GenerationPEAK48.2%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Action Roguelike + Procedural Generation

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Content Warning earned 37.8% of the estimated first-year money of the 141 Action Roguelike + Procedural Generation launches.
  • Action Roguelike is led by Hades II, with 23.0% of its money.
  • Procedural Generation is led by PEAK, with 48.2% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Action Roguelike + Procedural Generation is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout.

Action Roguelike + Procedural Generation through every lens, all prices
This pairBaseStandardevery launchWest-facing view139 of 141 launchesWithout the breakout140 of 141 launchesLast 18 months36 of 141 launches
Launches counted14110 hits1399 hits1409 hits361 hits
Earned $100k+7.1 in 1001 in 146.5 in 1001 in 156.4 in 1001 in 161 of 36too few for a rate
Typical first-year earnings$780top tenth $41,464+$780$780$574
Chance against standardthe base-8.7%0.6 fewer in 100-9.4%0.7 fewer in 100-60.8%4.3 fewer in 100; too few to tell
Typical against standardthe base0.0%no change0.0%no change-26.4%$206 less; too few to tell
Does it hold?The base viewMoves the answerHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Action Roguelike and Procedural Generation, 12 to 36 months old: 141 launches.

Launches counted
14110 hits
Earned $100k+
7.1 in 1001 in 14
Typical first-year earnings
$780top tenth $41,464+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 141 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1399 hits
Earned $100k+
6.5 in 1001 in 15
Typical first-year earnings
$780
Chance against standard
-8.7%0.6 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Content Warning (37.8% of the money): 140 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1409 hits
Earned $100k+
6.4 in 1001 in 16
Typical first-year earnings
$780
Chance against standard
-9.4%0.7 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 36 of 141.

Launches counted
361 hits
Earned $100k+
1 of 36too few for a rate
Typical first-year earnings
$574
Chance against standard
-60.8%4.3 fewer in 100; too few to tell
Typical against standard
-26.4%$206 less; too few to tell
Standard
Every indie paid launch tagged both Action Roguelike and Procedural Generation, 12 to 36 months old: 141 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 141 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Content Warning (37.8% of the money): 140 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 36 of 141.

Action Roguelike holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Action Roguelike through every lens, all prices
Action RoguelikeBaseStandardevery launchWest-facing view1,657 of 1,738 launchesWithout the breakout1,737 of 1,738 launchesLast 18 months476 of 1,738 launches
Launches counted1,738117 hits1,657108 hits1,737116 hits47635 hits
Earned $100k+6.7 in 1001 in 156.5 in 1001 in 156.7 in 1001 in 157.4 in 1001 in 14
Typical first-year earnings$657top tenth $47,933+$705$639$765
Chance against standardthe base-3.2%0.2 fewer in 100-0.8%0.1 fewer in 100+9.2%0.6 more in 100
Typical against standardthe base+7.3%$48 more-2.7%$18 less+16.4%$108 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Action Roguelike, 12 to 36 months old: 1,738 launches.

Launches counted
1,738117 hits
Earned $100k+
6.7 in 1001 in 15
Typical first-year earnings
$657top tenth $47,933+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 81 of 1,738 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,657108 hits
Earned $100k+
6.5 in 1001 in 15
Typical first-year earnings
$705
Chance against standard
-3.2%0.2 fewer in 100
Typical against standard
+7.3%$48 more
Without the breakoutHolds

Drops the single biggest earner, Hades II (23.0% of the money): 1,737 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,737116 hits
Earned $100k+
6.7 in 1001 in 15
Typical first-year earnings
$639
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
-2.7%$18 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 476 of 1,738.

Launches counted
47635 hits
Earned $100k+
7.4 in 1001 in 14
Typical first-year earnings
$765
Chance against standard
+9.2%0.6 more in 100
Typical against standard
+16.4%$108 more
Standard
Every indie paid launch tagged Action Roguelike, 12 to 36 months old: 1,738 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 81 of 1,738 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hades II (23.0% of the money): 1,737 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 476 of 1,738.

Procedural Generation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Procedural Generation through every lens, all prices
Procedural GenerationBaseStandardevery launchWest-facing view636 of 647 launchesWithout the breakout646 of 647 launchesLast 18 months159 of 647 launches
Launches counted64739 hits63638 hits64638 hits1599 hits
Earned $100k+6.0 in 1001 in 176.0 in 1001 in 175.9 in 1001 in 175.7 in 1001 in 18
Typical first-year earnings$783top tenth $41,464+$844$783$882
Chance against standardthe base-0.9%0.1 fewer in 100-2.4%0.1 fewer in 100-6.1%0.4 fewer in 100
Typical against standardthe base+7.8%$61 more0.0%no change+12.6%$99 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Procedural Generation, 12 to 36 months old: 647 launches.

Launches counted
64739 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$783top tenth $41,464+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 11 of 647 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
63638 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$844
Chance against standard
-0.9%0.1 fewer in 100
Typical against standard
+7.8%$61 more
Without the breakoutHolds

Drops the single biggest earner, PEAK (48.2% of the money): 646 launches left. It moves the answer when that one game earned over half the money.

Launches counted
64638 hits
Earned $100k+
5.9 in 1001 in 17
Typical first-year earnings
$783
Chance against standard
-2.4%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 159 of 647.

Launches counted
1599 hits
Earned $100k+
5.7 in 1001 in 18
Typical first-year earnings
$882
Chance against standard
-6.1%0.4 fewer in 100
Typical against standard
+12.6%$99 more
Standard
Every indie paid launch tagged Procedural Generation, 12 to 36 months old: 647 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 11 of 647 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, PEAK (48.2% of the money): 646 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 159 of 647.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Action Roguelike + Procedural Generation moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.