Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Adventure + Physics
Games tagged both Adventure and Physics: 198 indie paid launches, 16 of them earned $100k+ in their first year.
Showing Adventure + Physics priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Adventure and is about level with Physics; priced $10 to $20 it is too small to compare with Adventure and is too small to compare with Physics.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Adventure + Physics is too small to compare with Adventure and is too small to compare with Physics: 5 of its 27 launches earned $100k+ priced $10 to $20, against 15.7 in 100 for Adventure and 22.7 in 100 for Physics.
Small sample: 27 launches, 5 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 27 games tagged both Adventure and Physics priced $10 to $20. 5 of 27 of them earned $100k+, against 15.7 in 100 for Adventure-only games and 23.5 in 100 for Physics-only games, so the mix is too small to compare with Adventure alone and is too small to compare with Physics alone.
Both: 27 games priced $10 to $20; 5 of 27 earned $100k+, odds by size $1k+ 24 of 27 launches · $10k+ 17 of 27 launches · $100k+ 5 of 27 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 27 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Adventure + Physics is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view193 of 198 launches | Without the breakout197 of 198 launches | Last 18 months63 of 198 launches |
|---|---|---|---|---|
| Launches counted | 19816 hits | 19315 hits | 19715 hits | 636 hits |
| Earned $100k+ | 8.1 in 1001 in 12 | 7.8 in 1001 in 13 | 7.6 in 1001 in 13 | 9.5 in 1001 in 11 |
| Typical first-year earnings | $417top tenth $48,050+ | $454 | $406 | under 100 launches |
| Chance against standard | the base | -3.8%0.3 fewer in 100 | -5.8%0.5 fewer in 100 | +17.9%1.4 more in 100 |
| Typical against standard | the base | +8.9%$37 more | -2.6%$11 less | under 100 launches |
| Does it hold? | The base view | Holds | Moves the answer | Holds |
Every indie paid launch tagged both Adventure and Physics, 12 to 36 months old: 198 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 198 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, PEAK (68.7% of the money): 197 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 63 of 198.
Adventure holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Adventure | BaseStandardevery launch | West-facing view7,233 of 7,710 launches | Without the breakout7,709 of 7,710 launches | Last 18 months2,176 of 7,710 launches |
|---|---|---|---|---|
| Launches counted | 7,710449 hits | 7,233421 hits | 7,709448 hits | 2,176124 hits |
| Earned $100k+ | 5.8 in 1001 in 17 | 5.8 in 1001 in 17 | 5.8 in 1001 in 17 | 5.7 in 1001 in 18 |
| Typical first-year earnings | $618top tenth $35,206+ | $643 | $618 | $707 |
| Chance against standard | the base | -0.1%no change | -0.2%no change | -2.1%0.1 fewer in 100 |
| Typical against standard | the base | +4.0%$25 more | 0.0%no change | +14.4%$89 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Adventure, 12 to 36 months old: 7,710 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 477 of 7,710 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Palworld (27.4% of the money): 7,709 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 2,176 of 7,710.
Physics is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Physics | BaseStandardevery launch | West-facing view1,135 of 1,157 launches | Without the breakout1,156 of 1,157 launches | Last 18 months301 of 1,157 launches |
|---|---|---|---|---|
| Launches counted | 1,15776 hits | 1,13575 hits | 1,15675 hits | 30130 hits |
| Earned $100k+ | 6.6 in 1001 in 15 | 6.6 in 1001 in 15 | 6.5 in 1001 in 15 | 10.0 in 1001 in 10 |
| Typical first-year earnings | $417top tenth $34,042+ | $432 | $417 | $509 |
| Chance against standard | the base | +0.6%no change | -1.2%0.1 fewer in 100 | +51.7%3.4 more in 100 |
| Typical against standard | the base | +3.6%$15 more | 0.0%no change | +22.1%$92 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Physics, 12 to 36 months old: 1,157 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 22 of 1,157 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, R.E.P.O. (30.2% of the money): 1,156 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 301 of 1,157.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Adventure + Physics moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.