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on 11 Nov 2026

Niches / Arcade + Time Management

Niche

Arcade + Time Management

Games tagged both Arcade and Time Management: 86 indie paid launches, 1 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Arcade + Time Management priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Arcade + Time Management is too small to compare with Arcade and is too small to compare with Time Management: 1 of its 18 launches earned $100k+ priced $10 to $20, against 11.7 in 100 for Arcade and 22.1 in 100 for Time Management.

Small sample: 18 launches, 1 hits.

TIETied
Tag oneArcade
11.7in 100 earned
$100k+
Odds11.7 in 100
Typical earnings$5,057
Launches350 / 41 hits
Pair against ittoo few hits to compare
TIEA tie
This pairArcade + Time Management
1 of 18launches earned
$100k+ small
Odds1 of 18 launches
$1k+10 of 18 launches
$10k+5 of 18 launches
Launches18 / 1 hits
Expected20.5 in 100
TIEA tie
22.1in 100 earned
$100k+
Odds22.1 in 100
Typical earnings$9,281
Launches145 / 32 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 18 games tagged both Arcade and Time Management priced $10 to $20. 1 of 18 of them earned $100k+, against 12.0 in 100 for Arcade-only games and 24.4 in 100 for Time Management-only games, so the mix is too small to compare with Arcade alone and is too small to compare with Time Management alone.

Both: 18 games priced $10 to $20; 1 of 18 earned $100k+, odds by size $1k+ 10 of 18 launches · $10k+ 5 of 18 launches · $100k+ 1 of 18 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 18 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Corner Kitchen Fast Food Simulatorleads this pair37.8%
PairCorner Kitchen Fast Food Simulator37.8%
ArcadeBALL x PIT14.9%
Time ManagementFarming Simulator 2536.5%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Arcade + Time Management

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Corner Kitchen Fast Food Simulator earned 37.8% of the estimated first-year money of the 86 Arcade + Time Management launches.
  • Arcade is led by BALL x PIT, with 14.9% of its money.
  • Time Management is led by Farming Simulator 25, with 36.5% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Arcade + Time Management holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Arcade + Time Management through every lens, all prices
This pairBaseStandardevery launchWest-facing view85 of 86 launchesWithout the breakout85 of 86 launchesLast 18 months30 of 86 launches
Launches counted861 hits851 hits850 hits300 hits
Earned $100k+1 of 86too few for a rate1 of 85too few for a rate0 of 85too few for a rate0 of 30too few for a rate
Chance of $10k+10 in 100chance of $10k+; $1k+ 29 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+1.2%no change; too few to tell-100.0%1.2 fewer in 100-100.0%1.2 fewer in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Arcade and Time Management, 12 to 36 months old: 86 launches.

Launches counted
861 hits
Earned $100k+
1 of 86too few for a rate
Chance of $10k+
10 in 100chance of $10k+; $1k+ 29 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 86 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
851 hits
Earned $100k+
1 of 85too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+1.2%no change; too few to tell
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Corner Kitchen Fast Food Simulator (37.8% of the money): 85 launches left. It moves the answer when that one game earned over half the money.

Launches counted
850 hits
Earned $100k+
0 of 85too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-100.0%1.2 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 30 of 86.

Launches counted
300 hits
Earned $100k+
0 of 30too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-100.0%1.2 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Arcade and Time Management, 12 to 36 months old: 86 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 86 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Corner Kitchen Fast Food Simulator (37.8% of the money): 85 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 30 of 86.

Arcade is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Arcade through every lens, all prices
ArcadeBaseStandardevery launchWest-facing view3,602 of 3,624 launchesWithout the breakout3,623 of 3,624 launchesLast 18 months1,016 of 3,624 launches
Launches counted3,62489 hits3,60288 hits3,62388 hits1,01634 hits
Earned $100k+2.5 in 1001 in 412.4 in 1001 in 412.4 in 1001 in 413.3 in 1001 in 30
Typical first-year earnings$221top tenth $8,880+$221$221$218
Chance against standardthe base-0.5%no change-1.1%no change+36.3%0.9 more in 100
Typical against standardthe base0.0%no change0.0%no change-1.4%$3 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Arcade, 12 to 36 months old: 3,624 launches.

Launches counted
3,62489 hits
Earned $100k+
2.5 in 1001 in 41
Typical first-year earnings
$221top tenth $8,880+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 22 of 3,624 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
3,60288 hits
Earned $100k+
2.4 in 1001 in 41
Typical first-year earnings
$221
Chance against standard
-0.5%no change
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, BALL x PIT (14.9% of the money): 3,623 launches left. It moves the answer when that one game earned over half the money.

Launches counted
3,62388 hits
Earned $100k+
2.4 in 1001 in 41
Typical first-year earnings
$221
Chance against standard
-1.1%no change
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 1,016 of 3,624.

Launches counted
1,01634 hits
Earned $100k+
3.3 in 1001 in 30
Typical first-year earnings
$218
Chance against standard
+36.3%0.9 more in 100
Typical against standard
-1.4%$3 less
Standard
Every indie paid launch tagged Arcade, 12 to 36 months old: 3,624 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 22 of 3,624 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, BALL x PIT (14.9% of the money): 3,623 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,016 of 3,624.

Time Management is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Time Management through every lens, all prices
Time ManagementBaseStandardevery launchWest-facing view653 of 684 launchesWithout the breakout683 of 684 launchesLast 18 months219 of 684 launches
Launches counted68450 hits65345 hits68349 hits21911 hits
Earned $100k+7.3 in 1001 in 146.9 in 1001 in 157.2 in 1001 in 145.0 in 1001 in 20
Typical first-year earnings$727top tenth $64,278+$727$697$643
Chance against standardthe base-5.7%0.4 fewer in 100-1.9%0.1 fewer in 100-31.3%2.3 fewer in 100
Typical against standardthe base0.0%no change-4.1%$30 less-11.6%$84 less
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Time Management, 12 to 36 months old: 684 launches.

Launches counted
68450 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$727top tenth $64,278+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 31 of 684 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
65345 hits
Earned $100k+
6.9 in 1001 in 15
Typical first-year earnings
$727
Chance against standard
-5.7%0.4 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Farming Simulator 25 (36.5% of the money): 683 launches left. It moves the answer when that one game earned over half the money.

Launches counted
68349 hits
Earned $100k+
7.2 in 1001 in 14
Typical first-year earnings
$697
Chance against standard
-1.9%0.1 fewer in 100
Typical against standard
-4.1%$30 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 219 of 684.

Launches counted
21911 hits
Earned $100k+
5.0 in 1001 in 20
Typical first-year earnings
$643
Chance against standard
-31.3%2.3 fewer in 100
Typical against standard
-11.6%$84 less
Standard
Every indie paid launch tagged Time Management, 12 to 36 months old: 684 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 31 of 684 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Farming Simulator 25 (36.5% of the money): 683 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 219 of 684.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Arcade + Time Management moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.