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on 3 Oct 2026

Niches / Auto Battler + Turn-Based Tactics

Niche

Auto Battler + Turn-Based Tactics

Games tagged both Auto Battler and Turn-Based Tactics: 40 indie paid launches, 5 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Auto Battler + Turn-Based Tactics priced under $5. This filter changes the answer: at all prices the pair beats both its tags; priced under $5 it is too small to compare with Auto Battler and is too small to compare with Turn-Based Tactics.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Auto Battler + Turn-Based Tactics is too small to compare with Auto Battler and is too small to compare with Turn-Based Tactics: 0 of its 18 launches earned $100k+ priced under $5, against 1 of 179 launches for Auto Battler and 0 of 368 launches for Turn-Based Tactics.

Small sample: 18 launches, 0 hits.

TIEA tie
1 of 179launches earned
$100k+ small
Odds1 of 179 launches
Typical earnings$213
Launches179 / 1 hits
Pair against ittoo few hits to compare
TIEA tie
This pairAuto Battler + Turn-Based Tactics
0 of 18launches earned
$100k+ small
Odds0 of 18 launches
Typical earnings$253
Launches18 / 0 hits
Expected0.5 in 100
TIEA tie
0 of 368launches earned
$100k+ small
Odds0 of 368 launches
Typical earnings$127
Launches368 / 0 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 219), typical $169, from 13,780 launches.each block is 0.5 in 100 all indie at under $5

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
All prices40 in pairUnder $518 in pair$5 to $1011 in pair$10 to $209: too few$20 to $402: too few
What the overlap means

The overlap is this niche: the 18 games tagged both Auto Battler and Turn-Based Tactics priced under $5. 0 of 18 of them earned $100k+, against 1 of 161 for Auto Battler-only games and 0 of 350 for Turn-Based Tactics-only games, so the mix is too small to compare with Auto Battler alone and is too small to compare with Turn-Based Tactics alone.

Both: 18 games priced under $5; 0 of 18 earned $100k+, typical first-year earnings $253.

Circle areas follow launch counts; the gold overlap is exactly the pair's 18 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

The Great Villainess: Strategy of Lilyleads this pair31.1%
PairThe Great Villainess: Strategy of Lily31.1%
Auto BattlerThe Bazaar27.3%
Turn-Based TacticsTactical Breach Wizards10.4%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 2 of 3, 1 too few to tell. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Auto Battler + Turn-Based Tactics

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • The Great Villainess: Strategy of Lily earned 31.1% of the estimated first-year money of the 40 Auto Battler + Turn-Based Tactics launches.
  • Auto Battler is led by The Bazaar, with 27.3% of its money.
  • Turn-Based Tactics is led by Tactical Breach Wizards, with 10.4% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Auto Battler + Turn-Based Tactics holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Auto Battler + Turn-Based Tactics through every lens, all prices
This pairBaseStandardevery launchWest-facing view37 of 40 launchesWithout the breakout39 of 40 launchesLast 18 months13 of 40 launches
Launches counted405 hits375 hits394 hits133 hits
Earned $100k+12.5 in 10013.5 in 1004 of 39too few for a rate3 of 13too few for a rate
Typical first-year earnings$1,723top tenth $133,567+$2,674$1,464$2,678
Chance against standardthe base+8.1%1.0 more in 100-17.9%2.2 fewer in 100+84.6%10.6 more in 100; too few to tell
Typical against standardthe base+55.2%$951 more; too few to tell-15.0%$259 less+55.4%$955 more; too few to tell
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Auto Battler and Turn-Based Tactics, 12 to 36 months old: 40 launches.

Launches counted
405 hits
Earned $100k+
12.5 in 100
Typical first-year earnings
$1,723top tenth $133,567+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
375 hits
Earned $100k+
13.5 in 100
Typical first-year earnings
$2,674
Chance against standard
+8.1%1.0 more in 100
Typical against standard
+55.2%$951 more; too few to tell
Without the breakoutHolds

Drops the single biggest earner, The Great Villainess: Strategy of Lily (31.1% of the money): 39 launches left. It moves the answer when that one game earned over half the money.

Launches counted
394 hits
Earned $100k+
4 of 39too few for a rate
Typical first-year earnings
$1,464
Chance against standard
-17.9%2.2 fewer in 100
Typical against standard
-15.0%$259 less
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 13 of 40.

Launches counted
133 hits
Earned $100k+
3 of 13too few for a rate
Typical first-year earnings
$2,678
Chance against standard
+84.6%10.6 more in 100; too few to tell
Typical against standard
+55.4%$955 more; too few to tell
Standard
Every indie paid launch tagged both Auto Battler and Turn-Based Tactics, 12 to 36 months old: 40 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 40 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The Great Villainess: Strategy of Lily (31.1% of the money): 39 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 13 of 40.

Auto Battler is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Auto Battler through every lens, all prices
Auto BattlerBaseStandardevery launchWest-facing view339 of 359 launchesWithout the breakout358 of 359 launchesLast 18 months116 of 359 launches
Launches counted35921 hits33918 hits35820 hits1169 hits
Earned $100k+5.8 in 1001 in 175.3 in 1001 in 195.6 in 1001 in 187.8 in 1001 in 13
Typical first-year earnings$1,147top tenth $51,064+$1,315$1,147$1,378
Chance against standardthe base-9.2%0.5 fewer in 100-4.5%0.3 fewer in 100+32.6%1.9 more in 100
Typical against standardthe base+14.6%$168 more0.0%no change+20.1%$231 more
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Auto Battler, 12 to 36 months old: 359 launches.

Launches counted
35921 hits
Earned $100k+
5.8 in 1001 in 17
Typical first-year earnings
$1,147top tenth $51,064+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 20 of 359 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
33918 hits
Earned $100k+
5.3 in 1001 in 19
Typical first-year earnings
$1,315
Chance against standard
-9.2%0.5 fewer in 100
Typical against standard
+14.6%$168 more
Without the breakoutHolds

Drops the single biggest earner, The Bazaar (27.3% of the money): 358 launches left. It moves the answer when that one game earned over half the money.

Launches counted
35820 hits
Earned $100k+
5.6 in 1001 in 18
Typical first-year earnings
$1,147
Chance against standard
-4.5%0.3 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 116 of 359.

Launches counted
1169 hits
Earned $100k+
7.8 in 1001 in 13
Typical first-year earnings
$1,378
Chance against standard
+32.6%1.9 more in 100
Typical against standard
+20.1%$231 more
Standard
Every indie paid launch tagged Auto Battler, 12 to 36 months old: 359 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 20 of 359 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The Bazaar (27.3% of the money): 358 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 116 of 359.

Turn-Based Tactics holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Turn-Based Tactics through every lens, all prices
Turn-Based TacticsBaseStandardevery launchWest-facing view855 of 960 launchesWithout the breakout959 of 960 launchesLast 18 months292 of 960 launches
Launches counted96064 hits85557 hits95963 hits29225 hits
Earned $100k+6.7 in 1001 in 156.7 in 1001 in 156.6 in 1001 in 158.6 in 1001 in 12
Typical first-year earnings$675top tenth $58,218+$751$675$757
Chance against standardthe base0.0%no change-1.5%0.1 fewer in 100+28.4%1.9 more in 100
Typical against standardthe base+11.3%$76 more0.0%no change+12.1%$82 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Turn-Based Tactics, 12 to 36 months old: 960 launches.

Launches counted
96064 hits
Earned $100k+
6.7 in 1001 in 15
Typical first-year earnings
$675top tenth $58,218+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 105 of 960 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
85557 hits
Earned $100k+
6.7 in 1001 in 15
Typical first-year earnings
$751
Chance against standard
0.0%no change
Typical against standard
+11.3%$76 more
Without the breakoutHolds

Drops the single biggest earner, Tactical Breach Wizards (10.4% of the money): 959 launches left. It moves the answer when that one game earned over half the money.

Launches counted
95963 hits
Earned $100k+
6.6 in 1001 in 15
Typical first-year earnings
$675
Chance against standard
-1.5%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 292 of 960.

Launches counted
29225 hits
Earned $100k+
8.6 in 1001 in 12
Typical first-year earnings
$757
Chance against standard
+28.4%1.9 more in 100
Typical against standard
+12.1%$82 more
Standard
Every indie paid launch tagged Turn-Based Tactics, 12 to 36 months old: 960 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 105 of 960 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Tactical Breach Wizards (10.4% of the money): 959 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 292 of 960.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Auto Battler + Turn-Based Tactics moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

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