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on 3 Oct 2026

Niches / Automation + Resource Management

Niche

Automation + Resource Management

Games tagged both Automation and Resource Management: 66 indie paid launches, 23 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Automation + Resource Management priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Automation + Resource Management beats both its tags: 45.2 in 100 of its launches earned $100k+ priced $10 to $20, against 38.6 in 100 for Automation and 32.2 in 100 for Resource Management.

That is about 2.2 times the 20.4 in 100 expected for any launch at this price.

2NDRunner-up
Tag oneAutomation
38.6in 100 earned
$100k+
Odds38.6 in 100
$1k+94 in 100
$10k+75 in 100
Launches83 / 32 hits
Pair leads by6.6 in 100
1STWinner
This pairAutomation + Resource Management
45.2in 100 earned
$100k+
Odds45.2 in 100
$1k+100 in 100
$10k+84 in 100
Launches31 / 14 hits
Expected20.4 in 100
3RDThird
32.2in 100 earned
$100k+
Odds32.2 in 100
Typical earnings$31,149
Launches152 / 49 hits
Pair leads by12.9 in 100
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2.5 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 31 games tagged both Automation and Resource Management priced $10 to $20. 45.2 in 100 of them earned $100k+, against 34.6 in 100 for Automation-only games and 28.9 in 100 for Resource Management-only games, so games with both tags did better than games with either tag alone.

Both: 31 games priced $10 to $20; 45.2 in 100 earned $100k+, odds by size $1k+ 100 in 100 · $10k+ 84 in 100 · $100k+ 45 in 100.

Circle areas follow launch counts; the gold overlap is exactly the pair's 31 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

The Crustleads this pair16.8%
PairThe Crust16.8%
AutomationSchedule I79.1%
Resource MgmtManor Lords47.0%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Automation + Resource Mgmt

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • The Crust earned 16.8% of the estimated first-year money of the 66 Automation + Resource Management launches.
  • Automation is led by Schedule I, with 79.1% of its money.
  • Resource Management is led by Manor Lords, with 47.0% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Automation + Resource Management holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Automation + Resource Management through every lens, all prices
This pairBaseStandardevery launchWest-facing view65 of 66 launchesWithout the breakout65 of 66 launchesLast 18 months22 of 66 launches
Launches counted6623 hits6523 hits6522 hits225 hits
Earned $100k+34.8 in 10035.4 in 10033.8 in 1005 of 22too few for a rate
Chance of $10k+65 in 100chance of $10k+; $1k+ 80 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+1.5%0.5 more in 100-2.9%1.0 fewer in 100-34.8%12.1 fewer in 100
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Automation and Resource Management, 12 to 36 months old: 66 launches.

Launches counted
6623 hits
Earned $100k+
34.8 in 100
Chance of $10k+
65 in 100chance of $10k+; $1k+ 80 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 66 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
6523 hits
Earned $100k+
35.4 in 100
Chance of $10k+
under 100 launches
Chance against standard
+1.5%0.5 more in 100
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, The Crust (16.8% of the money): 65 launches left. It moves the answer when that one game earned over half the money.

Launches counted
6522 hits
Earned $100k+
33.8 in 100
Chance of $10k+
under 100 launches
Chance against standard
-2.9%1.0 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 22 of 66.

Launches counted
225 hits
Earned $100k+
5 of 22too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-34.8%12.1 fewer in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Automation and Resource Management, 12 to 36 months old: 66 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 66 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The Crust (16.8% of the money): 65 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 22 of 66.

Automation is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.

Automation through every lens, all prices
AutomationBaseStandardevery launchWest-facing view285 of 298 launchesWithout the breakout297 of 298 launchesLast 18 months101 of 298 launches
Launches counted29850 hits28548 hits29749 hits10115 hits
Earned $100k+16.8 in 10016.8 in 10016.5 in 10014.9 in 100
Typical first-year earnings$2,489top tenth $194,540+$2,760$2,478$2,054
Chance against standardthe base+0.4%0.1 more in 100-1.7%0.3 fewer in 100-11.5%1.9 fewer in 100
Typical against standardthe base+10.9%$271 more-0.4%$11 less-17.5%$435 less
Does it hold?The base viewHoldsMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged Automation, 12 to 36 months old: 298 launches.

Launches counted
29850 hits
Earned $100k+
16.8 in 100
Typical first-year earnings
$2,489top tenth $194,540+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 298 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
28548 hits
Earned $100k+
16.8 in 100
Typical first-year earnings
$2,760
Chance against standard
+0.4%0.1 more in 100
Typical against standard
+10.9%$271 more
Without the breakoutMoves the answer

Drops the single biggest earner, Schedule I (79.1% of the money): 297 launches left. It moves the answer when that one game earned over half the money.

Launches counted
29749 hits
Earned $100k+
16.5 in 100
Typical first-year earnings
$2,478
Chance against standard
-1.7%0.3 fewer in 100
Typical against standard
-0.4%$11 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 101 of 298.

Launches counted
10115 hits
Earned $100k+
14.9 in 100
Typical first-year earnings
$2,054
Chance against standard
-11.5%1.9 fewer in 100
Typical against standard
-17.5%$435 less
Standard
Every indie paid launch tagged Automation, 12 to 36 months old: 298 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 298 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (79.1% of the money): 297 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 101 of 298.

Resource Management is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Resource Management through every lens, all prices
Resource MgmtBaseStandardevery launchWest-facing view546 of 562 launchesWithout the breakout561 of 562 launchesLast 18 months197 of 562 launches
Launches counted56290 hits54687 hits56189 hits19734 hits
Earned $100k+16.0 in 10015.9 in 10015.9 in 10017.3 in 100
Typical first-year earnings$2,191top tenth $219,670+$2,146$2,172$3,090
Chance against standardthe base-0.5%0.1 fewer in 100-0.9%0.1 fewer in 100+7.8%1.2 more in 100
Typical against standardthe base-2.1%$45 less-0.9%$19 less+41.0%$899 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Resource Management, 12 to 36 months old: 562 launches.

Launches counted
56290 hits
Earned $100k+
16.0 in 100
Typical first-year earnings
$2,191top tenth $219,670+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 16 of 562 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
54687 hits
Earned $100k+
15.9 in 100
Typical first-year earnings
$2,146
Chance against standard
-0.5%0.1 fewer in 100
Typical against standard
-2.1%$45 less
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (47.0% of the money): 561 launches left. It moves the answer when that one game earned over half the money.

Launches counted
56189 hits
Earned $100k+
15.9 in 100
Typical first-year earnings
$2,172
Chance against standard
-0.9%0.1 fewer in 100
Typical against standard
-0.9%$19 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 197 of 562.

Launches counted
19734 hits
Earned $100k+
17.3 in 100
Typical first-year earnings
$3,090
Chance against standard
+7.8%1.2 more in 100
Typical against standard
+41.0%$899 more
Standard
Every indie paid launch tagged Resource Management, 12 to 36 months old: 562 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 16 of 562 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (47.0% of the money): 561 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 197 of 562.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Automation + Resource Management moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.