Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Automobile Sim + Racing
Automobile Sim + Racing
Games tagged both Automobile Sim and Racing: 197 indie paid launches, 14 of them earned $100k+ in their first year.
Showing Automobile Sim + Racing priced $10 to $20. This filter changes the answer: at all prices the pair trails Automobile Sim and beats Racing; priced $10 to $20 it trails both its tags.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Automobile Sim + Racing trails both its tags: 13.6 in 100 of its launches earned $100k+ priced $10 to $20, against 16.7 in 100 for Automobile Sim and 17.4 in 100 for Racing.
That is about 0.7 times the 18.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 44 games tagged both Automobile Sim and Racing priced $10 to $20. 13.6 in 100 of them earned $100k+, against 20.6 for Automobile Sim-only games and 19.0 for Racing-only games, so games with both tags did worse than games with either tag alone.
Both: 44 games priced $10 to $20; 13.6 in 100 earned $100k+, typical first-year earnings $6,839.
Circle areas follow launch counts; the gold overlap is exactly the pair's 44 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Automobile Sim + Racing is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| This pair | BaseStandardevery launch | West-facing view192 of 197 launches | Without the breakout196 of 197 launches | Last 18 months105 of 197 launches |
|---|---|---|---|---|
| Launches counted | 19714 hits | 19214 hits | 19613 hits | 1056 hits |
| Earned $100k+ | 7.1 in 1001 in 14 | 7.3 in 1001 in 14 | 6.6 in 1001 in 15 | 5.7 in 1001 in 18 |
| Typical first-year earnings | $606top tenth $45,038+ | $606 | $606 | $425 |
| Chance against standard | the yardstick | +2.8%0.2 more in 100 | -7.0%0.5 fewer in 100 | -19.7%1.4 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | -29.9%$181 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged both Automobile Sim and Racing, 6 to 30 months old: 197 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 197 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Assetto Corsa EVO (32.9% of the money): 196 launches left.
Keeps only launches 18 months old or newer: 105 of 197.
Automobile Sim holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Automobile Sim | BaseStandardevery launch | West-facing view322 of 330 launches | Without the breakout329 of 330 launches | Last 18 months168 of 330 launches |
|---|---|---|---|---|
| Launches counted | 33030 hits | 32230 hits | 32929 hits | 16813 hits |
| Earned $100k+ | 9.1 in 1001 in 11 | 9.3 in 1001 in 11 | 8.8 in 1001 in 11 | 7.7 in 1001 in 13 |
| Typical first-year earnings | $808top tenth $78,116+ | $890 | $808 | $623 |
| Chance against standard | the yardstick | +2.2%0.2 more in 100 | -3.3%0.3 fewer in 100 | -15.4%1.4 fewer in 100 |
| Typical against standard | the yardstick | +10.1%$82 more | 0.0%no change | -22.9%$185 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Automobile Sim, 6 to 30 months old: 330 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 330 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Assetto Corsa EVO (19.6% of the money): 329 launches left.
Keeps only launches 18 months old or newer: 168 of 330.
Racing holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Racing | BaseStandardevery launch | West-facing view812 of 838 launches | Without the breakout837 of 838 launches | Last 18 months459 of 838 launches |
|---|---|---|---|---|
| Launches counted | 83844 hits | 81244 hits | 83743 hits | 45925 hits |
| Earned $100k+ | 5.3 in 1001 in 19 | 5.4 in 1001 in 19 | 5.1 in 1001 in 20 | 5.4 in 1001 in 19 |
| Typical first-year earnings | $344top tenth $21,220+ | $364 | $324 | $363 |
| Chance against standard | the yardstick | +1.9%0.1 more in 100 | -3.8%0.2 fewer in 100 | +1.9%0.1 more in 100 |
| Typical against standard | the yardstick | +5.8%$20 more | -5.8%$20 less | +5.5%$19 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Racing, 6 to 30 months old: 838 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 26 of 838 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Assetto Corsa EVO (22.3% of the money): 837 launches left.
Keeps only launches 18 months old or newer: 459 of 838.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Automobile Sim + Racing moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.