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on 3 Oct 2026

Niches / Bullet Hell + Combat

Niche

Bullet Hell + Combat

Games tagged both Bullet Hell and Combat: 80 indie paid launches, 2 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Bullet Hell + Combat priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Bullet Hell + Combat is too small to compare with Bullet Hell and is too small to compare with Combat: 1 of its 52 launches earned $100k+ priced under $5, against 1.0 in 100 for Bullet Hell and 2 of 500 launches for Combat.

Small sample: 52 launches, 1 hits.

TIEA tie
1.0in 100 earned
$100k+
Odds1 in 105
Typical earnings$214
Launches839 / 8 hits
Pair against ittoo few hits to compare
TIEA tie
This pairBullet Hell + Combat
1 of 52launches earned
$100k+ small
Odds1 of 52 launches
$1k+19 in 100
$10k+4 of 52 launches
Launches52 / 1 hits
Expected0.4 in 100
TIEA tie
Tag twomood tagCombat
2 of 500launches earned
$100k+ small
Odds2 of 500 launches
Typical earnings$87
Launches500 / 2 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.4 in 100 earned $100k+ (1 in 238), typical $158, from 13,785 launches.each block is 0.5 in 100 all indie at under $5Combat is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
All prices80 in pairUnder $552 in pair$5 to $1018 in pair$10 to $208: too few$20 to $402: too few
What the overlap means

The overlap is this niche: the 52 games tagged both Bullet Hell and Combat priced under $5. 1 of 52 of them earned $100k+, against 0.9 in 100 for Bullet Hell-only games and 1 of 448 for Combat-only games, so the mix is too small to compare with Bullet Hell alone and is too small to compare with Combat alone.

Both: 52 games priced under $5; 1 of 52 earned $100k+, odds by size $1k+ 19 in 100 · $10k+ 4 of 52 launches · $100k+ 1 of 52 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 52 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

VOID/BREAKERleads this pair78.6%
PairVOID/BREAKER78.6%
Bullet HellDELTARUNE46.7%
CombatNo Rest for the Wicked24.8%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Bullet Hell + Combat

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • VOID/BREAKER earned 78.6% of the estimated first-year money of the 80 Bullet Hell + Combat launches.
  • Bullet Hell is led by DELTARUNE, with 46.7% of its money.
  • Combat is led by No Rest for the Wicked, with 24.8% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Bullet Hell + Combat is one-hit market: one game earned over half the money.

Bullet Hell + Combat through every lens, all prices
This pairBaseStandardevery launchWest-facing view75 of 80 launchesWithout the breakout79 of 80 launchesLast 18 months23 of 80 launches
Launches counted802 hits752 hits791 hits231 hits
Earned $100k+2 of 80too few for a rate2 of 75too few for a rate1 of 79too few for a rate1 of 23too few for a rate
Chance of $10k+16 in 100chance of $10k+; $1k+ 36 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+6.7%0.2 more in 100; too few to tell-49.4%1.2 fewer in 100+73.9%1.8 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewToo few to tellMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Bullet Hell and Combat, 12 to 36 months old: 80 launches.

Launches counted
802 hits
Earned $100k+
2 of 80too few for a rate
Chance of $10k+
16 in 100chance of $10k+; $1k+ 36 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 80 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
752 hits
Earned $100k+
2 of 75too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+6.7%0.2 more in 100; too few to tell
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, VOID/BREAKER (78.6% of the money): 79 launches left. It moves the answer when that one game earned over half the money.

Launches counted
791 hits
Earned $100k+
1 of 79too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-49.4%1.2 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 23 of 80.

Launches counted
231 hits
Earned $100k+
1 of 23too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+73.9%1.8 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Bullet Hell and Combat, 12 to 36 months old: 80 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 80 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, VOID/BREAKER (78.6% of the money): 79 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 23 of 80.

Bullet Hell is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Bullet Hell through every lens, all prices
Bullet HellBaseStandardevery launchWest-facing view1,301 of 1,357 launchesWithout the breakout1,356 of 1,357 launchesLast 18 months377 of 1,357 launches
Launches counted1,35758 hits1,30151 hits1,35657 hits37718 hits
Earned $100k+4.3 in 1001 in 233.9 in 1001 in 264.2 in 1001 in 244.8 in 1001 in 21
Typical first-year earnings$477top tenth $24,691+$503$477$536
Chance against standardthe base-8.3%0.4 fewer in 100-1.7%0.1 fewer in 100+11.7%0.5 more in 100
Typical against standardthe base+5.5%$26 more0.0%no change+12.4%$59 more
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Bullet Hell, 12 to 36 months old: 1,357 launches.

Launches counted
1,35758 hits
Earned $100k+
4.3 in 1001 in 23
Typical first-year earnings
$477top tenth $24,691+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 56 of 1,357 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,30151 hits
Earned $100k+
3.9 in 1001 in 26
Typical first-year earnings
$503
Chance against standard
-8.3%0.4 fewer in 100
Typical against standard
+5.5%$26 more
Without the breakoutHolds

Drops the single biggest earner, DELTARUNE (46.7% of the money): 1,356 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,35657 hits
Earned $100k+
4.2 in 1001 in 24
Typical first-year earnings
$477
Chance against standard
-1.7%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 377 of 1,357.

Launches counted
37718 hits
Earned $100k+
4.8 in 1001 in 21
Typical first-year earnings
$536
Chance against standard
+11.7%0.5 more in 100
Typical against standard
+12.4%$59 more
Standard
Every indie paid launch tagged Bullet Hell, 12 to 36 months old: 1,357 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 56 of 1,357 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, DELTARUNE (46.7% of the money): 1,356 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 377 of 1,357.

Combat is changed recently +1: Last 18 months moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.

Combat through every lens, all prices
CombatBaseStandardevery launchWest-facing view950 of 1,012 launchesWithout the breakout1,011 of 1,012 launchesLast 18 months293 of 1,012 launches
Launches counted1,01273 hits95072 hits1,01172 hits29324 hits
Earned $100k+7.2 in 1001 in 147.6 in 1001 in 137.1 in 1001 in 148.2 in 1001 in 12
Typical first-year earnings$394top tenth $44,119+$469$383$632
Chance against standardthe base+5.1%0.4 more in 100-1.3%0.1 fewer in 100+13.6%1.0 more in 100
Typical against standardthe base+19.0%$75 more-2.8%$11 less+60.4%$238 more
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Combat, 12 to 36 months old: 1,012 launches.

Launches counted
1,01273 hits
Earned $100k+
7.2 in 1001 in 14
Typical first-year earnings
$394top tenth $44,119+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 62 of 1,012 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
95072 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$469
Chance against standard
+5.1%0.4 more in 100
Typical against standard
+19.0%$75 more
Without the breakoutHolds

Drops the single biggest earner, No Rest for the Wicked (24.8% of the money): 1,011 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,01172 hits
Earned $100k+
7.1 in 1001 in 14
Typical first-year earnings
$383
Chance against standard
-1.3%0.1 fewer in 100
Typical against standard
-2.8%$11 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 293 of 1,012.

Launches counted
29324 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$632
Chance against standard
+13.6%1.0 more in 100
Typical against standard
+60.4%$238 more
Standard
Every indie paid launch tagged Combat, 12 to 36 months old: 1,012 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 62 of 1,012 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, No Rest for the Wicked (24.8% of the money): 1,011 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 293 of 1,012.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Bullet Hell + Combat moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.