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on 3 Oct 2026

Niches / Bullet Hell + Hack and Slash

Niche

Bullet Hell + Hack and Slash

Games tagged both Bullet Hell and Hack and Slash: 113 indie paid launches, 9 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Bullet Hell + Hack and Slash priced $10 to $20. This filter changes the answer: at all prices the pair beats Bullet Hell and is about level with Hack and Slash; priced $10 to $20 it is too small to compare with Bullet Hell and is too small to compare with Hack and Slash.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Bullet Hell + Hack and Slash is too small to compare with Bullet Hell and is too small to compare with Hack and Slash: 3 of its 13 launches earned $100k+ priced $10 to $20, against 19.8 in 100 for Bullet Hell and 25.3 in 100 for Hack and Slash.

Small sample: 13 launches, 3 hits.

TIETied
19.8in 100 earned
$100k+
Odds19.8 in 100
Typical earnings$10,479
Launches126 / 25 hits
Pair against ittoo few hits to compare
TIEA tie
This pairBullet Hell + Hack and Slash
3 of 13launches earned
$100k+ small
Odds3 of 13 launches
$1k+13 of 13 launches
$10k+8 of 13 launches
Launches13 / 3 hits
Expected20.4 in 100
TIEA tie
25.3in 100 earned
$100k+
Odds25.3 in 100
Typical earnings$19,586
Launches182 / 46 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 13 games tagged both Bullet Hell and Hack and Slash priced $10 to $20. 3 of 13 of them earned $100k+, against 19.5 in 100 for Bullet Hell-only games and 25.4 in 100 for Hack and Slash-only games, so the mix is too small to compare with Bullet Hell alone and is too small to compare with Hack and Slash alone.

Both: 13 games priced $10 to $20; 3 of 13 earned $100k+, odds by size $1k+ 13 of 13 launches · $10k+ 8 of 13 launches · $100k+ 3 of 13 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 13 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Death Must Dieleads this pair33.2%
PairDeath Must Die33.2%
Bullet HellDELTARUNE46.7%
Hack and SlashPath of Exile 244.2%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 2 of 3, 1 too few to tell. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Bullet Hell + Hack and Slash

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Death Must Die earned 33.2% of the estimated first-year money of the 113 Bullet Hell + Hack and Slash launches.
  • Bullet Hell is led by DELTARUNE, with 46.7% of its money.
  • Hack and Slash is led by Path of Exile 2, with 44.2% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Bullet Hell + Hack and Slash holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Bullet Hell + Hack and Slash through every lens, all prices
This pairBaseStandardevery launchWest-facing view111 of 113 launchesWithout the breakout112 of 113 launchesLast 18 months32 of 113 launches
Launches counted1139 hits1119 hits1128 hits323 hits
Earned $100k+8.0 in 1001 in 138.1 in 1001 in 127.1 in 1001 in 143 of 32too few for a rate
Typical first-year earnings$1,497top tenth $75,603+$1,497$1,497under 100 launches
Chance against standardthe base+1.8%0.1 more in 100-10.3%0.8 fewer in 100+17.7%1.4 more in 100; too few to tell
Typical against standardthe base0.0%no change0.0%no changeunder 100 launches
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Bullet Hell and Hack and Slash, 12 to 36 months old: 113 launches.

Launches counted
1139 hits
Earned $100k+
8.0 in 1001 in 13
Typical first-year earnings
$1,497top tenth $75,603+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 113 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1119 hits
Earned $100k+
8.1 in 1001 in 12
Typical first-year earnings
$1,497
Chance against standard
+1.8%0.1 more in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Death Must Die (33.2% of the money): 112 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1128 hits
Earned $100k+
7.1 in 1001 in 14
Typical first-year earnings
$1,497
Chance against standard
-10.3%0.8 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 32 of 113.

Launches counted
323 hits
Earned $100k+
3 of 32too few for a rate
Typical first-year earnings
under 100 launches
Chance against standard
+17.7%1.4 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Bullet Hell and Hack and Slash, 12 to 36 months old: 113 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 113 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Death Must Die (33.2% of the money): 112 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 32 of 113.

Bullet Hell is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Bullet Hell through every lens, all prices
Bullet HellBaseStandardevery launchWest-facing view1,301 of 1,357 launchesWithout the breakout1,356 of 1,357 launchesLast 18 months377 of 1,357 launches
Launches counted1,35758 hits1,30151 hits1,35657 hits37718 hits
Earned $100k+4.3 in 1001 in 233.9 in 1001 in 264.2 in 1001 in 244.8 in 1001 in 21
Typical first-year earnings$477top tenth $24,691+$503$477$536
Chance against standardthe base-8.3%0.4 fewer in 100-1.7%0.1 fewer in 100+11.7%0.5 more in 100
Typical against standardthe base+5.5%$26 more0.0%no change+12.4%$59 more
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Bullet Hell, 12 to 36 months old: 1,357 launches.

Launches counted
1,35758 hits
Earned $100k+
4.3 in 1001 in 23
Typical first-year earnings
$477top tenth $24,691+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 56 of 1,357 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,30151 hits
Earned $100k+
3.9 in 1001 in 26
Typical first-year earnings
$503
Chance against standard
-8.3%0.4 fewer in 100
Typical against standard
+5.5%$26 more
Without the breakoutHolds

Drops the single biggest earner, DELTARUNE (46.7% of the money): 1,356 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,35657 hits
Earned $100k+
4.2 in 1001 in 24
Typical first-year earnings
$477
Chance against standard
-1.7%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 377 of 1,357.

Launches counted
37718 hits
Earned $100k+
4.8 in 1001 in 21
Typical first-year earnings
$536
Chance against standard
+11.7%0.5 more in 100
Typical against standard
+12.4%$59 more
Standard
Every indie paid launch tagged Bullet Hell, 12 to 36 months old: 1,357 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 56 of 1,357 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, DELTARUNE (46.7% of the money): 1,356 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 377 of 1,357.

Hack and Slash is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Hack and Slash through every lens, all prices
Hack and SlashBaseStandardevery launchWest-facing view795 of 832 launchesWithout the breakout831 of 832 launchesLast 18 months222 of 832 launches
Launches counted83289 hits79582 hits83188 hits22224 hits
Earned $100k+10.7 in 10010.3 in 10010.6 in 10010.8 in 100
Typical first-year earnings$862top tenth $116,541+$893$857$857
Chance against standardthe base-3.6%0.4 fewer in 100-1.0%0.1 fewer in 100+1.1%0.1 more in 100
Typical against standardthe base+3.6%$31 more-0.6%$5 less-0.6%$5 less
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Hack and Slash, 12 to 36 months old: 832 launches.

Launches counted
83289 hits
Earned $100k+
10.7 in 100
Typical first-year earnings
$862top tenth $116,541+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 37 of 832 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
79582 hits
Earned $100k+
10.3 in 100
Typical first-year earnings
$893
Chance against standard
-3.6%0.4 fewer in 100
Typical against standard
+3.6%$31 more
Without the breakoutHolds

Drops the single biggest earner, Path of Exile 2 (44.2% of the money): 831 launches left. It moves the answer when that one game earned over half the money.

Launches counted
83188 hits
Earned $100k+
10.6 in 100
Typical first-year earnings
$857
Chance against standard
-1.0%0.1 fewer in 100
Typical against standard
-0.6%$5 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 222 of 832.

Launches counted
22224 hits
Earned $100k+
10.8 in 100
Typical first-year earnings
$857
Chance against standard
+1.1%0.1 more in 100
Typical against standard
-0.6%$5 less
Standard
Every indie paid launch tagged Hack and Slash, 12 to 36 months old: 832 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 37 of 832 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Path of Exile 2 (44.2% of the money): 831 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 222 of 832.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Bullet Hell + Hack and Slash moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.