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on 3 Oct 2026

Niches / Bullet Hell + Perma Death

Niche

Bullet Hell + Perma Death

Games tagged both Bullet Hell and Perma Death: 71 indie paid launches, 0 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Bullet Hell + Perma Death priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Bullet Hell + Perma Death is too small to compare with Bullet Hell and is too small to compare with Perma Death: 0 of its 48 launches earned $100k+ priced under $5, against 1.1 in 100 for Bullet Hell and 1 of 225 launches for Perma Death.

Small sample: 48 launches, 0 hits.

TIEA tie
1.1in 100 earned
$100k+
Odds1 in 93
Typical earnings$229
Launches840 / 9 hits
Pair against ittoo few hits to compare
TIEA tie
This pairBullet Hell + Perma Death
0 of 48launches earned
$100k+ small
Odds0 of 48 launches
Typical earnings$313
Launches48 / 0 hits
Expected0.5 in 100
TIEA tie
1 of 225launches earned
$100k+ small
Odds1 of 225 launches
Typical earnings$168
Launches225 / 1 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 219), typical $169, from 13,780 launches.each block is 0.5 in 100 all indie at under $5

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
All prices71 in pairUnder $548 in pair$5 to $1017 in pair$10 to $206: too few$20 to $40no launches
What the overlap means

The overlap is this niche: the 48 games tagged both Bullet Hell and Perma Death priced under $5. 0 of 48 of them earned $100k+, against 1.1 in 100 for Bullet Hell-only games and 1 of 177 for Perma Death-only games, so the mix is too small to compare with Bullet Hell alone and is too small to compare with Perma Death alone.

Both: 48 games priced under $5; 0 of 48 earned $100k+, typical first-year earnings $313.

Circle areas follow launch counts; the gold overlap is exactly the pair's 48 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Slimekeepleads this pair19.1%
PairSlimekeep19.1%
Bullet HellDELTARUNE44.0%
Perma DeathVoid War17.3%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Bullet Hell + Perma Death

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Slimekeep earned 19.1% of the estimated first-year money of the 71 Bullet Hell + Perma Death launches.
  • Bullet Hell is led by DELTARUNE, with 44.0% of its money.
  • Perma Death is led by Void War, with 17.3% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Bullet Hell + Perma Death holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Bullet Hell + Perma Death through every lens, all prices
This pairBaseStandardevery launchWest-facing view70 of 71 launchesWithout the breakout70 of 71 launchesLast 18 months19 of 71 launches
Launches counted710 hits700 hits700 hits190 hits
Earned $100k+0 of 71too few for a rate0 of 70too few for a rate0 of 70too few for a rate0 of 19too few for a rate
Typical first-year earnings$780top tenth $6,060+$783$780$478
Chance against standardthe base0.0%no change; too few to tell0.0%no change0.0%no change; too few to tell
Typical against standardthe base+0.4%$3 more; too few to tell0.0%no change-38.7%$302 less; too few to tell
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Bullet Hell and Perma Death, 12 to 36 months old: 71 launches.

Launches counted
710 hits
Earned $100k+
0 of 71too few for a rate
Typical first-year earnings
$780top tenth $6,060+
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 71 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
700 hits
Earned $100k+
0 of 70too few for a rate
Typical first-year earnings
$783
Chance against standard
0.0%no change; too few to tell
Typical against standard
+0.4%$3 more; too few to tell
Without the breakoutHolds

Drops the single biggest earner, Slimekeep (19.1% of the money): 70 launches left. It moves the answer when that one game earned over half the money.

Launches counted
700 hits
Earned $100k+
0 of 70too few for a rate
Typical first-year earnings
$780
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 19 of 71.

Launches counted
190 hits
Earned $100k+
0 of 19too few for a rate
Typical first-year earnings
$478
Chance against standard
0.0%no change; too few to tell
Typical against standard
-38.7%$302 less; too few to tell
Standard
Every indie paid launch tagged both Bullet Hell and Perma Death, 12 to 36 months old: 71 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 71 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Slimekeep (19.1% of the money): 70 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 19 of 71.

Bullet Hell is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Bullet Hell through every lens, all prices
Bullet HellBaseStandardevery launchWest-facing view1,303 of 1,359 launchesWithout the breakout1,358 of 1,359 launchesLast 18 months377 of 1,359 launches
Launches counted1,35955 hits1,30348 hits1,35854 hits37715 hits
Earned $100k+4.0 in 1001 in 253.7 in 1001 in 274.0 in 1001 in 254.0 in 1001 in 25
Typical first-year earnings$501top tenth $22,489+$505$501$574
Chance against standardthe base-9.0%0.4 fewer in 100-1.7%0.1 fewer in 100-1.7%0.1 fewer in 100
Typical against standardthe base+0.8%$4 more0.0%no change+14.6%$73 more
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Bullet Hell, 12 to 36 months old: 1,359 launches.

Launches counted
1,35955 hits
Earned $100k+
4.0 in 1001 in 25
Typical first-year earnings
$501top tenth $22,489+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 56 of 1,359 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,30348 hits
Earned $100k+
3.7 in 1001 in 27
Typical first-year earnings
$505
Chance against standard
-9.0%0.4 fewer in 100
Typical against standard
+0.8%$4 more
Without the breakoutHolds

Drops the single biggest earner, DELTARUNE (44.0% of the money): 1,358 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,35854 hits
Earned $100k+
4.0 in 1001 in 25
Typical first-year earnings
$501
Chance against standard
-1.7%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 377 of 1,359.

Launches counted
37715 hits
Earned $100k+
4.0 in 1001 in 25
Typical first-year earnings
$574
Chance against standard
-1.7%0.1 fewer in 100
Typical against standard
+14.6%$73 more
Standard
Every indie paid launch tagged Bullet Hell, 12 to 36 months old: 1,359 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 56 of 1,359 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, DELTARUNE (44.0% of the money): 1,358 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 377 of 1,359.

Perma Death is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Perma Death through every lens, all prices
Perma DeathBaseStandardevery launchWest-facing view379 of 395 launchesWithout the breakout394 of 395 launchesLast 18 months117 of 395 launches
Launches counted39517 hits37914 hits39416 hits1175 hits
Earned $100k+4.3 in 1001 in 233.7 in 1001 in 274.1 in 1001 in 254.3 in 1001 in 23
Typical first-year earnings$539top tenth $12,643+$590$539$459
Chance against standardthe base-14.2%0.6 fewer in 100-5.6%0.2 fewer in 100-0.7%no change
Typical against standardthe base+9.5%$51 more0.0%no change-14.8%$80 less
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Perma Death, 12 to 36 months old: 395 launches.

Launches counted
39517 hits
Earned $100k+
4.3 in 1001 in 23
Typical first-year earnings
$539top tenth $12,643+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 16 of 395 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
37914 hits
Earned $100k+
3.7 in 1001 in 27
Typical first-year earnings
$590
Chance against standard
-14.2%0.6 fewer in 100
Typical against standard
+9.5%$51 more
Without the breakoutHolds

Drops the single biggest earner, Void War (17.3% of the money): 394 launches left. It moves the answer when that one game earned over half the money.

Launches counted
39416 hits
Earned $100k+
4.1 in 1001 in 25
Typical first-year earnings
$539
Chance against standard
-5.6%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 117 of 395.

Launches counted
1175 hits
Earned $100k+
4.3 in 1001 in 23
Typical first-year earnings
$459
Chance against standard
-0.7%no change
Typical against standard
-14.8%$80 less
Standard
Every indie paid launch tagged Perma Death, 12 to 36 months old: 395 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 16 of 395 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Void War (17.3% of the money): 394 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 117 of 395.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Bullet Hell + Perma Death moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.