Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Capitalism + Casual
Capitalism + Casual
Games tagged both Capitalism and Casual: 76 indie paid launches, 10 of them earned $100k+ in their first year.
Showing Capitalism + Casual priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Capitalism and beats Casual; priced $10 to $20 it is too small to compare with Capitalism and is too small to compare with Casual.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Capitalism + Casual is too small to compare with Capitalism and is too small to compare with Casual: 5 of its 14 launches earned $100k+ priced $10 to $20, against 29.7 in 100 for Capitalism and 13.2 in 100 for Casual.
Small sample: 14 launches, 5 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 14 games tagged both Capitalism and Casual priced $10 to $20. 5 of 14 of them earned $100k+, against 28.3 in 100 for Capitalism-only games and 12.9 in 100 for Casual-only games, so the mix is too small to compare with Capitalism alone and is too small to compare with Casual alone.
Both: 14 games priced $10 to $20; 5 of 14 earned $100k+, odds by size $1k+ 14 of 14 launches · $10k+ 12 of 14 launches · $100k+ 5 of 14 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 14 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Capitalism + Casual holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view75 of 76 launches | Without the breakout75 of 76 launches | Last 18 months31 of 76 launches |
|---|---|---|---|---|
| Launches counted | 7610 hits | 7510 hits | 759 hits | 316 hits |
| Earned $100k+ | 13.2 in 100 | 13.3 in 100 | 12.0 in 100 | 19.4 in 100 |
| Chance of $10k+ | 33 in 100chance of $10k+; $1k+ 54 in 100 | under 100 launches | under 100 launches | under 100 launches |
| Chance against standard | the base | +1.3%0.2 more in 100 | -8.8%1.2 fewer in 100 | +47.1%6.2 more in 100 |
| Typical against standard | the base | under 100 launches | under 100 launches | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Capitalism and Casual, 12 to 36 months old: 76 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 76 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Keep on Mining! (19.8% of the money): 75 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 31 of 76.
Capitalism is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.
| Capitalism | BaseStandardevery launch | West-facing view244 of 248 launches | Without the breakout247 of 248 launches | Last 18 months93 of 248 launches |
|---|---|---|---|---|
| Launches counted | 24832 hits | 24432 hits | 24731 hits | 9313 hits |
| Earned $100k+ | 12.9 in 100 | 13.1 in 100 | 12.6 in 100 | 14.0 in 100 |
| Typical first-year earnings | $2,635top tenth $139,426+ | $2,427 | $2,601 | under 100 launches |
| Chance against standard | the base | +1.6%0.2 more in 100 | -2.7%0.4 fewer in 100 | +8.3%1.1 more in 100 |
| Typical against standard | the base | -7.9%$208 less | -1.3%$34 less | under 100 launches |
| Does it hold? | The base view | Holds | Moves the answer | Holds |
Every indie paid launch tagged Capitalism, 12 to 36 months old: 248 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 248 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, TCG Card Shop Simulator (53.2% of the money): 247 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 93 of 248.
Casual is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Casual | BaseStandardevery launch | West-facing view9,216 of 9,755 launches | Without the breakout9,754 of 9,755 launches | Last 18 months2,936 of 9,755 launches |
|---|---|---|---|---|
| Launches counted | 9,755291 hits | 9,216272 hits | 9,754290 hits | 2,936122 hits |
| Earned $100k+ | 3.0 in 1001 in 34 | 3.0 in 1001 in 34 | 3.0 in 1001 in 34 | 4.2 in 1001 in 24 |
| Typical first-year earnings | $248top tenth $9,802+ | $264 | $248 | $230 |
| Chance against standard | the base | -1.1%no change | -0.3%no change | +39.3%1.2 more in 100 |
| Typical against standard | the base | +6.5%$16 more | 0.0%no change | -7.3%$18 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Casual, 12 to 36 months old: 9,755 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 539 of 9,755 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, House Flipper 2 (4.1% of the money): 9,754 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 2,936 of 9,755.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Capitalism + Casual moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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