Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Capitalism + Economy
Capitalism + Economy
Games tagged both Capitalism and Economy: 128 indie paid launches, 19 of them earned $100k+ in their first year.
Showing Capitalism + Economy priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Capitalism + Economy beats Capitalism and is about level with Economy: 32.0 in 100 of its launches earned $100k+ priced $10 to $20, against 25.7 in 100 for Capitalism and 31.1 in 100 for Economy.
That is about 1.8 times the 17.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.
The overlap is this niche: the 50 games tagged both Capitalism and Economy priced $10 to $20. 32.0 in 100 of them earned $100k+, against 3 of 24 for Capitalism-only games and 30.6 in 100 for Economy-only games, so the mix is too small to compare with Capitalism alone and is about level with Economy alone.
Both: 50 games priced $10 to $20; 32.0 in 100 earned $100k+, typical first-year earnings $46,752.
Circle areas follow launch counts; the gold overlap is exactly the pair's 50 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Capitalism + Economy is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view125 of 128 launches | Without the breakout127 of 128 launches | Last 18 months56 of 128 launches |
|---|---|---|---|---|
| Launches counted | 12819 hits | 12519 hits | 12718 hits | 569 hits |
| Earned $100k+ | 14.8 in 100 | 15.2 in 100 | 14.2 in 100 | 16.1 in 100 |
| Typical first-year earnings | $4,747top tenth $171,395+ | $4,019 | $4,019 | $4,019 |
| Chance against standard | the base | +2.4%0.4 more in 100 | -4.5%0.7 fewer in 100 | +8.3%1.2 more in 100 |
| Typical against standard | the base | -15.3%$728 less | -15.3%$728 less | -15.3%$728 less; too few to tell |
| Does it hold? | The base view | Holds | Moves the answer | Holds |
Every indie paid launch tagged both Capitalism and Economy, 12 to 36 months old: 128 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 128 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, TCG Card Shop Simulator (61.0% of the money): 127 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 56 of 128.
Capitalism is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.
| Capitalism | BaseStandardevery launch | West-facing view244 of 248 launches | Without the breakout247 of 248 launches | Last 18 months93 of 248 launches |
|---|---|---|---|---|
| Launches counted | 24829 hits | 24429 hits | 24728 hits | 9313 hits |
| Earned $100k+ | 11.7 in 100 | 11.9 in 100 | 11.3 in 100 | 14.0 in 100 |
| Typical first-year earnings | $2,361top tenth $109,777+ | $2,194 | $2,359 | $1,721 |
| Chance against standard | the base | +1.6%0.2 more in 100 | -3.1%0.4 fewer in 100 | +19.5%2.3 more in 100 |
| Typical against standard | the base | -7.1%$167 less | -0.1%$2 less | -27.1%$640 less; too few to tell |
| Does it hold? | The base view | Holds | Moves the answer | Holds |
Every indie paid launch tagged Capitalism, 12 to 36 months old: 248 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 248 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, TCG Card Shop Simulator (52.2% of the money): 247 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 93 of 248.
Economy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Economy | BaseStandardevery launch | West-facing view469 of 478 launches | Without the breakout477 of 478 launches | Last 18 months201 of 478 launches |
|---|---|---|---|---|
| Launches counted | 47879 hits | 46978 hits | 47778 hits | 20132 hits |
| Earned $100k+ | 16.5 in 100 | 16.6 in 100 | 16.4 in 100 | 15.9 in 100 |
| Typical first-year earnings | $4,019top tenth $228,888+ | $4,046 | $3,962 | $3,962 |
| Chance against standard | the base | +0.6%0.1 more in 100 | -1.1%0.2 fewer in 100 | -3.7%0.6 fewer in 100 |
| Typical against standard | the base | +0.7%$27 more | -1.4%$57 less | -1.4%$57 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Economy, 12 to 36 months old: 478 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 478 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Supermarket Simulator (22.9% of the money): 477 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 201 of 478.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Capitalism + Economy moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.