Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Casual + Interactive Fiction
Casual + Interactive Fiction
Games tagged both Casual and Interactive Fiction: 412 indie paid launches, 9 of them earned $100k+ in their first year.
Showing Casual + Interactive Fiction priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Casual and trails Interactive Fiction; priced $10 to $20 it is too small to compare with Casual and is too small to compare with Interactive Fiction.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Casual + Interactive Fiction is too small to compare with Casual and is too small to compare with Interactive Fiction: 4 of its 60 launches earned $100k+ priced $10 to $20, against 13.8 in 100 for Casual and 15.3 in 100 for Interactive Fiction.
Small sample: 60 launches, 4 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 60 games tagged both Casual and Interactive Fiction priced $10 to $20. 4 of 60 of them earned $100k+, against 14.3 in 100 for Casual-only games and 18.3 in 100 for Interactive Fiction-only games, so the mix is too small to compare with Casual alone and is too small to compare with Interactive Fiction alone.
Both: 60 games priced $10 to $20; 4 of 60 earned $100k+, odds by size $1k+ 77 in 100 · $10k+ 38 in 100 · $100k+ 4 of 60 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 60 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Casual + Interactive Fiction holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view360 of 412 launches | Without the breakout411 of 412 launches | Last 18 months126 of 412 launches |
|---|---|---|---|---|
| Launches counted | 4129 hits | 3607 hits | 4118 hits | 1264 hits |
| Earned $100k+ | 2.2 in 1001 in 46 | 1.9 in 1001 in 51 | 1.9 in 1001 in 51 | 4 of 126too few for a rate |
| Typical first-year earnings | $485top tenth $12,358+ | $505 | $482 | $436 |
| Chance against standard | the base | -11.0%0.2 fewer in 100 | -10.9%0.2 fewer in 100 | +45.3%1.0 more in 100; too few to tell |
| Typical against standard | the base | +4.1%$20 more | -0.6%$3 less | -10.1%$49 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Casual and Interactive Fiction, 12 to 36 months old: 412 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 52 of 412 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, I Wani Hug that Gator! (24.8% of the money): 411 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 126 of 412.
Casual is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Casual | BaseStandardevery launch | West-facing view9,378 of 9,921 launches | Without the breakout9,920 of 9,921 launches | Last 18 months2,915 of 9,921 launches |
|---|---|---|---|---|
| Launches counted | 9,921305 hits | 9,378287 hits | 9,920304 hits | 2,915127 hits |
| Earned $100k+ | 3.1 in 1001 in 33 | 3.1 in 1001 in 33 | 3.1 in 1001 in 33 | 4.4 in 1001 in 23 |
| Typical first-year earnings | $252top tenth $10,057+ | $268 | $252 | $272 |
| Chance against standard | the base | -0.5%no change | -0.3%no change | +41.7%1.3 more in 100 |
| Typical against standard | the base | +6.3%$16 more | 0.0%no change | +7.9%$20 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Casual, 12 to 36 months old: 9,921 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 543 of 9,921 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, House Flipper 2 (3.9% of the money): 9,920 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 2,915 of 9,921.
Interactive Fiction is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| Interactive Fiction | BaseStandardevery launch | West-facing view1,127 of 1,284 launches | Without the breakout1,283 of 1,284 launches | Last 18 months384 of 1,284 launches |
|---|---|---|---|---|
| Launches counted | 1,28469 hits | 1,12751 hits | 1,28368 hits | 38425 hits |
| Earned $100k+ | 5.4 in 1001 in 19 | 4.5 in 1001 in 22 | 5.3 in 1001 in 19 | 6.5 in 1001 in 15 |
| Typical first-year earnings | $823top tenth $35,638+ | $810 | $822 | $865 |
| Chance against standard | the base | -15.8%0.8 fewer in 100 | -1.4%0.1 fewer in 100 | +21.2%1.1 more in 100 |
| Typical against standard | the base | -1.6%$13 less | -0.1%$1 less | +5.1%$42 more |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged Interactive Fiction, 12 to 36 months old: 1,284 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 157 of 1,284 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, The Hungry Lamb: Traveling in the Late Ming Dynasty (11.6% of the money): 1,283 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 384 of 1,284.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Casual + Interactive Fiction moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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