Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Choose Your Own Adventure + Visual Novel
Choose Your Own Adventure + Visual Novel
Games tagged both Choose Your Own Adventure and Visual Novel: 483 indie paid launches, 34 of them earned $100k+ in their first year.
Showing Choose Your Own Adventure + Visual Novel priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Choose Your Own Adventure + Visual Novel is about level with Choose Your Own Adventure and is about level with Visual Novel: 12.5 in 100 of its launches earned $100k+ priced $10 to $20, against 13.2 in 100 for Choose Your Own Adventure and 14.7 in 100 for Visual Novel.
That is about 0.6 times the 20.4 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 136 games tagged both Choose Your Own Adventure and Visual Novel priced $10 to $20. 12.5 in 100 of them earned $100k+, against 14.2 in 100 for Choose Your Own Adventure-only games and 15.8 in 100 for Visual Novel-only games, so the mix is about level with Choose Your Own Adventure alone and trails Visual Novel alone.
Both: 136 games priced $10 to $20; 12.5 in 100 earned $100k+, typical first-year earnings $6,448.
Circle areas follow launch counts; the gold overlap is exactly the pair's 136 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Choose Your Own Adventure + Visual Novel is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view462 of 483 launches | Without the breakout482 of 483 launches | Last 18 months134 of 483 launches |
|---|---|---|---|---|
| Launches counted | 48334 hits | 46228 hits | 48233 hits | 13411 hits |
| Earned $100k+ | 7.0 in 1001 in 14 | 6.1 in 1001 in 17 | 6.8 in 1001 in 15 | 8.2 in 1001 in 12 |
| Typical first-year earnings | $1,416top tenth $44,666+ | $1,380 | $1,416 | $1,357 |
| Chance against standard | the base | -13.9%1.0 fewer in 100 | -2.7%0.2 fewer in 100 | +16.6%1.2 more in 100 |
| Typical against standard | the base | -2.5%$36 less | 0.0%no change | -4.2%$59 less |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged both Choose Your Own Adventure and Visual Novel, 12 to 36 months old: 483 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 21 of 483 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Princess — The Pristine Cut (25.4% of the money): 482 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 134 of 483.
Choose Your Own Adventure is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.
| Choose Your Own Adventure | BaseStandardevery launch | West-facing view1,000 of 1,042 launches | Without the breakout1,041 of 1,042 launches | Last 18 months284 of 1,042 launches |
|---|---|---|---|---|
| Launches counted | 1,04261 hits | 1,00051 hits | 1,04160 hits | 28423 hits |
| Earned $100k+ | 5.9 in 1001 in 17 | 5.1 in 1001 in 20 | 5.8 in 1001 in 17 | 8.1 in 1001 in 12 |
| Typical first-year earnings | $945top tenth $33,442+ | $929 | $931 | $857 |
| Chance against standard | the base | -12.9%0.8 fewer in 100 | -1.5%0.1 fewer in 100 | +38.3%2.2 more in 100 |
| Typical against standard | the base | -1.7%$16 less | -1.5%$14 less | -9.3%$88 less |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged Choose Your Own Adventure, 12 to 36 months old: 1,042 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 1,042 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Princess — The Pristine Cut (15.2% of the money): 1,041 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 284 of 1,042.
Visual Novel is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| Visual Novel | BaseStandardevery launch | West-facing view1,641 of 1,872 launches | Without the breakout1,871 of 1,872 launches | Last 18 months534 of 1,872 launches |
|---|---|---|---|---|
| Launches counted | 1,872130 hits | 1,64199 hits | 1,871129 hits | 53441 hits |
| Earned $100k+ | 6.9 in 1001 in 14 | 6.0 in 1001 in 17 | 6.9 in 1001 in 15 | 7.7 in 1001 in 13 |
| Typical first-year earnings | $1,448top tenth $61,563+ | $1,430 | $1,445 | $1,594 |
| Chance against standard | the base | -13.1%0.9 fewer in 100 | -0.7%no change | +10.6%0.7 more in 100 |
| Typical against standard | the base | -1.2%$18 less | -0.2%$3 less | +10.1%$146 more |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged Visual Novel, 12 to 36 months old: 1,872 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 231 of 1,872 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Princess — The Pristine Cut (7.1% of the money): 1,871 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 534 of 1,872.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Choose Your Own Adventure + Visual Novel moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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