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on 3 Oct 2026

Niches / City Builder + Exploration

Niche

City Builder + Exploration

Games tagged both City Builder and Exploration: 71 indie paid launches, 8 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing City Builder + Exploration priced $10 to $20. This filter changes the answer: at all prices the pair trails City Builder and beats Exploration; priced $10 to $20 it is too small to compare with City Builder and is too small to compare with Exploration.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

City Builder + Exploration is too small to compare with City Builder and is too small to compare with Exploration: 4 of its 22 launches earned $100k+ priced $10 to $20, against 26.2 in 100 for City Builder and 17.3 in 100 for Exploration.

Small sample: 22 launches, 4 hits.

TIEA tie
26.2in 100 earned
$100k+
Odds26.2 in 100
Typical earnings$18,490
Launches145 / 38 hits
Pair against ittoo few hits to compare
TIEA tie
This pairCity Builder + Exploration
4 of 22launches earned
$100k+ small
Odds4 of 22 launches
Typical earnings$11,200
Launches22 / 4 hits
Expected17.6 in 100
TIETied
Tag twomood tagExploration
17.3in 100 earned
$100k+
Odds17.3 in 100
Typical earnings$9,369
Launches878 / 152 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 2 in 100 all indie at $10 to $20Exploration is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 22 games tagged both City Builder and Exploration priced $10 to $20. 4 of 22 of them earned $100k+, against 27.6 in 100 for City Builder-only games and 17.3 in 100 for Exploration-only games, so the mix is too small to compare with City Builder alone and is too small to compare with Exploration alone.

Both: 22 games priced $10 to $20; 4 of 22 earned $100k+, typical first-year earnings $11,200.

Circle areas follow launch counts; the gold overlap is exactly the pair's 22 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

MEMORIAPOLISleads this pair24.9%
PairMEMORIAPOLIS24.9%
City BuilderManor Lords40.8%
ExplorationHollow Knight: Silksong21.4%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 2 of 3, 1 too few to tell. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads City Builder + Exploration

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • MEMORIAPOLIS earned 24.9% of the estimated first-year money of the 71 City Builder + Exploration launches.
  • City Builder is led by Manor Lords, with 40.8% of its money.
  • Exploration is led by Hollow Knight: Silksong, with 21.4% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

City Builder + Exploration holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

City Builder + Exploration through every lens, all prices
This pairBaseStandardevery launchWest-facing view67 of 71 launchesWithout the breakout70 of 71 launchesLast 18 months13 of 71 launches
Launches counted718 hits678 hits707 hits132 hits
Earned $100k+11.3 in 10011.9 in 10010.0 in 1002 of 13too few for a rate
Typical first-year earnings$1,299top tenth $144,382+$1,299$1,299$1,741
Chance against standardthe base+6.0%0.7 more in 100-11.2%1.3 fewer in 100+36.5%4.1 more in 100; too few to tell
Typical against standardthe base0.0%no change; too few to tell0.0%no change+34.0%$442 more; too few to tell
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both City Builder and Exploration, 12 to 36 months old: 71 launches.

Launches counted
718 hits
Earned $100k+
11.3 in 100
Typical first-year earnings
$1,299top tenth $144,382+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 71 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
678 hits
Earned $100k+
11.9 in 100
Typical first-year earnings
$1,299
Chance against standard
+6.0%0.7 more in 100
Typical against standard
0.0%no change; too few to tell
Without the breakoutHolds

Drops the single biggest earner, MEMORIAPOLIS (24.9% of the money): 70 launches left. It moves the answer when that one game earned over half the money.

Launches counted
707 hits
Earned $100k+
10.0 in 100
Typical first-year earnings
$1,299
Chance against standard
-11.2%1.3 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 13 of 71.

Launches counted
132 hits
Earned $100k+
2 of 13too few for a rate
Typical first-year earnings
$1,741
Chance against standard
+36.5%4.1 more in 100; too few to tell
Typical against standard
+34.0%$442 more; too few to tell
Standard
Every indie paid launch tagged both City Builder and Exploration, 12 to 36 months old: 71 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 71 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, MEMORIAPOLIS (24.9% of the money): 70 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 13 of 71.

City Builder is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

City Builder through every lens, all prices
City BuilderBaseStandardevery launchWest-facing view477 of 507 launchesWithout the breakout506 of 507 launchesLast 18 months130 of 507 launches
Launches counted50785 hits47783 hits50684 hits13025 hits
Earned $100k+16.8 in 10017.4 in 10016.6 in 10019.2 in 100
Typical first-year earnings$1,856top tenth $291,243+$1,986$1,856$3,828
Chance against standardthe base+3.8%0.6 more in 100-1.0%0.2 fewer in 100+14.7%2.5 more in 100
Typical against standardthe base+7.0%$130 more0.0%no change+106.3%$1,972 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged City Builder, 12 to 36 months old: 507 launches.

Launches counted
50785 hits
Earned $100k+
16.8 in 100
Typical first-year earnings
$1,856top tenth $291,243+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 30 of 507 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
47783 hits
Earned $100k+
17.4 in 100
Typical first-year earnings
$1,986
Chance against standard
+3.8%0.6 more in 100
Typical against standard
+7.0%$130 more
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (40.8% of the money): 506 launches left. It moves the answer when that one game earned over half the money.

Launches counted
50684 hits
Earned $100k+
16.6 in 100
Typical first-year earnings
$1,856
Chance against standard
-1.0%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 130 of 507.

Launches counted
13025 hits
Earned $100k+
19.2 in 100
Typical first-year earnings
$3,828
Chance against standard
+14.7%2.5 more in 100
Typical against standard
+106.3%$1,972 more
Standard
Every indie paid launch tagged City Builder, 12 to 36 months old: 507 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 30 of 507 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (40.8% of the money): 506 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 130 of 507.

Exploration holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Exploration through every lens, all prices
ExplorationBaseStandardevery launchWest-facing view4,379 of 4,579 launchesWithout the breakout4,578 of 4,579 launchesLast 18 months1,268 of 4,579 launches
Launches counted4,579337 hits4,379321 hits4,578336 hits1,26896 hits
Earned $100k+7.4 in 1001 in 147.3 in 1001 in 147.3 in 1001 in 147.6 in 1001 in 13
Typical first-year earnings$861top tenth $53,530+$862$861$861
Chance against standardthe base-0.4%no change-0.3%no change+2.9%0.2 more in 100
Typical against standardthe base+0.1%$1 more0.0%no change0.0%no change
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Exploration, 12 to 36 months old: 4,579 launches.

Launches counted
4,579337 hits
Earned $100k+
7.4 in 1001 in 14
Typical first-year earnings
$861top tenth $53,530+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 200 of 4,579 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4,379321 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$862
Chance against standard
-0.4%no change
Typical against standard
+0.1%$1 more
Without the breakoutHolds

Drops the single biggest earner, Hollow Knight: Silksong (21.4% of the money): 4,578 launches left. It moves the answer when that one game earned over half the money.

Launches counted
4,578336 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$861
Chance against standard
-0.3%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,268 of 4,579.

Launches counted
1,26896 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$861
Chance against standard
+2.9%0.2 more in 100
Typical against standard
0.0%no change
Standard
Every indie paid launch tagged Exploration, 12 to 36 months old: 4,579 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 200 of 4,579 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hollow Knight: Silksong (21.4% of the money): 4,578 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,268 of 4,579.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when City Builder + Exploration moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.