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on 11 Nov 2026

Niches / City Builder + Top-Down

Niche

City Builder + Top-Down

Games tagged both City Builder and Top-Down: 52 indie paid launches, 2 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing City Builder + Top-Down priced $5 to $10.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$5 to $10

City Builder + Top-Down is too small to compare with City Builder and is too small to compare with Top-Down: 0 of its 24 launches earned $100k+ priced $5 to $10, against 4 of 159 launches for City Builder and 1.8 in 100 for Top-Down.

Small sample: 24 launches, 0 hits.

TIEA tie
4 of 159launches earned
$100k+ small
Odds4 of 159 launches
Typical earnings$1,771
Launches159 / 4 hits
Pair against ittoo few hits to compare
TIEA tie
This pairCity Builder + Top-Down
0 of 24launches earned
$100k+ small
Odds0 of 24 launches
$1k+19 of 24 launches
$10k+1 of 24 launches
Launches24 / 0 hits
Expected3.6 in 100
TIEA tie
Tag twomood tagTop-Down
1.8in 100 earned
$100k+
Odds1 in 55
Typical earnings$863
Launches545 / 10 hits
Pair against ittoo few hits to compare
All indie launches $5 to $10: 3.6 in 100 earned $100k+ (1 in 28), typical $1,251, from 7,148 launches.each block is 0.5 in 100 all indie at $5 to $10Top-Down is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
All prices52 in pairUnder $517 in pair$5 to $1024 in pair$10 to $208: too few$20 to $403: too few
What the overlap means

The overlap is this niche: the 24 games tagged both City Builder and Top-Down priced $5 to $10. 0 of 24 of them earned $100k+, against 4 of 135 for City Builder-only games and 1.9 in 100 for Top-Down-only games, so the mix is too small to compare with City Builder alone and is too small to compare with Top-Down alone.

Both: 24 games priced $5 to $10; 0 of 24 earned $100k+, odds by size $1k+ 19 of 24 launches · $10k+ 1 of 24 launches · $100k+ 0 of 24 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 24 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

New Cycleleads this pair74.5%
PairNew Cycle74.5%
City BuilderManor Lords41.0%
Top-DownDeep Rock Galactic: Survivor18.3%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads City Builder + Top-Down

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • New Cycle earned 74.5% of the estimated first-year money of the 52 City Builder + Top-Down launches.
  • City Builder is led by Manor Lords, with 41.0% of its money.
  • Top-Down is led by Deep Rock Galactic: Survivor, with 18.3% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

City Builder + Top-Down is one-hit market: one game earned over half the money.

City Builder + Top-Down through every lens, all prices
This pairBaseStandardevery launchWest-facing view51 of 52 launchesWithout the breakout51 of 52 launchesLast 18 months14 of 52 launches
Launches counted522 hits512 hits511 hits141 hits
Earned $100k+2 of 52too few for a rate2 of 51too few for a rate1 of 51too few for a rate1 of 14too few for a rate
Chance of $10k+15 in 100chance of $10k+; $1k+ 60 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+2.0%0.1 more in 100; too few to tell-49.0%1.9 fewer in 100+85.7%3.3 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewToo few to tellMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both City Builder and Top-Down, 12 to 36 months old: 52 launches.

Launches counted
522 hits
Earned $100k+
2 of 52too few for a rate
Chance of $10k+
15 in 100chance of $10k+; $1k+ 60 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 52 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
512 hits
Earned $100k+
2 of 51too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+2.0%0.1 more in 100; too few to tell
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, New Cycle (74.5% of the money): 51 launches left. It moves the answer when that one game earned over half the money.

Launches counted
511 hits
Earned $100k+
1 of 51too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-49.0%1.9 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 14 of 52.

Launches counted
141 hits
Earned $100k+
1 of 14too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+85.7%3.3 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both City Builder and Top-Down, 12 to 36 months old: 52 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 52 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, New Cycle (74.5% of the money): 51 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 14 of 52.

City Builder is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.

City Builder through every lens, all prices
City BuilderBaseStandardevery launchWest-facing view473 of 502 launchesWithout the breakout501 of 502 launchesLast 18 months117 of 502 launches
Launches counted50290 hits47389 hits50189 hits11724 hits
Earned $100k+17.9 in 10018.8 in 10017.8 in 10020.5 in 100
Typical first-year earnings$2,101top tenth $375,012+$2,280$2,031$2,636
Chance against standardthe base+5.0%0.9 more in 100-0.9%0.2 fewer in 100+14.4%2.6 more in 100
Typical against standardthe base+8.5%$179 more-3.3%$70 less+25.5%$535 more
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged City Builder, 12 to 36 months old: 502 launches.

Launches counted
50290 hits
Earned $100k+
17.9 in 100
Typical first-year earnings
$2,101top tenth $375,012+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 29 of 502 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
47389 hits
Earned $100k+
18.8 in 100
Typical first-year earnings
$2,280
Chance against standard
+5.0%0.9 more in 100
Typical against standard
+8.5%$179 more
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (41.0% of the money): 501 launches left. It moves the answer when that one game earned over half the money.

Launches counted
50189 hits
Earned $100k+
17.8 in 100
Typical first-year earnings
$2,031
Chance against standard
-0.9%0.2 fewer in 100
Typical against standard
-3.3%$70 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 117 of 502.

Launches counted
11724 hits
Earned $100k+
20.5 in 100
Typical first-year earnings
$2,636
Chance against standard
+14.4%2.6 more in 100
Typical against standard
+25.5%$535 more
Standard
Every indie paid launch tagged City Builder, 12 to 36 months old: 502 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 29 of 502 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (41.0% of the money): 501 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 117 of 502.

Top-Down is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.

Top-Down through every lens, all prices
Top-DownBaseStandardevery launchWest-facing view1,803 of 1,885 launchesWithout the breakout1,884 of 1,885 launchesLast 18 months496 of 1,885 launches
Launches counted1,88559 hits1,80352 hits1,88458 hits49615 hits
Earned $100k+3.1 in 1001 in 322.9 in 1001 in 353.1 in 1001 in 323.0 in 1001 in 33
Typical first-year earnings$270top tenth $10,036+$278$270$182
Chance against standardthe base-7.9%0.2 fewer in 100-1.6%0.1 fewer in 100-3.4%0.1 fewer in 100
Typical against standardthe base+3.0%$8 more0.0%no change-32.6%$88 less
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Top-Down, 12 to 36 months old: 1,885 launches.

Launches counted
1,88559 hits
Earned $100k+
3.1 in 1001 in 32
Typical first-year earnings
$270top tenth $10,036+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 82 of 1,885 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,80352 hits
Earned $100k+
2.9 in 1001 in 35
Typical first-year earnings
$278
Chance against standard
-7.9%0.2 fewer in 100
Typical against standard
+3.0%$8 more
Without the breakoutHolds

Drops the single biggest earner, Deep Rock Galactic: Survivor (18.3% of the money): 1,884 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,88458 hits
Earned $100k+
3.1 in 1001 in 32
Typical first-year earnings
$270
Chance against standard
-1.6%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 496 of 1,885.

Launches counted
49615 hits
Earned $100k+
3.0 in 1001 in 33
Typical first-year earnings
$182
Chance against standard
-3.4%0.1 fewer in 100
Typical against standard
-32.6%$88 less
Standard
Every indie paid launch tagged Top-Down, 12 to 36 months old: 1,885 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 82 of 1,885 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Deep Rock Galactic: Survivor (18.3% of the money): 1,884 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 496 of 1,885.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when City Builder + Top-Down moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.