Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 2 of 2. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: not run yet.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / City Builder + Turn-Based Strategy
City Builder + Turn-Based Strategy
Games tagged both City Builder and Turn-Based Strategy: 42 indie paid launches, 6 of them earned $100k+ in their first year.
Showing City Builder + Turn-Based Strategy priced $10 to $20. This filter changes the answer: at all prices the pair trails City Builder and beats Turn-Based Strategy; priced $10 to $20 it is too small to compare with City Builder and is too small to compare with Turn-Based Strategy.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
City Builder + Turn-Based Strategy is too small to compare with City Builder and is too small to compare with Turn-Based Strategy: 6 of its 11 launches earned $100k+ priced $10 to $20, against 29.7 in 100 for City Builder and 19.6 in 100 for Turn-Based Strategy.
Small sample: 11 launches, 6 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 11 games tagged both City Builder and Turn-Based Strategy priced $10 to $20. 6 of 11 of them earned $100k+, against 27.6 in 100 for City Builder-only games and 18.1 in 100 for Turn-Based Strategy-only games, so the mix is too small to compare with City Builder alone and is too small to compare with Turn-Based Strategy alone.
Both: 11 games priced $10 to $20; 6 of 11 earned $100k+, odds by size $1k+ 11 of 11 launches · $10k+ 9 of 11 launches · $100k+ 6 of 11 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 11 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 2 of 2. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: not run yet.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
City Builder + Turn-Based Strategy holds in West-facing view and Without the breakout. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view40 of 42 launches | Without the breakout41 of 42 launches | Last 18 monthstoo few |
|---|---|---|---|---|
| Launches counted | 426 hits | 406 hits | 415 hits | too few |
| Earned $100k+ | 14.3 in 100 | 15.0 in 100 | 12.2 in 100 | too few |
| Chance of $10k+ | 29 in 100chance of $10k+; $1k+ 52 in 100 | under 100 launches | under 100 launches | too few |
| Chance against standard | the base | +5.0%0.7 more in 100 | -14.6%2.1 fewer in 100 | too few |
| Typical against standard | the base | under 100 launches | under 100 launches | too few |
| Does it hold? | The base view | Holds | Holds | Not run yet |
Every indie paid launch tagged both City Builder and Turn-Based Strategy, 12 to 36 months old: 42 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 42 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Nordhold (45.0% of the money): 41 launches left. It moves the answer when that one game earned over half the money.
Too few launches to run this lens.
City Builder is changed recently +1: Last 18 months moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.
| City Builder | BaseStandardevery launch | West-facing view477 of 507 launches | Without the breakout506 of 507 launches | Last 18 months128 of 507 launches |
|---|---|---|---|---|
| Launches counted | 50791 hits | 47789 hits | 50690 hits | 12826 hits |
| Earned $100k+ | 17.9 in 100 | 18.7 in 100 | 17.8 in 100 | 20.3 in 100 |
| Typical first-year earnings | $1,916top tenth $379,569+ | $2,188 | $1,916 | $4,213 |
| Chance against standard | the base | +4.0%0.7 more in 100 | -0.9%0.2 fewer in 100 | +13.2%2.4 more in 100 |
| Typical against standard | the base | +14.2%$272 more | 0.0%no change | +119.9%$2,297 more |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged City Builder, 12 to 36 months old: 507 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 30 of 507 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Manor Lords (41.1% of the money): 506 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 128 of 507.
Turn-Based Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Turn-Based Strategy | BaseStandardevery launch | West-facing view943 of 1,085 launches | Without the breakout1,084 of 1,085 launches | Last 18 months350 of 1,085 launches |
|---|---|---|---|---|
| Launches counted | 1,08588 hits | 94380 hits | 1,08487 hits | 35026 hits |
| Earned $100k+ | 8.1 in 1001 in 12 | 8.5 in 1001 in 12 | 8.0 in 1001 in 12 | 7.4 in 1001 in 13 |
| Typical first-year earnings | $929top tenth $65,680+ | $1,060 | $929 | $857 |
| Chance against standard | the base | +4.6%0.4 more in 100 | -1.0%0.1 fewer in 100 | -8.4%0.7 fewer in 100 |
| Typical against standard | the base | +14.1%$131 more | 0.0%no change | -7.8%$72 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Turn-Based Strategy, 12 to 36 months old: 1,085 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 142 of 1,085 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, For The King II (8.9% of the money): 1,084 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 350 of 1,085.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when City Builder + Turn-Based Strategy moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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