Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Co-op + PvE
Games tagged both Co-op and PvE: 91 indie paid launches, 22 of them earned $100k+ in their first year.
Showing Co-op + PvE priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is too small to compare with Co-op and is too small to compare with PvE.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Co-op + PvE is too small to compare with Co-op and is too small to compare with PvE: 10 of its 24 launches earned $100k+ priced $10 to $20, against 36.4 in 100 for Co-op and 13.6 in 100 for PvE.
Small sample: 24 launches, 10 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 24 games tagged both Co-op and PvE priced $10 to $20. 10 of 24 of them earned $100k+, against 35.5 in 100 for Co-op-only games and 9.8 in 100 for PvE-only games, so the mix is too small to compare with Co-op alone and is too small to compare with PvE alone.
Both: 24 games priced $10 to $20; 10 of 24 earned $100k+, odds by size $1k+ 24 of 24 launches · $10k+ 16 of 24 launches · $100k+ 10 of 24 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 24 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Co-op + PvE holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view89 of 91 launches | Without the breakout90 of 91 launches | Last 18 months36 of 91 launches |
|---|---|---|---|---|
| Launches counted | 9122 hits | 8921 hits | 9021 hits | 3610 hits |
| Earned $100k+ | 24.2 in 100 | 23.6 in 100 | 23.3 in 100 | 27.8 in 100 |
| Chance of $10k+ | 52 in 100chance of $10k+; $1k+ 71 in 100 | under 100 launches | under 100 launches | under 100 launches |
| Chance against standard | the base | -2.4%0.6 fewer in 100 | -3.5%0.8 fewer in 100 | +14.9%3.6 more in 100 |
| Typical against standard | the base | under 100 launches | under 100 launches | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Co-op and PvE, 12 to 36 months old: 91 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 91 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Killing Floor 3 (22.2% of the money): 90 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 36 of 91.
Co-op is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Co-op | BaseStandardevery launch | West-facing view678 of 698 launches | Without the breakout697 of 698 launches | Last 18 months212 of 698 launches |
|---|---|---|---|---|
| Launches counted | 698137 hits | 678133 hits | 697136 hits | 21249 hits |
| Earned $100k+ | 19.6 in 100 | 19.6 in 100 | 19.5 in 100 | 23.1 in 100 |
| Typical first-year earnings | $3,890top tenth $752,573+ | $3,939 | $3,867 | $6,084 |
| Chance against standard | the base | -0.1%no change | -0.6%0.1 fewer in 100 | +17.8%3.5 more in 100 |
| Typical against standard | the base | +1.3%$49 more | -0.6%$23 less | +56.4%$2,194 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Co-op, 12 to 36 months old: 698 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 20 of 698 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Palworld (28.0% of the money): 697 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 212 of 698.
PvE is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.
| PvE | BaseStandardevery launch | West-facing view1,338 of 1,360 launches | Without the breakout1,359 of 1,360 launches | Last 18 months405 of 1,360 launches |
|---|---|---|---|---|
| Launches counted | 1,36072 hits | 1,33868 hits | 1,35971 hits | 40528 hits |
| Earned $100k+ | 5.3 in 1001 in 19 | 5.1 in 1001 in 20 | 5.2 in 1001 in 19 | 6.9 in 1001 in 14 |
| Typical first-year earnings | $402top tenth $29,739+ | $411 | $390 | $363 |
| Chance against standard | the base | -4.0%0.2 fewer in 100 | -1.3%0.1 fewer in 100 | +30.6%1.6 more in 100 |
| Typical against standard | the base | +2.2%$9 more | -3.0%$12 less | -9.7%$39 less |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged PvE, 12 to 36 months old: 1,360 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 22 of 1,360 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Gray Zone Warfare (21.2% of the money): 1,359 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 405 of 1,360.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Co-op + PvE moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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