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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 30 Sep 2026

Niches / Colony Sim + Resource Management

Niche

Colony Sim + Resource Management

Games tagged both Colony Sim and Resource Management: 69 indie paid launches, 18 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Colony Sim + Resource Management priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Colony Sim + Resource Management beats both its tags: 7 of its 23 launches earned $100k+ priced $10 to $20, against 20.3 in 100 for Colony Sim and 26.2 in 100 for Resource Management.

Small sample: 23 launches, 7 hits.

3RDThird
Tag oneColony Sim
20.3in 100 earned
$100k+
Odds20.3 in 100
Typical earnings$16,148
Launches74 / 15 hits
Pair leads by10.1 in 100
1STWinner
This pairColony Sim + Resource Management
7 of 23launches earned
$100k+ small
Odds7 of 23 launches
Typical earnings$48,171
Launches23 / 7 hits
Expected18.6 in 100
2NDRunner-up
26.2in 100 earned
$100k+
Odds26.2 in 100
Typical earnings$23,677
Launches187 / 49 hits
Pair leads by4.2 in 100
All indie launches $10 to $20: 18.6 in 100 earned $100k+, typical $9,226, from 4,810 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 23 games tagged both Colony Sim and Resource Management priced $10 to $20. 30.4 in 100 of them earned $100k+, against 15.7 for Colony Sim-only games and 25.6 for Resource Management-only games, so games with both tags did better than games with either tag alone.

Both: 23 games priced $10 to $20; 30.4 in 100 earned $100k+, typical first-year earnings $48,171.

Circle areas follow launch counts; the gold overlap is exactly the pair's 23 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

The Crustleads this pair23.1%
PairThe Crust23.1%
Colony SimInfection Free Zone15.9%
Resource MgmtManor Lords43.7%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.

Open free preview
ComparablesFree until launchClick to unlockWho leads Colony Sim + Resource Mgmt

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • The Crust earned 23.1% of the estimated first-year money of the 69 Colony Sim + Resource Management launches.
  • Colony Sim is led by Infection Free Zone, with 15.9% of its money.
  • Resource Management is led by Manor Lords, with 43.7% of its money. That is close to a one-hit market.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Colony Sim + Resource Management is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.

Colony Sim + Resource Management through every lens, all prices
This pairBaseStandardevery launchWest-facing view67 of 69 launchesWithout the breakout68 of 69 launchesLast 18 months38 of 69 launches
Launches counted6918 hits6718 hits6817 hits387 hits
Earned $100k+26.1 in 10026.9 in 10025.0 in 10018.4 in 100
Typical first-year earnings$7,433top tenth $439,463+$7,433$7,433$39,670
Chance against standardthe yardstick+3.1%0.8 more in 100-4.2%1.1 fewer in 100-29.5%7.7 fewer in 100
Typical against standardthe yardstick0.0%no change0.0%no change+433.7%$32,237 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged both Colony Sim and Resource Management, 6 to 30 months old: 69 launches.

Launches counted
6918 hits
Earned $100k+
26.1 in 100
Typical first-year earnings
$7,433top tenth $439,463+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 69 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
6718 hits
Earned $100k+
26.9 in 100
Typical first-year earnings
$7,433
Chance against standard
+3.1%0.8 more in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, The Crust (23.1% of the money): 68 launches left.

Launches counted
6817 hits
Earned $100k+
25.0 in 100
Typical first-year earnings
$7,433
Chance against standard
-4.2%1.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 38 of 69.

Launches counted
387 hits
Earned $100k+
18.4 in 100
Typical first-year earnings
$39,670
Chance against standard
-29.5%7.7 fewer in 100
Typical against standard
+433.7%$32,237 more
Standard
Every indie paid launch tagged both Colony Sim and Resource Management, 6 to 30 months old: 69 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 69 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The Crust (23.1% of the money): 68 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 38 of 69.

Colony Sim holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Colony Sim through every lens, all prices
Colony SimBaseStandardevery launchWest-facing view246 of 251 launchesWithout the breakout250 of 251 launchesLast 18 months141 of 251 launches
Launches counted25144 hits24643 hits25043 hits14119 hits
Earned $100k+17.5 in 10017.5 in 10017.2 in 10013.5 in 100
Typical first-year earnings$2,689top tenth $358,651+$2,630$2,689$2,186
Chance against standardthe yardstick0.0%no change-1.7%0.3 fewer in 100-22.9%4.0 fewer in 100
Typical against standardthe yardstick-2.2%$59 less0.0%no change-18.7%$503 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Colony Sim, 6 to 30 months old: 251 launches.

Launches counted
25144 hits
Earned $100k+
17.5 in 100
Typical first-year earnings
$2,689top tenth $358,651+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 251 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
24643 hits
Earned $100k+
17.5 in 100
Typical first-year earnings
$2,630
Chance against standard
0.0%no change
Typical against standard
-2.2%$59 less
Without the breakoutHolds

Drops the single biggest earner, Infection Free Zone (15.9% of the money): 250 launches left.

Launches counted
25043 hits
Earned $100k+
17.2 in 100
Typical first-year earnings
$2,689
Chance against standard
-1.7%0.3 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 141 of 251.

Launches counted
14119 hits
Earned $100k+
13.5 in 100
Typical first-year earnings
$2,186
Chance against standard
-22.9%4.0 fewer in 100
Typical against standard
-18.7%$503 less
Standard
Every indie paid launch tagged Colony Sim, 6 to 30 months old: 251 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 251 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Infection Free Zone (15.9% of the money): 250 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 141 of 251.

Resource Management holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Resource Management through every lens, all prices
Resource MgmtBaseStandardevery launchWest-facing view740 of 763 launchesWithout the breakout762 of 763 launchesLast 18 months486 of 763 launches
Launches counted76397 hits74093 hits76296 hits48657 hits
Earned $100k+12.7 in 10012.6 in 10012.6 in 10011.7 in 100
Typical first-year earnings$2,136top tenth $140,597+$2,136$2,136$2,103
Chance against standardthe yardstick-0.8%0.1 fewer in 100-0.8%0.1 fewer in 100-7.9%1.0 fewer in 100
Typical against standardthe yardstick0.0%no change0.0%no change-1.5%$33 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Resource Management, 6 to 30 months old: 763 launches.

Launches counted
76397 hits
Earned $100k+
12.7 in 100
Typical first-year earnings
$2,136top tenth $140,597+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 23 of 763 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
74093 hits
Earned $100k+
12.6 in 100
Typical first-year earnings
$2,136
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (43.7% of the money): 762 launches left.

Launches counted
76296 hits
Earned $100k+
12.6 in 100
Typical first-year earnings
$2,136
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 486 of 763.

Launches counted
48657 hits
Earned $100k+
11.7 in 100
Typical first-year earnings
$2,103
Chance against standard
-7.9%1.0 fewer in 100
Typical against standard
-1.5%$33 less
Standard
Every indie paid launch tagged Resource Management, 6 to 30 months old: 763 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 23 of 763 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (43.7% of the money): 762 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 486 of 763.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Colony Sim + Resource Management moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

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