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on 11 Nov 2026

Niches / Combat + Retro

Niche

Combat + Retro

Games tagged both Combat and Retro: 53 indie paid launches, 3 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Combat + Retro priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Combat + Retro is too small to compare with Combat and is too small to compare with Retro: 3 of its 13 launches earned $100k+ priced $10 to $20, against 18.1 in 100 for Combat and 21.0 in 100 for Retro.

Small sample: 13 launches, 3 hits.

TIEA tie
Tag onemood tagCombat
18.1in 100 earned
$100k+
Odds18.1 in 100
Typical earnings$10,441
Launches182 / 33 hits
Pair against ittoo few hits to compare
TIEA tie
This pairCombat + Retro
3 of 13launches earned
$100k+ small
Odds3 of 13 launches
$1k+11 of 13 launches
$10k+9 of 13 launches
Launches13 / 3 hits
Expected20.5 in 100
TIEA tie
Tag twomood tagRetro
21.0in 100 earned
$100k+
Odds21.0 in 100
Typical earnings$12,902
Launches176 / 37 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20Combat is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 13 games tagged both Combat and Retro priced $10 to $20. 3 of 13 of them earned $100k+, against 17.8 in 100 for Combat-only games and 20.9 in 100 for Retro-only games, so the mix is too small to compare with Combat alone and is too small to compare with Retro alone.

Both: 13 games priced $10 to $20; 3 of 13 earned $100k+, odds by size $1k+ 11 of 13 launches · $10k+ 9 of 13 launches · $100k+ 3 of 13 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 13 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Earthionleads this pair27.0%
PairEarthion27.0%
CombatNo Rest for the Wicked29.0%
RetroMouthwashing20.6%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Combat + Retro

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Earthion earned 27.0% of the estimated first-year money of the 53 Combat + Retro launches.
  • Combat is led by No Rest for the Wicked, with 29.0% of its money.
  • Retro is led by Mouthwashing, with 20.6% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Combat + Retro holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Combat + Retro through every lens, all prices
This pairBaseStandardevery launchWest-facing view53 of 53 launchesWithout the breakout52 of 53 launchesLast 18 months11 of 53 launches
Launches counted533 hits533 hits522 hits112 hits
Earned $100k+3 of 53too few for a rate3 of 53too few for a rate2 of 52too few for a rate2 of 11too few for a rate
Chance of $10k+23 in 100chance of $10k+; $1k+ 45 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base0.0%no change; too few to tell-32.1%1.8 fewer in 100+221.2%12.5 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Combat and Retro, 12 to 36 months old: 53 launches.

Launches counted
533 hits
Earned $100k+
3 of 53too few for a rate
Chance of $10k+
23 in 100chance of $10k+; $1k+ 45 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 53 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
533 hits
Earned $100k+
3 of 53too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
0.0%no change; too few to tell
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Earthion (27.0% of the money): 52 launches left. It moves the answer when that one game earned over half the money.

Launches counted
522 hits
Earned $100k+
2 of 52too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-32.1%1.8 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 11 of 53.

Launches counted
112 hits
Earned $100k+
2 of 11too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+221.2%12.5 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Combat and Retro, 12 to 36 months old: 53 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 53 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Earthion (27.0% of the money): 52 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 11 of 53.

Combat is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Combat through every lens, all prices
CombatBaseStandardevery launchWest-facing view974 of 1,033 launchesWithout the breakout1,032 of 1,033 launchesLast 18 months288 of 1,033 launches
Launches counted1,03373 hits97472 hits1,03272 hits28821 hits
Earned $100k+7.1 in 1001 in 147.4 in 1001 in 147.0 in 1001 in 147.3 in 1001 in 14
Typical first-year earnings$400top tenth $42,901+$460$400$454
Chance against standardthe base+4.6%0.3 more in 100-1.3%0.1 fewer in 100+3.2%0.2 more in 100
Typical against standardthe base+15.0%$60 more0.0%no change+13.5%$54 more
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Combat, 12 to 36 months old: 1,033 launches.

Launches counted
1,03373 hits
Earned $100k+
7.1 in 1001 in 14
Typical first-year earnings
$400top tenth $42,901+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 59 of 1,033 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
97472 hits
Earned $100k+
7.4 in 1001 in 14
Typical first-year earnings
$460
Chance against standard
+4.6%0.3 more in 100
Typical against standard
+15.0%$60 more
Without the breakoutHolds

Drops the single biggest earner, No Rest for the Wicked (29.0% of the money): 1,032 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,03272 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$400
Chance against standard
-1.3%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 288 of 1,033.

Launches counted
28821 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$454
Chance against standard
+3.2%0.2 more in 100
Typical against standard
+13.5%$54 more
Standard
Every indie paid launch tagged Combat, 12 to 36 months old: 1,033 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 59 of 1,033 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, No Rest for the Wicked (29.0% of the money): 1,032 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 288 of 1,033.

Retro holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Retro through every lens, all prices
RetroBaseStandardevery launchWest-facing view1,310 of 1,343 launchesWithout the breakout1,342 of 1,343 launchesLast 18 months386 of 1,343 launches
Launches counted1,34366 hits1,31065 hits1,34265 hits38620 hits
Earned $100k+4.9 in 1001 in 205.0 in 1001 in 204.8 in 1001 in 215.2 in 1001 in 19
Typical first-year earnings$599top tenth $26,477+$638$599$545
Chance against standardthe base+1.0%no change-1.4%0.1 fewer in 100+5.4%0.3 more in 100
Typical against standardthe base+6.5%$39 more0.0%no change-9.0%$54 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Retro, 12 to 36 months old: 1,343 launches.

Launches counted
1,34366 hits
Earned $100k+
4.9 in 1001 in 20
Typical first-year earnings
$599top tenth $26,477+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 1,343 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,31065 hits
Earned $100k+
5.0 in 1001 in 20
Typical first-year earnings
$638
Chance against standard
+1.0%no change
Typical against standard
+6.5%$39 more
Without the breakoutHolds

Drops the single biggest earner, Mouthwashing (20.6% of the money): 1,342 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,34265 hits
Earned $100k+
4.8 in 1001 in 21
Typical first-year earnings
$599
Chance against standard
-1.4%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 386 of 1,343.

Launches counted
38620 hits
Earned $100k+
5.2 in 1001 in 19
Typical first-year earnings
$545
Chance against standard
+5.4%0.3 more in 100
Typical against standard
-9.0%$54 less
Standard
Every indie paid launch tagged Retro, 12 to 36 months old: 1,343 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 1,343 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Mouthwashing (20.6% of the money): 1,342 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 386 of 1,343.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Combat + Retro moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.