Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Crafting + Relaxing
Games tagged both Crafting and Relaxing: 89 indie paid launches, 13 of them earned $100k+ in their first year.
Showing Crafting + Relaxing priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Crafting and beats Relaxing; priced $10 to $20 it is too small to compare with Crafting and is too small to compare with Relaxing.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Crafting + Relaxing is too small to compare with Crafting and is too small to compare with Relaxing: 9 of its 29 launches earned $100k+ priced $10 to $20, against 25.5 in 100 for Crafting and 21.4 in 100 for Relaxing.
Small sample: 29 launches, 9 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.
The overlap is this niche: the 29 games tagged both Crafting and Relaxing priced $10 to $20. 9 of 29 of them earned $100k+, against 24.6 in 100 for Crafting-only games and 20.2 in 100 for Relaxing-only games, so the mix is too small to compare with Crafting alone and is too small to compare with Relaxing alone.
Both: 29 games priced $10 to $20; 9 of 29 earned $100k+, typical first-year earnings $39,356.
Circle areas follow launch counts; the gold overlap is exactly the pair's 29 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Crafting + Relaxing holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view86 of 89 launches | Without the breakout88 of 89 launches | Last 18 months26 of 89 launches |
|---|---|---|---|---|
| Launches counted | 8913 hits | 8613 hits | 8812 hits | 266 hits |
| Earned $100k+ | 14.6 in 100 | 15.1 in 100 | 13.6 in 100 | 6 of 26too few for a rate |
| Typical first-year earnings | $2,589top tenth $274,165+ | $2,964 | $2,589 | $7,849 |
| Chance against standard | the base | +3.5%0.5 more in 100 | -6.6%1.0 fewer in 100 | +58.0%8.5 more in 100 |
| Typical against standard | the base | +14.5%$375 more; too few to tell | 0.0%no change | +203.2%$5,260 more; too few to tell |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Crafting and Relaxing, 12 to 36 months old: 89 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 89 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Luma Island (31.8% of the money): 88 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 26 of 89.
Crafting holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Crafting | BaseStandardevery launch | West-facing view623 of 644 launches | Without the breakout643 of 644 launches | Last 18 months202 of 644 launches |
|---|---|---|---|---|
| Launches counted | 644106 hits | 623104 hits | 643105 hits | 20232 hits |
| Earned $100k+ | 16.5 in 100 | 16.7 in 100 | 16.3 in 100 | 15.8 in 100 |
| Typical first-year earnings | $2,116top tenth $230,064+ | $2,192 | $2,085 | $2,298 |
| Chance against standard | the base | +1.4%0.2 more in 100 | -0.8%0.1 fewer in 100 | -3.8%0.6 fewer in 100 |
| Typical against standard | the base | +3.6%$76 more | -1.5%$31 less | +8.6%$182 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Crafting, 12 to 36 months old: 644 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 21 of 644 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Palworld (37.8% of the money): 643 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 202 of 644.
Relaxing is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Relaxing | BaseStandardevery launch | West-facing view2,352 of 2,483 launches | Without the breakout2,482 of 2,483 launches | Last 18 months794 of 2,483 launches |
|---|---|---|---|---|
| Launches counted | 2,483125 hits | 2,352116 hits | 2,482124 hits | 79460 hits |
| Earned $100k+ | 5.0 in 1001 in 20 | 4.9 in 1001 in 20 | 5.0 in 1001 in 20 | 7.6 in 1001 in 13 |
| Typical first-year earnings | $472top tenth $28,734+ | $509 | $472 | $400 |
| Chance against standard | the base | -2.0%0.1 fewer in 100 | -0.8%no change | +50.1%2.5 more in 100 |
| Typical against standard | the base | +7.8%$37 more | 0.0%no change | -15.3%$72 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Relaxing, 12 to 36 months old: 2,483 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 131 of 2,483 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Crime Scene Cleaner (11.3% of the money): 2,482 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 794 of 2,483.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Crafting + Relaxing moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.