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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 3 Oct 2026

Niches / Crafting + Survival

Niche

Crafting + Survival

Games tagged both Crafting and Survival: 150 indie paid launches, 36 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Crafting + Survival priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is about level with Crafting and is about level with Survival.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Crafting + Survival is about level with Crafting and is about level with Survival: 23.4 in 100 of its launches earned $100k+ priced $10 to $20, against 25.5 in 100 for Crafting and 21.4 in 100 for Survival.

That is about 1.3 times the 17.6 in 100 expected for any launch at this price.

TIEA tie
Tag oneCrafting
25.5in 100 earned
$100k+
Odds25.5 in 100
Typical earnings$20,351
Launches216 / 55 hits
A tie, apart by2.0 in 100
TIEA tie
This pairCrafting + Survival
23.4in 100 earned
$100k+
Odds23.4 in 100
Typical earnings$19,159
Launches64 / 15 hits
Expected17.6 in 100
TIETied
Tag twoSurvival
21.4in 100 earned
$100k+
Odds21.4 in 100
Typical earnings$18,573
Launches206 / 44 hits
A tie, apart by2.1 in 100
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 64 games tagged both Crafting and Survival priced $10 to $20. 23.4 in 100 of them earned $100k+, against 26.3 in 100 for Crafting-only games and 20.4 in 100 for Survival-only games, so the mix is about level with Crafting alone and beats Survival alone.

Both: 64 games priced $10 to $20; 23.4 in 100 earned $100k+, typical first-year earnings $19,159.

Circle areas follow launch counts; the gold overlap is exactly the pair's 64 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Palworldleads this pair56.8%
PairPalworld56.8%
CraftingPalworld37.8%
SurvivalPalworld39.6%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Crafting + Survival

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Palworld earned 56.8% of the estimated first-year money of the 150 Crafting + Survival launches.
  • It also leads Crafting, with 37.8% of that tag's money.
  • It also leads Survival, with 39.6% of that tag's money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Crafting + Survival is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.

Crafting + Survival through every lens, all prices
This pairBaseStandardevery launchWest-facing view146 of 150 launchesWithout the breakout149 of 150 launchesLast 18 months39 of 150 launches
Launches counted15036 hits14635 hits14935 hits3910 hits
Earned $100k+24.0 in 10024.0 in 10023.5 in 10025.6 in 100
Typical first-year earnings$4,768top tenth $924,500+$4,768$4,596$7,792
Chance against standardthe base-0.1%no change-2.1%0.5 fewer in 100+6.8%1.6 more in 100
Typical against standardthe base0.0%no change-3.6%$172 less+63.4%$3,024 more; too few to tell
Does it hold?The base viewHoldsMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged both Crafting and Survival, 12 to 36 months old: 150 launches.

Launches counted
15036 hits
Earned $100k+
24.0 in 100
Typical first-year earnings
$4,768top tenth $924,500+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 150 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
14635 hits
Earned $100k+
24.0 in 100
Typical first-year earnings
$4,768
Chance against standard
-0.1%no change
Typical against standard
0.0%no change
Without the breakoutMoves the answer

Drops the single biggest earner, Palworld (56.8% of the money): 149 launches left. It moves the answer when that one game earned over half the money.

Launches counted
14935 hits
Earned $100k+
23.5 in 100
Typical first-year earnings
$4,596
Chance against standard
-2.1%0.5 fewer in 100
Typical against standard
-3.6%$172 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 39 of 150.

Launches counted
3910 hits
Earned $100k+
25.6 in 100
Typical first-year earnings
$7,792
Chance against standard
+6.8%1.6 more in 100
Typical against standard
+63.4%$3,024 more; too few to tell
Standard
Every indie paid launch tagged both Crafting and Survival, 12 to 36 months old: 150 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 150 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Palworld (56.8% of the money): 149 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 39 of 150.

Crafting holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Crafting through every lens, all prices
CraftingBaseStandardevery launchWest-facing view623 of 644 launchesWithout the breakout643 of 644 launchesLast 18 months202 of 644 launches
Launches counted644106 hits623104 hits643105 hits20232 hits
Earned $100k+16.5 in 10016.7 in 10016.3 in 10015.8 in 100
Typical first-year earnings$2,116top tenth $230,064+$2,192$2,085$2,298
Chance against standardthe base+1.4%0.2 more in 100-0.8%0.1 fewer in 100-3.8%0.6 fewer in 100
Typical against standardthe base+3.6%$76 more-1.5%$31 less+8.6%$182 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Crafting, 12 to 36 months old: 644 launches.

Launches counted
644106 hits
Earned $100k+
16.5 in 100
Typical first-year earnings
$2,116top tenth $230,064+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 21 of 644 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
623104 hits
Earned $100k+
16.7 in 100
Typical first-year earnings
$2,192
Chance against standard
+1.4%0.2 more in 100
Typical against standard
+3.6%$76 more
Without the breakoutHolds

Drops the single biggest earner, Palworld (37.8% of the money): 643 launches left. It moves the answer when that one game earned over half the money.

Launches counted
643105 hits
Earned $100k+
16.3 in 100
Typical first-year earnings
$2,085
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
-1.5%$31 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 202 of 644.

Launches counted
20232 hits
Earned $100k+
15.8 in 100
Typical first-year earnings
$2,298
Chance against standard
-3.8%0.6 fewer in 100
Typical against standard
+8.6%$182 more
Standard
Every indie paid launch tagged Crafting, 12 to 36 months old: 644 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 21 of 644 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Palworld (37.8% of the money): 643 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 202 of 644.

Survival holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Survival through every lens, all prices
SurvivalBaseStandardevery launchWest-facing view973 of 1,016 launchesWithout the breakout1,015 of 1,016 launchesLast 18 months269 of 1,016 launches
Launches counted1,01697 hits97394 hits1,01596 hits26922 hits
Earned $100k+9.5 in 1001 in 109.7 in 1001 in 109.5 in 1001 in 118.2 in 1001 in 12
Typical first-year earnings$1,013top tenth $84,675+$1,021$1,012$992
Chance against standardthe base+1.2%0.1 more in 100-0.9%0.1 fewer in 100-14.3%1.4 fewer in 100
Typical against standardthe base+0.8%$8 more-0.1%$1 less-2.1%$21 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Survival, 12 to 36 months old: 1,016 launches.

Launches counted
1,01697 hits
Earned $100k+
9.5 in 1001 in 10
Typical first-year earnings
$1,013top tenth $84,675+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 43 of 1,016 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
97394 hits
Earned $100k+
9.7 in 1001 in 10
Typical first-year earnings
$1,021
Chance against standard
+1.2%0.1 more in 100
Typical against standard
+0.8%$8 more
Without the breakoutHolds

Drops the single biggest earner, Palworld (39.6% of the money): 1,015 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,01596 hits
Earned $100k+
9.5 in 1001 in 11
Typical first-year earnings
$1,012
Chance against standard
-0.9%0.1 fewer in 100
Typical against standard
-0.1%$1 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 269 of 1,016.

Launches counted
26922 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$992
Chance against standard
-14.3%1.4 fewer in 100
Typical against standard
-2.1%$21 less
Standard
Every indie paid launch tagged Survival, 12 to 36 months old: 1,016 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 43 of 1,016 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Palworld (39.6% of the money): 1,015 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 269 of 1,016.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Crafting + Survival moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.