Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Cute + Idler
Games tagged both Cute and Idler: 203 indie paid launches, 13 of them earned $100k+ in their first year.
Showing Cute + Idler priced under $5. This filter changes the answer: at all prices the pair is about level with Cute and is about level with Idler; priced under $5 it is too small to compare with Cute and is too small to compare with Idler.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Cute + Idler is too small to compare with Cute and is too small to compare with Idler: 3 of its 154 launches earned $100k+ priced under $5, against 0.5 in 100 for Cute and 1.7 in 100 for Idler.
Small sample: 154 launches, 3 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 154 games tagged both Cute and Idler priced under $5. 3 of 154 of them earned $100k+, against 0.4 in 100 for Cute-only games and 1.6 in 100 for Idler-only games, so the mix is too small to compare with Cute alone and is too small to compare with Idler alone.
Both: 154 games priced under $5; 3 of 154 earned $100k+, typical first-year earnings $294.
Circle areas follow launch counts; the gold overlap is exactly the pair's 154 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Cute + Idler is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view190 of 203 launches | Without the breakout202 of 203 launches | Last 18 months102 of 203 launches |
|---|---|---|---|---|
| Launches counted | 20313 hits | 19010 hits | 20212 hits | 1026 hits |
| Earned $100k+ | 6.4 in 1001 in 16 | 5.3 in 1001 in 19 | 5.9 in 1001 in 17 | 5.9 in 1001 in 17 |
| Typical first-year earnings | $569top tenth $31,417+ | $589 | $569 | $507 |
| Chance against standard | the base | -17.8%1.1 fewer in 100 | -7.2%0.5 fewer in 100 | -8.1%0.5 fewer in 100 |
| Typical against standard | the base | +3.5%$20 more | 0.0%no change | -10.9%$62 less |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged both Cute and Idler, 12 to 36 months old: 203 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 203 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, (the) Gnorp Apologue (22.2% of the money): 202 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 102 of 203.
Cute is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.
| Cute | BaseStandardevery launch | West-facing view3,704 of 3,880 launches | Without the breakout3,879 of 3,880 launches | Last 18 months1,121 of 3,880 launches |
|---|---|---|---|---|
| Launches counted | 3,880226 hits | 3,704208 hits | 3,879225 hits | 1,12178 hits |
| Earned $100k+ | 5.8 in 1001 in 17 | 5.6 in 1001 in 18 | 5.8 in 1001 in 17 | 7.0 in 1001 in 14 |
| Typical first-year earnings | $652top tenth $32,378+ | $672 | $652 | $727 |
| Chance against standard | the base | -3.6%0.2 fewer in 100 | -0.4%no change | +19.5%1.1 more in 100 |
| Typical against standard | the base | +3.1%$20 more | 0.0%no change | +11.5%$75 more |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged Cute, 12 to 36 months old: 3,880 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 176 of 3,880 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hello Kitty Island Adventure (5.2% of the money): 3,879 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 1,121 of 3,880.
Idler holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Idler | BaseStandardevery launch | West-facing view803 of 882 launches | Without the breakout881 of 882 launches | Last 18 months363 of 882 launches |
|---|---|---|---|---|
| Launches counted | 88243 hits | 80337 hits | 88142 hits | 36322 hits |
| Earned $100k+ | 4.9 in 1001 in 21 | 4.6 in 1001 in 22 | 4.8 in 1001 in 21 | 6.1 in 1001 in 17 |
| Typical first-year earnings | $509top tenth $32,462+ | $514 | $509 | $515 |
| Chance against standard | the base | -5.5%0.3 fewer in 100 | -2.2%0.1 fewer in 100 | +24.3%1.2 more in 100 |
| Typical against standard | the base | +1.0%$5 more | 0.0%no change | +1.2%$6 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Idler, 12 to 36 months old: 882 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 79 of 882 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Spirit City: Lofi Sessions (12.3% of the money): 881 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 363 of 882.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Cute + Idler moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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