Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Cute + Open World
Cute + Open World
Games tagged both Cute and Open World: 61 indie paid launches, 18 of them earned $100k+ in their first year.
Showing Cute + Open World priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is too small to compare with Cute and is too small to compare with Open World.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Cute + Open World is too small to compare with Cute and is too small to compare with Open World: 11 of its 24 launches earned $100k+ priced $10 to $20, against 18.3 in 100 for Cute and 29.6 in 100 for Open World.
Small sample: 24 launches, 11 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 24 games tagged both Cute and Open World priced $10 to $20. 11 of 24 of them earned $100k+, against 17.1 in 100 for Cute-only games and 28.0 in 100 for Open World-only games, so the mix is too small to compare with Cute alone and is too small to compare with Open World alone.
Both: 24 games priced $10 to $20; 11 of 24 earned $100k+, odds by size $1k+ 24 of 24 launches · $10k+ 20 of 24 launches · $100k+ 11 of 24 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 24 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Cute + Open World is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view59 of 61 launches | Without the breakout60 of 61 launches | Last 18 months16 of 61 launches |
|---|---|---|---|---|
| Launches counted | 6118 hits | 5916 hits | 6017 hits | 165 hits |
| Earned $100k+ | 29.5 in 100 | 27.1 in 100 | 28.3 in 100 | 5 of 16too few for a rate |
| Chance of $10k+ | 49 in 100chance of $10k+; $1k+ 74 in 100 | under 100 launches | under 100 launches | under 100 launches |
| Chance against standard | the base | -8.1%2.4 fewer in 100 | -4.0%1.2 fewer in 100 | +5.9%1.7 more in 100 |
| Typical against standard | the base | under 100 launches | under 100 launches | under 100 launches |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged both Cute and Open World, 12 to 36 months old: 61 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 61 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hello Kitty Island Adventure (42.9% of the money): 60 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 16 of 61.
Cute is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.
| Cute | BaseStandardevery launch | West-facing view3,654 of 3,829 launches | Without the breakout3,828 of 3,829 launches | Last 18 months1,116 of 3,829 launches |
|---|---|---|---|---|
| Launches counted | 3,829221 hits | 3,654202 hits | 3,828220 hits | 1,11677 hits |
| Earned $100k+ | 5.8 in 1001 in 17 | 5.5 in 1001 in 18 | 5.7 in 1001 in 17 | 6.9 in 1001 in 14 |
| Typical first-year earnings | $641top tenth $32,649+ | $661 | $641 | $632 |
| Chance against standard | the base | -4.2%0.2 fewer in 100 | -0.4%no change | +19.5%1.1 more in 100 |
| Typical against standard | the base | +3.1%$20 more | 0.0%no change | -1.4%$9 less |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged Cute, 12 to 36 months old: 3,829 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 175 of 3,829 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hello Kitty Island Adventure (5.1% of the money): 3,828 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 1,116 of 3,829.
Open World holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Open World | BaseStandardevery launch | West-facing view820 of 862 launches | Without the breakout861 of 862 launches | Last 18 months222 of 862 launches |
|---|---|---|---|---|
| Launches counted | 862162 hits | 820155 hits | 861161 hits | 22241 hits |
| Earned $100k+ | 18.8 in 100 | 18.9 in 100 | 18.7 in 100 | 18.5 in 100 |
| Typical first-year earnings | $2,048top tenth $475,199+ | $2,107 | $2,044 | $2,528 |
| Chance against standard | the base | +0.6%0.1 more in 100 | -0.5%0.1 fewer in 100 | -1.7%0.3 fewer in 100 |
| Typical against standard | the base | +2.9%$59 more | -0.2%$4 less | +23.4%$480 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Open World, 12 to 36 months old: 862 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 862 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Palworld (30.4% of the money): 861 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 222 of 862.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Cute + Open World moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.