Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience-sensitive +1. Standard: the yardstick. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Dating Sim + Multiple Endings
Dating Sim + Multiple Endings
Games tagged both Dating Sim and Multiple Endings: 134 indie paid launches, 22 of them earned $100k+ in their first year.
Showing Dating Sim + Multiple Endings priced $10 to $20, last 18 months, hiding samples under 100 launches. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it has too few launches to read.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
45 launches, under your minimum sample of 100.
Pick another price band, or lower the minimum sample.
45 launches, under your minimum sample of 100.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 45 games tagged both Dating Sim and Multiple Endings priced $10 to $20. 28.9 in 100 of them earned $100k+, against 15.7 for Dating Sim-only games and 20.2 for Multiple Endings-only games, so games with both tags did better than games with either tag alone.
Both: 45 games priced $10 to $20; 28.9 in 100 earned $100k+, typical first-year earnings $17,940.
Circle areas follow launch counts; the gold overlap is exactly the pair's 45 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience-sensitive +1. Standard: the yardstick. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Dating Sim + Multiple Endings is audience-sensitive +1: West-facing view moves the answer by more than a quarter, and 1 more lens too. It holds in 1 of 3.
| This pair | BaseStandardevery launch | West-facing view91 of 134 launches | Without the breakout133 of 134 launches | Last 18 months70 of 134 launches |
|---|---|---|---|---|
| Launches counted | 13422 hits | 918 hits | 13321 hits | 7011 hits |
| Earned $100k+ | 16.4 in 100 | 8.8 in 1001 in 11 | 15.8 in 100 | 15.7 in 100 |
| Typical first-year earnings | $3,422top tenth $220,125+ | $1,416 | $3,116 | $2,265 |
| Chance against standard | the yardstick | -46.3%7.6 fewer in 100 | -3.7%0.6 fewer in 100 | -4.3%0.7 fewer in 100 |
| Typical against standard | the yardstick | -58.6%$2,006 less | -8.9%$306 less | -33.8%$1,157 less |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged both Dating Sim and Multiple Endings, 6 to 30 months old: 134 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 43 of 134 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Legend of Mortal (38.1% of the money): 133 launches left.
Keeps only launches 18 months old or newer: 70 of 134.
Dating Sim is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| Dating Sim | BaseStandardevery launch | West-facing view517 of 670 launches | Without the breakout669 of 670 launches | Last 18 months348 of 670 launches |
|---|---|---|---|---|
| Launches counted | 67062 hits | 51740 hits | 66961 hits | 34829 hits |
| Earned $100k+ | 9.3 in 1001 in 11 | 7.7 in 1001 in 13 | 9.1 in 1001 in 11 | 8.3 in 1001 in 12 |
| Typical first-year earnings | $2,265top tenth $85,976+ | $1,841 | $2,265 | $1,698 |
| Chance against standard | the yardstick | -17.2%1.6 fewer in 100 | -2.2%0.2 fewer in 100 | -10.8%1.0 fewer in 100 |
| Typical against standard | the yardstick | -18.7%$424 less | 0.0%no change | -25.0%$567 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Dating Sim, 6 to 30 months old: 670 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 153 of 670 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Legend of Mortal (19.7% of the money): 669 launches left.
Keeps only launches 18 months old or newer: 348 of 670.
Multiple Endings holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Multiple Endings | BaseStandardevery launch | West-facing view1,161 of 1,318 launches | Without the breakout1,317 of 1,318 launches | Last 18 months750 of 1,318 launches |
|---|---|---|---|---|
| Launches counted | 1,31896 hits | 1,16168 hits | 1,31795 hits | 75045 hits |
| Earned $100k+ | 7.3 in 1001 in 14 | 5.9 in 1001 in 17 | 7.2 in 1001 in 14 | 6.0 in 1001 in 17 |
| Typical first-year earnings | $1,048top tenth $60,473+ | $1,007 | $1,029 | $808 |
| Chance against standard | the yardstick | -19.2%1.4 fewer in 100 | -1.4%0.1 fewer in 100 | -17.8%1.3 fewer in 100 |
| Typical against standard | the yardstick | -3.9%$41 less | -1.8%$19 less | -22.9%$240 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Multiple Endings, 6 to 30 months old: 1,318 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 157 of 1,318 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Legend of Mortal (12.0% of the money): 1,317 launches left.
Keeps only launches 18 months old or newer: 750 of 1,318.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Dating Sim + Multiple Endings moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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