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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 11 Nov 2026

Niches / Economy + Incremental

Niche

Economy + Incremental

Games tagged both Economy and Incremental: 56 indie paid launches, 4 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Economy + Incremental priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Economy + Incremental is too small to compare with Economy and is too small to compare with Incremental: 1 of its 40 launches earned $100k+ priced under $5, against 2 of 146 launches for Economy and 1.1 in 100 for Incremental.

Small sample: 40 launches, 1 hits.

TIEA tie
Tag oneEconomy
2 of 146launches earned
$100k+ small
Odds2 of 146 launches
Typical earnings$387
Launches146 / 2 hits
Pair against ittoo few hits to compare
TIEA tie
This pairEconomy + Incremental
1 of 40launches earned
$100k+ small
Odds1 of 40 launches
$1k+33 in 100
$10k+4 of 40 launches
Launches40 / 1 hits
Expected0.4 in 100
TIEA tie
1.1in 100 earned
$100k+
Odds1 in 88
Typical earnings$182
Launches877 / 10 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.4 in 100 earned $100k+ (1 in 230), typical $162, from 14,050 launches.each block is 0.5 in 100 all indie at under $5

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
All prices56 in pairUnder $540 in pair$5 to $1015 in pair$10 to $20no launches$20 to $401: too few
What the overlap means

The overlap is this niche: the 40 games tagged both Economy and Incremental priced under $5. 1 of 40 of them earned $100k+, against 1 of 106 for Economy-only games and 1.1 in 100 for Incremental-only games, so the mix is too small to compare with Economy alone and is too small to compare with Incremental alone.

Both: 40 games priced under $5; 1 of 40 earned $100k+, odds by size $1k+ 33 in 100 · $10k+ 4 of 40 launches · $100k+ 1 of 40 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 40 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

(the) Gnorp Apologueleads this pair39.8%
Pair(the) Gnorp Apologue39.8%
EconomySupermarket Simulator22.8%
Incremental(the) Gnorp Apologue7.2%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Economy + Incremental

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • (the) Gnorp Apologue earned 39.8% of the estimated first-year money of the 56 Economy + Incremental launches.
  • Economy is led by Supermarket Simulator, with 22.8% of its money.
  • It also leads Incremental, with 7.2% of that tag's money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Economy + Incremental holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Economy + Incremental through every lens, all prices
This pairBaseStandardevery launchWest-facing view55 of 56 launchesWithout the breakout55 of 56 launchesLast 18 months24 of 56 launches
Launches counted564 hits554 hits553 hits243 hits
Earned $100k+4 of 56too few for a rate4 of 55too few for a rate3 of 55too few for a rate3 of 24too few for a rate
Chance of $10k+23 in 100chance of $10k+; $1k+ 46 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+1.8%0.1 more in 100; too few to tell-23.6%1.7 fewer in 100+75.0%5.4 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Economy and Incremental, 12 to 36 months old: 56 launches.

Launches counted
564 hits
Earned $100k+
4 of 56too few for a rate
Chance of $10k+
23 in 100chance of $10k+; $1k+ 46 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 56 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
554 hits
Earned $100k+
4 of 55too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+1.8%0.1 more in 100; too few to tell
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, (the) Gnorp Apologue (39.8% of the money): 55 launches left. It moves the answer when that one game earned over half the money.

Launches counted
553 hits
Earned $100k+
3 of 55too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-23.6%1.7 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 24 of 56.

Launches counted
243 hits
Earned $100k+
3 of 24too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+75.0%5.4 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Economy and Incremental, 12 to 36 months old: 56 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 56 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, (the) Gnorp Apologue (39.8% of the money): 55 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 24 of 56.

Economy is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Economy through every lens, all prices
EconomyBaseStandardevery launchWest-facing view500 of 509 launchesWithout the breakout508 of 509 launchesLast 18 months198 of 509 launches
Launches counted50993 hits50092 hits50892 hits19834 hits
Earned $100k+18.3 in 10018.4 in 10018.1 in 10017.2 in 100
Typical first-year earnings$4,501top tenth $280,355+$4,925$4,501$3,301
Chance against standardthe base+0.7%0.1 more in 100-0.9%0.2 fewer in 100-6.0%1.1 fewer in 100
Typical against standardthe base+9.4%$424 more0.0%no change-26.7%$1,200 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Economy, 12 to 36 months old: 509 launches.

Launches counted
50993 hits
Earned $100k+
18.3 in 100
Typical first-year earnings
$4,501top tenth $280,355+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 509 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
50092 hits
Earned $100k+
18.4 in 100
Typical first-year earnings
$4,925
Chance against standard
+0.7%0.1 more in 100
Typical against standard
+9.4%$424 more
Without the breakoutHolds

Drops the single biggest earner, Supermarket Simulator (22.8% of the money): 508 launches left. It moves the answer when that one game earned over half the money.

Launches counted
50892 hits
Earned $100k+
18.1 in 100
Typical first-year earnings
$4,501
Chance against standard
-0.9%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 198 of 509.

Launches counted
19834 hits
Earned $100k+
17.2 in 100
Typical first-year earnings
$3,301
Chance against standard
-6.0%1.1 fewer in 100
Typical against standard
-26.7%$1,200 less
Standard
Every indie paid launch tagged Economy, 12 to 36 months old: 509 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 509 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (22.8% of the money): 508 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 198 of 509.

Incremental is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Incremental through every lens, all prices
IncrementalBaseStandardevery launchWest-facing view1,007 of 1,103 launchesWithout the breakout1,102 of 1,103 launchesLast 18 months395 of 1,103 launches
Launches counted1,10325 hits1,00723 hits1,10224 hits39513 hits
Earned $100k+2.3 in 1001 in 442.3 in 1001 in 442.2 in 1001 in 463.3 in 1001 in 30
Typical first-year earnings$273top tenth $12,992+$288$273$257
Chance against standardthe base+0.8%no change-3.9%0.1 fewer in 100+45.2%1.0 more in 100
Typical against standardthe base+5.5%$15 more0.0%no change-5.9%$16 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Incremental, 12 to 36 months old: 1,103 launches.

Launches counted
1,10325 hits
Earned $100k+
2.3 in 1001 in 44
Typical first-year earnings
$273top tenth $12,992+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 96 of 1,103 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,00723 hits
Earned $100k+
2.3 in 1001 in 44
Typical first-year earnings
$288
Chance against standard
+0.8%no change
Typical against standard
+5.5%$15 more
Without the breakoutHolds

Drops the single biggest earner, (the) Gnorp Apologue (7.2% of the money): 1,102 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,10224 hits
Earned $100k+
2.2 in 1001 in 46
Typical first-year earnings
$273
Chance against standard
-3.9%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 395 of 1,103.

Launches counted
39513 hits
Earned $100k+
3.3 in 1001 in 30
Typical first-year earnings
$257
Chance against standard
+45.2%1.0 more in 100
Typical against standard
-5.9%$16 less
Standard
Every indie paid launch tagged Incremental, 12 to 36 months old: 1,103 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 96 of 1,103 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, (the) Gnorp Apologue (7.2% of the money): 1,102 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 395 of 1,103.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Economy + Incremental moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.