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on 11 Nov 2026

Niches / First-Person + Immersive Sim

Niche

First-Person + Immersive Sim

Games tagged both First-Person and Immersive Sim: 463 indie paid launches, 53 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing First-Person + Immersive Sim priced $10 to $20. This filter changes the answer: at all prices the pair beats First-Person and is about level with Immersive Sim; priced $10 to $20 it beats both its tags.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

First-Person + Immersive Sim beats both its tags: 34.3 in 100 of its launches earned $100k+ priced $10 to $20, against 24.5 in 100 for First-Person and 25.4 in 100 for Immersive Sim.

That is about 1.7 times the 20.5 in 100 expected for any launch at this price.

TIETied
Tag onemood tagFirst-Person
24.5in 100 earned
$100k+
Odds24.5 in 100
Typical earnings$10,866
Launches539 / 132 hits
Pair leads by9.8 in 100
1STWinner
This pairFirst-Person + Immersive Sim
34.3in 100 earned
$100k+
Odds34.3 in 100
Typical earnings$32,046
Launches102 / 35 hits
Expected20.5 in 100
TIETied
25.4in 100 earned
$100k+
Odds25.4 in 100
Typical earnings$19,809
Launches319 / 81 hits
Pair leads by8.9 in 100
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20First-Person is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 102 games tagged both First-Person and Immersive Sim priced $10 to $20. 34.3 in 100 of them earned $100k+, against 22.2 in 100 for First-Person-only games and 21.2 in 100 for Immersive Sim-only games, so games with both tags did better than games with either tag alone.

Both: 102 games priced $10 to $20; 34.3 in 100 earned $100k+, typical first-year earnings $32,046.

Circle areas follow launch counts; the gold overlap is exactly the pair's 102 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Supermarket Simulatorleads this pair36.0%
PairSupermarket Simulator36.0%
First-PersonSchedule I18.8%
Immersive SimSupermarket Simulator20.6%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkChanged recently. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.

Open free preview
ComparablesFree until launchClick to unlockWho leads First-Person + Immersive Sim

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Supermarket Simulator earned 36.0% of the estimated first-year money of the 463 First-Person + Immersive Sim launches.
  • First-Person is led by Schedule I, with 18.8% of its money.
  • It also leads Immersive Sim, with 20.6% of that tag's money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

First-Person + Immersive Sim is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

First-Person + Immersive Sim through every lens, all prices
This pairBaseStandardevery launchWest-facing view430 of 463 launchesWithout the breakout462 of 463 launchesLast 18 months150 of 463 launches
Launches counted46353 hits43048 hits46252 hits15020 hits
Earned $100k+11.4 in 10011.2 in 10011.3 in 10013.3 in 100
Typical first-year earnings$1,873top tenth $133,514+$1,873$1,873$1,381
Chance against standardthe base-2.5%0.3 fewer in 100-1.7%0.2 fewer in 100+16.5%1.9 more in 100
Typical against standardthe base0.0%no change0.0%no change-26.3%$492 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged both First-Person and Immersive Sim, 12 to 36 months old: 463 launches.

Launches counted
46353 hits
Earned $100k+
11.4 in 100
Typical first-year earnings
$1,873top tenth $133,514+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 463 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
43048 hits
Earned $100k+
11.2 in 100
Typical first-year earnings
$1,873
Chance against standard
-2.5%0.3 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Supermarket Simulator (36.0% of the money): 462 launches left. It moves the answer when that one game earned over half the money.

Launches counted
46252 hits
Earned $100k+
11.3 in 100
Typical first-year earnings
$1,873
Chance against standard
-1.7%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 150 of 463.

Launches counted
15020 hits
Earned $100k+
13.3 in 100
Typical first-year earnings
$1,381
Chance against standard
+16.5%1.9 more in 100
Typical against standard
-26.3%$492 less
Standard
Every indie paid launch tagged both First-Person and Immersive Sim, 12 to 36 months old: 463 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 463 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (36.0% of the money): 462 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 150 of 463.

First-Person holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

First-Person through every lens, all prices
First-PersonBaseStandardevery launchWest-facing view3,708 of 3,840 launchesWithout the breakout3,839 of 3,840 launchesLast 18 months1,183 of 3,840 launches
Launches counted3,840270 hits3,708261 hits3,839269 hits1,18394 hits
Earned $100k+7.0 in 1001 in 147.0 in 1001 in 147.0 in 1001 in 147.9 in 1001 in 13
Typical first-year earnings$793top tenth $42,418+$799$793$750
Chance against standardthe base+0.1%no change-0.3%no change+13.0%0.9 more in 100
Typical against standardthe base+0.8%$6 more0.0%no change-5.4%$43 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged First-Person, 12 to 36 months old: 3,840 launches.

Launches counted
3,840270 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$793top tenth $42,418+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 132 of 3,840 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
3,708261 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$799
Chance against standard
+0.1%no change
Typical against standard
+0.8%$6 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (18.8% of the money): 3,839 launches left. It moves the answer when that one game earned over half the money.

Launches counted
3,839269 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$793
Chance against standard
-0.3%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,183 of 3,840.

Launches counted
1,18394 hits
Earned $100k+
7.9 in 1001 in 13
Typical first-year earnings
$750
Chance against standard
+13.0%0.9 more in 100
Typical against standard
-5.4%$43 less
Standard
Every indie paid launch tagged First-Person, 12 to 36 months old: 3,840 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 132 of 3,840 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (18.8% of the money): 3,839 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,183 of 3,840.

Immersive Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Immersive Sim through every lens, all prices
Immersive SimBaseStandardevery launchWest-facing view1,293 of 1,390 launchesWithout the breakout1,389 of 1,390 launchesLast 18 months409 of 1,390 launches
Launches counted1,390137 hits1,293123 hits1,389136 hits40942 hits
Earned $100k+9.9 in 1001 in 109.5 in 1001 in 119.8 in 1001 in 1010.3 in 100
Typical first-year earnings$1,368top tenth $99,284+$1,368$1,363$1,235
Chance against standardthe base-3.5%0.3 fewer in 100-0.7%0.1 fewer in 100+4.2%0.4 more in 100
Typical against standardthe base0.0%no change-0.4%$5 less-9.7%$133 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Immersive Sim, 12 to 36 months old: 1,390 launches.

Launches counted
1,390137 hits
Earned $100k+
9.9 in 1001 in 10
Typical first-year earnings
$1,368top tenth $99,284+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 97 of 1,390 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,293123 hits
Earned $100k+
9.5 in 1001 in 11
Typical first-year earnings
$1,368
Chance against standard
-3.5%0.3 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Supermarket Simulator (20.6% of the money): 1,389 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,389136 hits
Earned $100k+
9.8 in 1001 in 10
Typical first-year earnings
$1,363
Chance against standard
-0.7%0.1 fewer in 100
Typical against standard
-0.4%$5 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 409 of 1,390.

Launches counted
40942 hits
Earned $100k+
10.3 in 100
Typical first-year earnings
$1,235
Chance against standard
+4.2%0.4 more in 100
Typical against standard
-9.7%$133 less
Standard
Every indie paid launch tagged Immersive Sim, 12 to 36 months old: 1,390 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 97 of 1,390 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (20.6% of the money): 1,389 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 409 of 1,390.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when First-Person + Immersive Sim moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.