Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / First-Person + Multiplayer
First-Person + Multiplayer
Games tagged both First-Person and Multiplayer: 217 indie paid launches, 48 of them earned $100k+ in their first year.
Showing First-Person + Multiplayer priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
First-Person + Multiplayer beats both its tags: 47.1 in 100 of its launches earned $100k+ priced $10 to $20, against 24.5 in 100 for First-Person and 31.1 in 100 for Multiplayer.
That is about 2.3 times the 20.5 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 34 games tagged both First-Person and Multiplayer priced $10 to $20. 47.1 in 100 of them earned $100k+, against 23.0 in 100 for First-Person-only games and 28.8 in 100 for Multiplayer-only games, so games with both tags did better than games with either tag alone.
Both: 34 games priced $10 to $20; 47.1 in 100 earned $100k+, odds by size $1k+ 88 in 100 · $10k+ 68 in 100 · $100k+ 47 in 100.
Circle areas follow launch counts; the gold overlap is exactly the pair's 34 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
First-Person + Multiplayer holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view214 of 217 launches | Without the breakout216 of 217 launches | Last 18 months70 of 217 launches |
|---|---|---|---|---|
| Launches counted | 21748 hits | 21447 hits | 21647 hits | 7017 hits |
| Earned $100k+ | 22.1 in 100 | 22.0 in 100 | 21.8 in 100 | 24.3 in 100 |
| Typical first-year earnings | $3,860top tenth $1,217,283+ | $4,138 | $3,860 | under 100 launches |
| Chance against standard | the base | -0.7%0.2 fewer in 100 | -1.6%0.4 fewer in 100 | +9.8%2.2 more in 100 |
| Typical against standard | the base | +7.2%$278 more | 0.0%no change | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both First-Person and Multiplayer, 12 to 36 months old: 217 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 217 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (31.9% of the money): 216 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 70 of 217.
First-Person holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| First-Person | BaseStandardevery launch | West-facing view3,708 of 3,840 launches | Without the breakout3,839 of 3,840 launches | Last 18 months1,183 of 3,840 launches |
|---|---|---|---|---|
| Launches counted | 3,840270 hits | 3,708261 hits | 3,839269 hits | 1,18394 hits |
| Earned $100k+ | 7.0 in 1001 in 14 | 7.0 in 1001 in 14 | 7.0 in 1001 in 14 | 7.9 in 1001 in 13 |
| Typical first-year earnings | $793top tenth $42,418+ | $799 | $793 | $750 |
| Chance against standard | the base | +0.1%no change | -0.3%no change | +13.0%0.9 more in 100 |
| Typical against standard | the base | +0.8%$6 more | 0.0%no change | -5.4%$43 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged First-Person, 12 to 36 months old: 3,840 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 132 of 3,840 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (18.8% of the money): 3,839 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 1,183 of 3,840.
Multiplayer holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Multiplayer | BaseStandardevery launch | West-facing view1,285 of 1,326 launches | Without the breakout1,325 of 1,326 launches | Last 18 months382 of 1,326 launches |
|---|---|---|---|---|
| Launches counted | 1,326204 hits | 1,285195 hits | 1,325203 hits | 38264 hits |
| Earned $100k+ | 15.4 in 100 | 15.2 in 100 | 15.3 in 100 | 16.8 in 100 |
| Typical first-year earnings | $1,243top tenth $335,136+ | $1,264 | $1,237 | $1,414 |
| Chance against standard | the base | -1.4%0.2 fewer in 100 | -0.4%0.1 fewer in 100 | +8.9%1.4 more in 100 |
| Typical against standard | the base | +1.7%$21 more | -0.5%$6 less | +13.8%$171 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Multiplayer, 12 to 36 months old: 1,326 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 41 of 1,326 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Palworld (21.5% of the money): 1,325 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 382 of 1,326.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when First-Person + Multiplayer moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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