Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
FPS + PvE
Games tagged both FPS and PvE: 160 indie paid launches, 15 of them earned $100k+ in their first year.
Showing FPS + PvE priced $10 to $20. This filter changes the answer: at all prices the pair is about level with FPS and beats PvE; priced $10 to $20 it trails FPS and beats PvE.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
FPS + PvE trails FPS and beats PvE: 19.4 in 100 of its launches earned $100k+ priced $10 to $20, against 24.9 in 100 for FPS and 13.6 in 100 for PvE.
That is about 0.9 times the 20.5 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 36 games tagged both FPS and PvE priced $10 to $20. 19.4 in 100 of them earned $100k+, against 25.9 in 100 for FPS-only games and 12.3 in 100 for PvE-only games, so the mix trails FPS alone and beats PvE alone.
Both: 36 games priced $10 to $20; 19.4 in 100 earned $100k+, odds by size $1k+ 83 in 100 · $10k+ 50 in 100 · $100k+ 19 in 100.
Circle areas follow launch counts; the gold overlap is exactly the pair's 36 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
FPS + PvE is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view159 of 160 launches | Without the breakout159 of 160 launches | Last 18 months46 of 160 launches |
|---|---|---|---|---|
| Launches counted | 16015 hits | 15915 hits | 15914 hits | 466 hits |
| Earned $100k+ | 9.4 in 1001 in 11 | 9.4 in 1001 in 11 | 8.8 in 1001 in 11 | 13.0 in 100 |
| Typical first-year earnings | $541top tenth $94,851+ | $541 | $532 | under 100 launches |
| Chance against standard | the base | +0.6%0.1 more in 100 | -6.1%0.6 fewer in 100 | +39.1%3.7 more in 100 |
| Typical against standard | the base | 0.0%no change | -1.7%$9 less | under 100 launches |
| Does it hold? | The base view | Holds | Moves the answer | Holds |
Every indie paid launch tagged both FPS and PvE, 12 to 36 months old: 160 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 160 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Gray Zone Warfare (50.2% of the money): 159 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 46 of 160.
FPS holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| FPS | BaseStandardevery launch | West-facing view1,270 of 1,302 launches | Without the breakout1,301 of 1,302 launches | Last 18 months369 of 1,302 launches |
|---|---|---|---|---|
| Launches counted | 1,302113 hits | 1,270112 hits | 1,301112 hits | 36938 hits |
| Earned $100k+ | 8.7 in 1001 in 12 | 8.8 in 1001 in 11 | 8.6 in 1001 in 12 | 10.3 in 100 |
| Typical first-year earnings | $559top tenth $60,733+ | $575 | $556 | $643 |
| Chance against standard | the base | +1.6%0.1 more in 100 | -0.8%0.1 fewer in 100 | +18.7%1.6 more in 100 |
| Typical against standard | the base | +2.9%$16 more | -0.5%$3 less | +15.0%$84 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged FPS, 12 to 36 months old: 1,302 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 32 of 1,302 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Gray Zone Warfare (20.5% of the money): 1,301 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 369 of 1,302.
PvE is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.
| PvE | BaseStandardevery launch | West-facing view1,338 of 1,360 launches | Without the breakout1,359 of 1,360 launches | Last 18 months405 of 1,360 launches |
|---|---|---|---|---|
| Launches counted | 1,36072 hits | 1,33868 hits | 1,35971 hits | 40528 hits |
| Earned $100k+ | 5.3 in 1001 in 19 | 5.1 in 1001 in 20 | 5.2 in 1001 in 19 | 6.9 in 1001 in 14 |
| Typical first-year earnings | $402top tenth $29,739+ | $411 | $390 | $363 |
| Chance against standard | the base | -4.0%0.2 fewer in 100 | -1.3%0.1 fewer in 100 | +30.6%1.6 more in 100 |
| Typical against standard | the base | +2.2%$9 more | -3.0%$12 less | -9.7%$39 less |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged PvE, 12 to 36 months old: 1,360 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 22 of 1,360 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Gray Zone Warfare (21.2% of the money): 1,359 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 405 of 1,360.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when FPS + PvE moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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