Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
FPS + Roguelite
Games tagged both FPS and Roguelite: 57 indie paid launches, 12 of them earned $100k+ in their first year.
Showing FPS + Roguelite priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is too small to compare with FPS and is too small to compare with Roguelite.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
FPS + Roguelite is too small to compare with FPS and is too small to compare with Roguelite: 5 of its 17 launches earned $100k+ priced $10 to $20, against 24.9 in 100 for FPS and 29.0 in 100 for Roguelite.
Small sample: 17 launches, 5 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 17 games tagged both FPS and Roguelite priced $10 to $20. 5 of 17 of them earned $100k+, against 24.5 in 100 for FPS-only games and 29.0 in 100 for Roguelite-only games, so the mix is too small to compare with FPS alone and is too small to compare with Roguelite alone.
Both: 17 games priced $10 to $20; 5 of 17 earned $100k+, odds by size $1k+ 14 of 17 launches · $10k+ 10 of 17 launches · $100k+ 5 of 17 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 17 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
FPS + Roguelite holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view56 of 57 launches | Without the breakout56 of 57 launches | Last 18 months22 of 57 launches |
|---|---|---|---|---|
| Launches counted | 5712 hits | 5612 hits | 5611 hits | 225 hits |
| Earned $100k+ | 21.1 in 100 | 21.4 in 100 | 19.6 in 100 | 5 of 22too few for a rate |
| Chance of $10k+ | 35 in 100chance of $10k+; $1k+ 63 in 100 | under 100 launches | under 100 launches | under 100 launches |
| Chance against standard | the base | +1.8%0.4 more in 100 | -6.7%1.4 fewer in 100 | +8.0%1.7 more in 100 |
| Typical against standard | the base | under 100 launches | under 100 launches | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both FPS and Roguelite, 12 to 36 months old: 57 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 57 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Witchfire (29.7% of the money): 56 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 22 of 57.
FPS holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| FPS | BaseStandardevery launch | West-facing view1,270 of 1,302 launches | Without the breakout1,301 of 1,302 launches | Last 18 months369 of 1,302 launches |
|---|---|---|---|---|
| Launches counted | 1,302113 hits | 1,270112 hits | 1,301112 hits | 36938 hits |
| Earned $100k+ | 8.7 in 1001 in 12 | 8.8 in 1001 in 11 | 8.6 in 1001 in 12 | 10.3 in 100 |
| Typical first-year earnings | $559top tenth $60,733+ | $575 | $556 | $643 |
| Chance against standard | the base | +1.6%0.1 more in 100 | -0.8%0.1 fewer in 100 | +18.7%1.6 more in 100 |
| Typical against standard | the base | +2.9%$16 more | -0.5%$3 less | +15.0%$84 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged FPS, 12 to 36 months old: 1,302 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 32 of 1,302 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Gray Zone Warfare (20.5% of the money): 1,301 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 369 of 1,302.
Roguelite holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Roguelite | BaseStandardevery launch | West-facing view1,926 of 2,066 launches | Without the breakout2,065 of 2,066 launches | Last 18 months637 of 2,066 launches |
|---|---|---|---|---|
| Launches counted | 2,066189 hits | 1,926177 hits | 2,065188 hits | 63765 hits |
| Earned $100k+ | 9.1 in 1001 in 11 | 9.2 in 1001 in 11 | 9.1 in 1001 in 11 | 10.2 in 100 |
| Typical first-year earnings | $1,178top tenth $89,632+ | $1,252 | $1,159 | $1,181 |
| Chance against standard | the base | +0.5%no change | -0.5%no change | +11.5%1.1 more in 100 |
| Typical against standard | the base | +6.3%$74 more | -1.6%$19 less | +0.3%$3 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,066 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 140 of 2,066 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hades II (13.8% of the money): 2,065 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 637 of 2,066.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when FPS + Roguelite moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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