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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 11 Nov 2026

Niches / Funny + Life Sim

Niche

Funny + Life Sim

Games tagged both Funny and Life Sim: 65 indie paid launches, 9 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Funny + Life Sim priced $10 to $20. This filter changes the answer: at all prices the pair beats Funny and is about level with Life Sim; priced $10 to $20 it is too small to compare with Funny and is too small to compare with Life Sim.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Funny + Life Sim is too small to compare with Funny and is too small to compare with Life Sim: 5 of its 11 launches earned $100k+ priced $10 to $20, against 25.0 in 100 for Funny and 34.9 in 100 for Life Sim.

Small sample: 11 launches, 5 hits.

TIETied
Tag onemood tagFunny
25.0in 100 earned
$100k+
Odds25.0 in 100
Typical earnings$21,855
Launches244 / 61 hits
Pair against ittoo few hits to compare
TIEA tie
This pairFunny + Life Sim
5 of 11launches earned
$100k+ small
Odds5 of 11 launches
$1k+11 of 11 launches
$10k+10 of 11 launches
Launches11 / 5 hits
Expected20.5 in 100
TIEA tie
Tag twoLife Sim
34.9in 100 earned
$100k+
Odds34.9 in 100
Typical earnings$38,192
Launches235 / 82 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2.5 in 100 all indie at $10 to $20Funny is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 11 games tagged both Funny and Life Sim priced $10 to $20. 5 of 11 of them earned $100k+, against 24.0 in 100 for Funny-only games and 34.4 in 100 for Life Sim-only games, so the mix is too small to compare with Funny alone and is too small to compare with Life Sim alone.

Both: 11 games priced $10 to $20; 5 of 11 earned $100k+, odds by size $1k+ 11 of 11 launches · $10k+ 10 of 11 launches · $100k+ 5 of 11 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 11 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Go-Go Town!leads this pair28.6%
PairGo-Go Town!28.6%
FunnyDELTARUNE29.7%
Life SimSupermarket Simulator25.2%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 2 of 3, 1 too few to tell. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Funny + Life Sim

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Go-Go Town! earned 28.6% of the estimated first-year money of the 65 Funny + Life Sim launches.
  • Funny is led by DELTARUNE, with 29.7% of its money.
  • Life Sim is led by Supermarket Simulator, with 25.2% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Funny + Life Sim holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Funny + Life Sim through every lens, all prices
This pairBaseStandardevery launchWest-facing view60 of 65 launchesWithout the breakout64 of 65 launchesLast 18 months11 of 65 launches
Launches counted659 hits608 hits648 hits112 hits
Earned $100k+13.8 in 10013.3 in 10012.5 in 1002 of 11too few for a rate
Chance of $10k+34 in 100chance of $10k+; $1k+ 62 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base-3.7%0.5 fewer in 100-9.7%1.3 fewer in 100+31.3%4.3 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Funny and Life Sim, 12 to 36 months old: 65 launches.

Launches counted
659 hits
Earned $100k+
13.8 in 100
Chance of $10k+
34 in 100chance of $10k+; $1k+ 62 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 65 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
608 hits
Earned $100k+
13.3 in 100
Chance of $10k+
under 100 launches
Chance against standard
-3.7%0.5 fewer in 100
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Go-Go Town! (28.6% of the money): 64 launches left. It moves the answer when that one game earned over half the money.

Launches counted
648 hits
Earned $100k+
12.5 in 100
Chance of $10k+
under 100 launches
Chance against standard
-9.7%1.3 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 11 of 65.

Launches counted
112 hits
Earned $100k+
2 of 11too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+31.3%4.3 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Funny and Life Sim, 12 to 36 months old: 65 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 65 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Go-Go Town! (28.6% of the money): 64 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 11 of 65.

Funny holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Funny through every lens, all prices
FunnyBaseStandardevery launchWest-facing view1,670 of 1,754 launchesWithout the breakout1,753 of 1,754 launchesLast 18 months496 of 1,754 launches
Launches counted1,754122 hits1,670113 hits1,753121 hits49635 hits
Earned $100k+7.0 in 1001 in 146.8 in 1001 in 156.9 in 1001 in 147.1 in 1001 in 14
Typical first-year earnings$779top tenth $45,160+$797$779$727
Chance against standardthe base-2.7%0.2 fewer in 100-0.8%0.1 fewer in 100+1.5%0.1 more in 100
Typical against standardthe base+2.3%$18 more0.0%no change-6.7%$52 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Funny, 12 to 36 months old: 1,754 launches.

Launches counted
1,754122 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$779top tenth $45,160+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 84 of 1,754 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,670113 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$797
Chance against standard
-2.7%0.2 fewer in 100
Typical against standard
+2.3%$18 more
Without the breakoutHolds

Drops the single biggest earner, DELTARUNE (29.7% of the money): 1,753 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,753121 hits
Earned $100k+
6.9 in 1001 in 14
Typical first-year earnings
$779
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 496 of 1,754.

Launches counted
49635 hits
Earned $100k+
7.1 in 1001 in 14
Typical first-year earnings
$727
Chance against standard
+1.5%0.1 more in 100
Typical against standard
-6.7%$52 less
Standard
Every indie paid launch tagged Funny, 12 to 36 months old: 1,754 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 84 of 1,754 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, DELTARUNE (29.7% of the money): 1,753 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 496 of 1,754.

Life Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Life Sim through every lens, all prices
Life SimBaseStandardevery launchWest-facing view861 of 911 launchesWithout the breakout910 of 911 launchesLast 18 months293 of 911 launches
Launches counted911129 hits861121 hits910128 hits29345 hits
Earned $100k+14.2 in 10014.1 in 10014.1 in 10015.4 in 100
Typical first-year earnings$1,727top tenth $193,740+$1,800$1,727$1,555
Chance against standardthe base-0.8%0.1 fewer in 100-0.7%0.1 fewer in 100+8.5%1.2 more in 100
Typical against standardthe base+4.2%$73 more0.0%no change-10.0%$172 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Life Sim, 12 to 36 months old: 911 launches.

Launches counted
911129 hits
Earned $100k+
14.2 in 100
Typical first-year earnings
$1,727top tenth $193,740+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 50 of 911 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
861121 hits
Earned $100k+
14.1 in 100
Typical first-year earnings
$1,800
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
+4.2%$73 more
Without the breakoutHolds

Drops the single biggest earner, Supermarket Simulator (25.2% of the money): 910 launches left. It moves the answer when that one game earned over half the money.

Launches counted
910128 hits
Earned $100k+
14.1 in 100
Typical first-year earnings
$1,727
Chance against standard
-0.7%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 293 of 911.

Launches counted
29345 hits
Earned $100k+
15.4 in 100
Typical first-year earnings
$1,555
Chance against standard
+8.5%1.2 more in 100
Typical against standard
-10.0%$172 less
Standard
Every indie paid launch tagged Life Sim, 12 to 36 months old: 911 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 50 of 911 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (25.2% of the money): 910 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 293 of 911.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Funny + Life Sim moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.