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on 11 Nov 2026

Niches / Horror + Time Management

Niche

Horror + Time Management

Games tagged both Horror and Time Management: 48 indie paid launches, 1 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Horror + Time Management priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Horror + Time Management is too small to compare with Horror and is too small to compare with Time Management: 0 of its 32 launches earned $100k+ priced under $5, against 0.7 in 100 for Horror and 1 of 305 launches for Time Management.

Small sample: 32 launches, 0 hits.

TIEA tie
Tag oneHorror
0.7in 100 earned
$100k+
Odds1 in 137
Typical earnings$431
Launches1,912 / 14 hits
Pair against ittoo few hits to compare
TIEA tie
This pairHorror + Time Management
0 of 32launches earned
$100k+ small
Odds0 of 32 launches
$1k+25 in 100
$10k+0 of 32 launches
Launches32 / 0 hits
Expected0.4 in 100
TIEA tie
1 of 305launches earned
$100k+ small
Odds1 of 305 launches
Typical earnings$97
Launches305 / 1 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.4 in 100 earned $100k+ (1 in 230), typical $162, from 14,050 launches.each block is 0.5 in 100 all indie at under $5

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
All prices48 in pairUnder $532 in pair$5 to $1012 in pair$10 to $203: too few$20 to $401: too few
What the overlap means

The overlap is this niche: the 32 games tagged both Horror and Time Management priced under $5. 0 of 32 of them earned $100k+, against 0.7 in 100 for Horror-only games and 1 of 273 for Time Management-only games, so the mix is too small to compare with Horror alone and is too small to compare with Time Management alone.

Both: 32 games priced under $5; 0 of 32 earned $100k+, odds by size $1k+ 25 in 100 · $10k+ 0 of 32 launches · $100k+ 0 of 32 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 32 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Mars Attractsleads this pair40.1%
PairMars Attracts40.1%
HorrorR.E.P.O.17.8%
Time ManagementFarming Simulator 2536.5%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Horror + Time Management

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Mars Attracts earned 40.1% of the estimated first-year money of the 48 Horror + Time Management launches.
  • Horror is led by R.E.P.O., with 17.8% of its money.
  • Time Management is led by Farming Simulator 25, with 36.5% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Horror + Time Management holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Horror + Time Management through every lens, all prices
This pairBaseStandardevery launchWest-facing view47 of 48 launchesWithout the breakout47 of 48 launchesLast 18 months25 of 48 launches
Launches counted481 hits471 hits470 hits251 hits
Earned $100k+1 of 48too few for a rate1 of 47too few for a rate0 of 47too few for a rate1 of 25too few for a rate
Chance of $10k+10 in 100chance of $10k+; $1k+ 33 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+2.1%no change; too few to tell-100.0%2.1 fewer in 100+92.0%1.9 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Horror and Time Management, 12 to 36 months old: 48 launches.

Launches counted
481 hits
Earned $100k+
1 of 48too few for a rate
Chance of $10k+
10 in 100chance of $10k+; $1k+ 33 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 48 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
471 hits
Earned $100k+
1 of 47too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+2.1%no change; too few to tell
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Mars Attracts (40.1% of the money): 47 launches left. It moves the answer when that one game earned over half the money.

Launches counted
470 hits
Earned $100k+
0 of 47too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-100.0%2.1 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 25 of 48.

Launches counted
251 hits
Earned $100k+
1 of 25too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+92.0%1.9 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Horror and Time Management, 12 to 36 months old: 48 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 48 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Mars Attracts (40.1% of the money): 47 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 25 of 48.

Horror is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Horror through every lens, all prices
HorrorBaseStandardevery launchWest-facing view3,137 of 3,283 launchesWithout the breakout3,282 of 3,283 launchesLast 18 months1,000 of 3,283 launches
Launches counted3,283193 hits3,137189 hits3,282192 hits1,00058 hits
Earned $100k+5.9 in 1001 in 176.0 in 1001 in 175.9 in 1001 in 175.8 in 1001 in 17
Typical first-year earnings$1,005top tenth $35,503+$1,023$1,005$942
Chance against standardthe base+2.5%0.1 more in 100-0.5%no change-1.3%0.1 fewer in 100
Typical against standardthe base+1.8%$18 more0.0%no change-6.3%$63 less
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Horror, 12 to 36 months old: 3,283 launches.

Launches counted
3,283193 hits
Earned $100k+
5.9 in 1001 in 17
Typical first-year earnings
$1,005top tenth $35,503+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 146 of 3,283 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
3,137189 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$1,023
Chance against standard
+2.5%0.1 more in 100
Typical against standard
+1.8%$18 more
Without the breakoutHolds

Drops the single biggest earner, R.E.P.O. (17.8% of the money): 3,282 launches left. It moves the answer when that one game earned over half the money.

Launches counted
3,282192 hits
Earned $100k+
5.9 in 1001 in 17
Typical first-year earnings
$1,005
Chance against standard
-0.5%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,000 of 3,283.

Launches counted
1,00058 hits
Earned $100k+
5.8 in 1001 in 17
Typical first-year earnings
$942
Chance against standard
-1.3%0.1 fewer in 100
Typical against standard
-6.3%$63 less
Standard
Every indie paid launch tagged Horror, 12 to 36 months old: 3,283 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 146 of 3,283 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, R.E.P.O. (17.8% of the money): 3,282 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,000 of 3,283.

Time Management is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Time Management through every lens, all prices
Time ManagementBaseStandardevery launchWest-facing view653 of 684 launchesWithout the breakout683 of 684 launchesLast 18 months219 of 684 launches
Launches counted68450 hits65345 hits68349 hits21911 hits
Earned $100k+7.3 in 1001 in 146.9 in 1001 in 157.2 in 1001 in 145.0 in 1001 in 20
Typical first-year earnings$727top tenth $64,278+$727$697$643
Chance against standardthe base-5.7%0.4 fewer in 100-1.9%0.1 fewer in 100-31.3%2.3 fewer in 100
Typical against standardthe base0.0%no change-4.1%$30 less-11.6%$84 less
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Time Management, 12 to 36 months old: 684 launches.

Launches counted
68450 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$727top tenth $64,278+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 31 of 684 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
65345 hits
Earned $100k+
6.9 in 1001 in 15
Typical first-year earnings
$727
Chance against standard
-5.7%0.4 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Farming Simulator 25 (36.5% of the money): 683 launches left. It moves the answer when that one game earned over half the money.

Launches counted
68349 hits
Earned $100k+
7.2 in 1001 in 14
Typical first-year earnings
$697
Chance against standard
-1.9%0.1 fewer in 100
Typical against standard
-4.1%$30 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 219 of 684.

Launches counted
21911 hits
Earned $100k+
5.0 in 1001 in 20
Typical first-year earnings
$643
Chance against standard
-31.3%2.3 fewer in 100
Typical against standard
-11.6%$84 less
Standard
Every indie paid launch tagged Time Management, 12 to 36 months old: 684 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 31 of 684 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Farming Simulator 25 (36.5% of the money): 683 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 219 of 684.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Horror + Time Management moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.